OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEST_HELPER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEST_HELPER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_TEST_HELPER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_TEST_HELPER_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 | 9 |
10 #include <string> | 10 #include <string> |
(...skipping 179 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
190 ::gl::MockGLInterface* gl, | 190 ::gl::MockGLInterface* gl, |
191 Shader* shader, | 191 Shader* shader, |
192 bool expected_valid, | 192 bool expected_valid, |
193 const std::string* const expected_log_info, | 193 const std::string* const expected_log_info, |
194 const std::string* const expected_translated_source, | 194 const std::string* const expected_translated_source, |
195 const int* const expected_shader_version, | 195 const int* const expected_shader_version, |
196 const AttributeMap* const expected_attrib_map, | 196 const AttributeMap* const expected_attrib_map, |
197 const UniformMap* const expected_uniform_map, | 197 const UniformMap* const expected_uniform_map, |
198 const VaryingMap* const expected_varying_map, | 198 const VaryingMap* const expected_varying_map, |
199 const InterfaceBlockMap* const expected_interface_block_map, | 199 const InterfaceBlockMap* const expected_interface_block_map, |
200 const OutputVariableList* const expected_output_variable_list, | 200 const OutputVariableList* const expected_output_variable_list); |
201 const NameMap* const expected_name_map); | |
202 | 201 |
203 static void SetShaderStates(::gl::MockGLInterface* gl, | 202 static void SetShaderStates(::gl::MockGLInterface* gl, |
204 Shader* shader, | 203 Shader* shader, |
205 bool valid); | 204 bool valid); |
206 | 205 |
207 static sh::Attribute ConstructAttribute( | 206 static sh::Attribute ConstructAttribute( |
208 GLenum type, GLint array_size, GLenum precision, | 207 GLenum type, GLint array_size, GLenum precision, |
209 bool static_use, const std::string& name); | 208 bool static_use, const std::string& name); |
210 static sh::Uniform ConstructUniform( | 209 static sh::Uniform ConstructUniform( |
211 GLenum type, GLint array_size, GLenum precision, | 210 GLenum type, GLint array_size, GLenum precision, |
(...skipping 16 matching lines...) Expand all Loading... |
228 bool use_default_textures); | 227 bool use_default_textures); |
229 | 228 |
230 static std::vector<std::string> split_extensions_; | 229 static std::vector<std::string> split_extensions_; |
231 }; | 230 }; |
232 | 231 |
233 } // namespace gles2 | 232 } // namespace gles2 |
234 } // namespace gpu | 233 } // namespace gpu |
235 | 234 |
236 #endif // GPU_COMMAND_BUFFER_SERVICE_TEST_HELPER_H_ | 235 #endif // GPU_COMMAND_BUFFER_SERVICE_TEST_HELPER_H_ |
237 | 236 |
OLD | NEW |