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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ | 5 #ifndef UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ |
| 6 #define UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ | 6 #define UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ |
| 7 | 7 |
| 8 #include "base/callback.h" | 8 #include "base/callback.h" |
| 9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
| 10 #include "base/files/file_path.h" | 10 #include "base/files/file_path.h" |
| (...skipping 16 matching lines...) Expand all Loading... |
| 27 public DeviceEventObserver, | 27 public DeviceEventObserver, |
| 28 public PlatformEventSource { | 28 public PlatformEventSource { |
| 29 public: | 29 public: |
| 30 EventFactoryEvdev(CursorDelegateEvdev* cursor, | 30 EventFactoryEvdev(CursorDelegateEvdev* cursor, |
| 31 DeviceManager* device_manager); | 31 DeviceManager* device_manager); |
| 32 virtual ~EventFactoryEvdev(); | 32 virtual ~EventFactoryEvdev(); |
| 33 | 33 |
| 34 void DispatchUiEvent(Event* event); | 34 void DispatchUiEvent(Event* event); |
| 35 | 35 |
| 36 // EventFactoryOzone: | 36 // EventFactoryOzone: |
| 37 virtual void StartProcessingEvents() OVERRIDE; | |
| 38 virtual void WarpCursorTo(gfx::AcceleratedWidget widget, | 37 virtual void WarpCursorTo(gfx::AcceleratedWidget widget, |
| 39 const gfx::PointF& location) OVERRIDE; | 38 const gfx::PointF& location) OVERRIDE; |
| 40 | 39 |
| 41 private: | 40 private: |
| 42 // Open device at path & starting processing events (on UI thread). | 41 // Open device at path & starting processing events (on UI thread). |
| 43 void AttachInputDevice(const base::FilePath& file_path, | 42 void AttachInputDevice(const base::FilePath& file_path, |
| 44 scoped_ptr<EventConverterEvdev> converter); | 43 scoped_ptr<EventConverterEvdev> converter); |
| 45 | 44 |
| 46 // Close device at path (on UI thread). | 45 // Close device at path (on UI thread). |
| 47 void DetachInputDevice(const base::FilePath& file_path); | 46 void DetachInputDevice(const base::FilePath& file_path); |
| 48 | 47 |
| 49 // DeviceEventObserver overrides: | 48 // DeviceEventObserver overrides: |
| 50 // | 49 // |
| 51 // Callback for device add (on UI thread). | 50 // Callback for device add (on UI thread). |
| 52 virtual void OnDeviceEvent(const DeviceEvent& event) OVERRIDE; | 51 virtual void OnDeviceEvent(const DeviceEvent& event) OVERRIDE; |
| 53 | 52 |
| 54 // PlatformEventSource: | 53 // PlatformEventSource: |
| 55 virtual void OnDispatcherListChanged() OVERRIDE; | 54 virtual void OnDispatcherListChanged() OVERRIDE; |
| 56 | 55 |
| 57 // Owned per-device event converters (by path). | 56 // Owned per-device event converters (by path). |
| 58 std::map<base::FilePath, EventConverterEvdev*> converters_; | 57 std::map<base::FilePath, EventConverterEvdev*> converters_; |
| 59 | 58 |
| 60 // Interface for scanning & monitoring input devices. | 59 // Interface for scanning & monitoring input devices. |
| 61 DeviceManager* device_manager_; // Not owned. | 60 DeviceManager* device_manager_; // Not owned. |
| 62 | 61 |
| 63 // True if this was registered with |device_manager_|. This is needed since | |
| 64 // StartProcessingEvents() is called multiple times (when a | |
| 65 // WindowTreeHostOzone is created) but we shouldn't register this multiple | |
| 66 // times. | |
| 67 // TODO(dnicoara) Remove once event processing is refactored and we no longer | |
| 68 // rely on WTH for starting event processing. | |
| 69 bool has_started_processing_events_; | |
| 70 | |
| 71 // Task runner for event dispatch. | 62 // Task runner for event dispatch. |
| 72 scoped_refptr<base::TaskRunner> ui_task_runner_; | 63 scoped_refptr<base::TaskRunner> ui_task_runner_; |
| 73 | 64 |
| 74 // Modifier key state (shift, ctrl, etc). | 65 // Modifier key state (shift, ctrl, etc). |
| 75 EventModifiersEvdev modifiers_; | 66 EventModifiersEvdev modifiers_; |
| 76 | 67 |
| 77 // Cursor movement. | 68 // Cursor movement. |
| 78 CursorDelegateEvdev* cursor_; | 69 CursorDelegateEvdev* cursor_; |
| 79 | 70 |
| 80 // Dispatch callback for events. | 71 // Dispatch callback for events. |
| 81 EventDispatchCallback dispatch_callback_; | 72 EventDispatchCallback dispatch_callback_; |
| 82 | 73 |
| 83 // Support weak pointers for attach & detach callbacks. | 74 // Support weak pointers for attach & detach callbacks. |
| 84 base::WeakPtrFactory<EventFactoryEvdev> weak_ptr_factory_; | 75 base::WeakPtrFactory<EventFactoryEvdev> weak_ptr_factory_; |
| 85 | 76 |
| 86 DISALLOW_COPY_AND_ASSIGN(EventFactoryEvdev); | 77 DISALLOW_COPY_AND_ASSIGN(EventFactoryEvdev); |
| 87 }; | 78 }; |
| 88 | 79 |
| 89 } // namespace ui | 80 } // namespace ui |
| 90 | 81 |
| 91 #endif // UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ | 82 #endif // UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ |
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