Index: gpu/command_buffer/service/shader_translator_unittest.cc |
diff --git a/gpu/command_buffer/service/shader_translator_unittest.cc b/gpu/command_buffer/service/shader_translator_unittest.cc |
index e48f6111306ccdf39808a8bc2eeb6fa49995dc9b..d9e0a418e015df81ef701eeb6aafa48e05de6205 100644 |
--- a/gpu/command_buffer/service/shader_translator_unittest.cc |
+++ b/gpu/command_buffer/service/shader_translator_unittest.cc |
@@ -103,11 +103,9 @@ TEST_F(ShaderTranslatorTest, ValidVertexShader) { |
VaryingMap varying_map; |
InterfaceBlockMap interface_block_map; |
OutputVariableList output_variable_list; |
- NameMap name_map; |
EXPECT_TRUE(vertex_translator_->Translate( |
shader, &info_log, &translated_source, &shader_version, &attrib_map, |
- &uniform_map, &varying_map, &interface_block_map, &output_variable_list, |
- &name_map)); |
+ &uniform_map, &varying_map, &interface_block_map, &output_variable_list)); |
// Info log must be NULL. |
EXPECT_TRUE(info_log.empty()); |
@@ -120,8 +118,6 @@ TEST_F(ShaderTranslatorTest, ValidVertexShader) { |
EXPECT_TRUE(interface_block_map.empty()); |
EXPECT_EQ(1u, varying_map.size()); |
EXPECT_TRUE(output_variable_list.empty()); |
- // There should be no name mapping. |
- EXPECT_TRUE(name_map.empty()); |
} |
TEST_F(ShaderTranslatorTest, InvalidVertexShader) { |
@@ -139,11 +135,9 @@ TEST_F(ShaderTranslatorTest, InvalidVertexShader) { |
VaryingMap varying_map; |
InterfaceBlockMap interface_block_map; |
OutputVariableList output_variable_list; |
- NameMap name_map; |
EXPECT_FALSE(vertex_translator_->Translate( |
bad_shader, &info_log, &translated_source, &shader_version, &attrib_map, |
- &uniform_map, &varying_map, &interface_block_map, &output_variable_list, |
- &name_map)); |
+ &uniform_map, &varying_map, &interface_block_map, &output_variable_list)); |
// Info log must be valid and non-empty. |
ASSERT_FALSE(info_log.empty()); |
// Translated shader must be NULL. |
@@ -155,14 +149,12 @@ TEST_F(ShaderTranslatorTest, InvalidVertexShader) { |
EXPECT_TRUE(varying_map.empty()); |
EXPECT_TRUE(interface_block_map.empty()); |
EXPECT_TRUE(output_variable_list.empty()); |
- EXPECT_TRUE(name_map.empty()); |
// Try a good shader after bad. |
info_log.clear(); |
EXPECT_TRUE(vertex_translator_->Translate( |
good_shader, &info_log, &translated_source, &shader_version, &attrib_map, |
- &uniform_map, &varying_map, &interface_block_map, &output_variable_list, |
- &name_map)); |
+ &uniform_map, &varying_map, &interface_block_map, &output_variable_list)); |
EXPECT_TRUE(info_log.empty()); |
EXPECT_FALSE(translated_source.empty()); |
EXPECT_TRUE(interface_block_map.empty()); |
@@ -182,11 +174,9 @@ TEST_F(ShaderTranslatorTest, ValidFragmentShader) { |
VaryingMap varying_map; |
InterfaceBlockMap interface_block_map; |
OutputVariableList output_variable_list; |
- NameMap name_map; |
EXPECT_TRUE(fragment_translator_->Translate( |
shader, &info_log, &translated_source, &shader_version, &attrib_map, |
- &uniform_map, &varying_map, &interface_block_map, &output_variable_list, |
- &name_map)); |
+ &uniform_map, &varying_map, &interface_block_map, &output_variable_list)); |
// Info log must be NULL. |
EXPECT_TRUE(info_log.empty()); |
// Translated shader must be valid and non-empty. |
@@ -197,7 +187,6 @@ TEST_F(ShaderTranslatorTest, ValidFragmentShader) { |
EXPECT_TRUE(uniform_map.empty()); |
EXPECT_TRUE(varying_map.empty()); |
EXPECT_TRUE(interface_block_map.empty()); |
- EXPECT_TRUE(name_map.empty()); |
// gl_FragColor. |
EXPECT_EQ(1u, output_variable_list.size()); |
} |
@@ -212,12 +201,10 @@ TEST_F(ShaderTranslatorTest, InvalidFragmentShader) { |
VaryingMap varying_map; |
InterfaceBlockMap interface_block_map; |
OutputVariableList output_variable_list; |
- NameMap name_map; |
// An invalid shader should fail. |
EXPECT_FALSE(fragment_translator_->Translate( |
shader, &info_log, &translated_source, &shader_version, &attrib_map, |
- &uniform_map, &varying_map, &interface_block_map, &output_variable_list, |
- &name_map)); |
+ &uniform_map, &varying_map, &interface_block_map, &output_variable_list)); |
// Info log must be valid and non-empty. |
EXPECT_FALSE(info_log.empty()); |
// Translated shader must be NULL. |
@@ -228,7 +215,6 @@ TEST_F(ShaderTranslatorTest, InvalidFragmentShader) { |
EXPECT_TRUE(uniform_map.empty()); |
EXPECT_TRUE(varying_map.empty()); |
EXPECT_TRUE(output_variable_list.empty()); |
- EXPECT_TRUE(name_map.empty()); |
} |
TEST_F(ShaderTranslatorTest, GetAttributes) { |
@@ -245,11 +231,9 @@ TEST_F(ShaderTranslatorTest, GetAttributes) { |
VaryingMap varying_map; |
InterfaceBlockMap interface_block_map; |
OutputVariableList output_variable_list; |
- NameMap name_map; |
EXPECT_TRUE(vertex_translator_->Translate( |
shader, &info_log, &translated_source, &shader_version, &attrib_map, |
- &uniform_map, &varying_map, &interface_block_map, &output_variable_list, |
- &name_map)); |
+ &uniform_map, &varying_map, &interface_block_map, &output_variable_list)); |
// Info log must be NULL. |
EXPECT_TRUE(info_log.empty()); |
// Translated shader must be valid and non-empty. |
@@ -289,11 +273,9 @@ TEST_F(ShaderTranslatorTest, GetUniforms) { |
VaryingMap varying_map; |
InterfaceBlockMap interface_block_map; |
OutputVariableList output_variable_list; |
- NameMap name_map; |
EXPECT_TRUE(fragment_translator_->Translate( |
shader, &info_log, &translated_source, &shader_version, &attrib_map, |
- &uniform_map, &varying_map, &interface_block_map, &output_variable_list, |
- &name_map)); |
+ &uniform_map, &varying_map, &interface_block_map, &output_variable_list)); |
// Info log must be NULL. |
EXPECT_TRUE(info_log.empty()); |
// Translated shader must be valid and non-empty. |
@@ -357,11 +339,9 @@ TEST_F(ES3ShaderTranslatorTest, InvalidInterfaceBlocks) { |
VaryingMap varying_map; |
InterfaceBlockMap interface_block_map; |
OutputVariableList output_variable_list; |
- NameMap name_map; |
EXPECT_FALSE(fragment_translator_->Translate( |
shader, &info_log, &translated_source, &shader_version, &attrib_map, |
- &uniform_map, &varying_map, &interface_block_map, &output_variable_list, |
- &name_map)); |
+ &uniform_map, &varying_map, &interface_block_map, &output_variable_list)); |
// Info log must be valid and non-empty. |
ASSERT_FALSE(info_log.empty()); |
// Translated shader must be NULL. |
@@ -372,7 +352,6 @@ TEST_F(ES3ShaderTranslatorTest, InvalidInterfaceBlocks) { |
EXPECT_TRUE(uniform_map.empty()); |
EXPECT_TRUE(varying_map.empty()); |
EXPECT_TRUE(interface_block_map.empty()); |
- EXPECT_TRUE(name_map.empty()); |
} |
TEST_F(ES3ShaderTranslatorTest, GetInterfaceBlocks) { |
@@ -396,11 +375,9 @@ TEST_F(ES3ShaderTranslatorTest, GetInterfaceBlocks) { |
VaryingMap varying_map; |
InterfaceBlockMap interface_block_map; |
OutputVariableList output_variable_list; |
- NameMap name_map; |
EXPECT_TRUE(fragment_translator_->Translate( |
shader, &info_log, &translated_source, &shader_version, &attrib_map, |
- &uniform_map, &varying_map, &interface_block_map, &output_variable_list, |
- &name_map)); |
+ &uniform_map, &varying_map, &interface_block_map, &output_variable_list)); |
// Info log must be NULL. |
EXPECT_TRUE(info_log.empty()); |
// Translated shader must be valid and non-empty. |
@@ -488,7 +465,7 @@ TEST_F(ShaderTranslatorOutputVersionTest, DISABLED_CompatibilityOutput) { |
EXPECT_TRUE(vertex_translator->Translate( |
kShader, nullptr, &translated_source, &shader_version, nullptr, nullptr, |
- nullptr, nullptr, nullptr, nullptr)); |
+ nullptr, nullptr, nullptr)); |
EXPECT_TRUE(translated_source.find("#version") == std::string::npos); |
if (translated_source.find("gl_Position =") == std::string::npos) { |
ADD_FAILURE() << "Did not find gl_Position initialization."; |
@@ -506,7 +483,7 @@ TEST_F(ShaderTranslatorOutputVersionTest, DISABLED_CompatibilityOutput) { |
EXPECT_TRUE(fragment_translator->Translate( |
kShader, nullptr, &translated_source, &shader_version, nullptr, nullptr, |
- nullptr, nullptr, nullptr, nullptr)); |
+ nullptr, nullptr, nullptr)); |
EXPECT_TRUE(translated_source.find("#version 120") != std::string::npos); |
if (translated_source.find("#pragma STDGL invariant(all)") != |
std::string::npos) { |
@@ -544,7 +521,7 @@ TEST_P(ShaderTranslatorOutputVersionTest, HasCorrectOutputGLSLVersion) { |
int shader_version; |
EXPECT_TRUE(translator->Translate(kShader, nullptr, &translated_source, |
&shader_version, nullptr, nullptr, nullptr, |
- nullptr, nullptr, nullptr)); |
+ nullptr, nullptr)); |
std::string expected_version_directive = testing::get<1>(GetParam()); |
if (expected_version_directive.empty()) { |