| Index: ui/compositor/test/context_factories_for_test.h
|
| diff --git a/ui/compositor/test/context_factories_for_test.h b/ui/compositor/test/context_factories_for_test.h
|
| index ae4e51e7bc2d03fd77f4d2aa5070653627f0a85e..e54d20639d24d6fc0a753569b5a42a432fafcbeb 100644
|
| --- a/ui/compositor/test/context_factories_for_test.h
|
| +++ b/ui/compositor/test/context_factories_for_test.h
|
| @@ -4,13 +4,17 @@
|
|
|
| namespace ui {
|
|
|
| +class ContextFactory;
|
| +
|
| // Set up the compositor ContextFactory for a test environment. Unit tests
|
| // that do not have a full content environment need to call this before
|
| // initializing the Compositor.
|
| // Some tests expect pixel output, and they should pass true for
|
| // |enable_pixel_output|. Most unit tests should pass false. Once this has been
|
| // called, the caller must call TerminateContextFactoryForTests() to clean up.
|
| -void InitializeContextFactoryForTests(bool enable_pixel_output);
|
| +// TODO(sky): this should return a scoped_ptr and then nuke
|
| +// TerminateContextFactoryForTests().
|
| +ui::ContextFactory* InitializeContextFactoryForTests(bool enable_pixel_output);
|
| void TerminateContextFactoryForTests();
|
|
|
| } // namespace ui
|
|
|