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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_H_ |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/containers/hash_tables.h" | 10 #include "base/containers/hash_tables.h" |
| 11 #include "base/macros.h" | 11 #include "base/macros.h" |
| 12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
| 13 #include "base/observer_list.h" | 13 #include "base/observer_list.h" |
| 14 #include "gpu/gpu_export.h" | 14 #include "gpu/gpu_export.h" |
| 15 #include "third_party/angle/include/GLSLANG/ShaderLang.h" | 15 #include "third_party/angle/include/GLSLANG/ShaderLang.h" |
| 16 | 16 |
| 17 namespace gl { | 17 namespace gl { |
| 18 struct GLVersionInfo; | 18 struct GLVersionInfo; |
| 19 } | 19 } |
| 20 | 20 |
| 21 namespace gpu { | 21 namespace gpu { |
| 22 namespace gles2 { | 22 namespace gles2 { |
| 23 | 23 |
| 24 // Mapping between variable name and info. | 24 // Mapping between variable name and info. |
| 25 typedef base::hash_map<std::string, sh::Attribute> AttributeMap; | 25 typedef base::hash_map<std::string, sh::Attribute> AttributeMap; |
| 26 typedef std::vector<sh::OutputVariable> OutputVariableList; | 26 typedef std::vector<sh::OutputVariable> OutputVariableList; |
| 27 typedef base::hash_map<std::string, sh::Uniform> UniformMap; | 27 typedef base::hash_map<std::string, sh::Uniform> UniformMap; |
| 28 typedef base::hash_map<std::string, sh::Varying> VaryingMap; | 28 typedef base::hash_map<std::string, sh::Varying> VaryingMap; |
| 29 typedef base::hash_map<std::string, sh::InterfaceBlock> InterfaceBlockMap; | 29 typedef base::hash_map<std::string, sh::InterfaceBlock> InterfaceBlockMap; |
| 30 // Mapping between hashed name and original name. | |
| 31 typedef base::hash_map<std::string, std::string> NameMap; | |
| 32 | 30 |
| 33 // Translates a GLSL ES 2.0 shader to desktop GLSL shader, or just | 31 // Translates a GLSL ES 2.0 shader to desktop GLSL shader, or just |
| 34 // validates GLSL ES 2.0 shaders on a true GLSL ES implementation. | 32 // validates GLSL ES 2.0 shaders on a true GLSL ES implementation. |
| 35 class ShaderTranslatorInterface | 33 class ShaderTranslatorInterface |
| 36 : public base::RefCounted<ShaderTranslatorInterface> { | 34 : public base::RefCounted<ShaderTranslatorInterface> { |
| 37 public: | 35 public: |
| 38 ShaderTranslatorInterface() {} | 36 ShaderTranslatorInterface() {} |
| 39 | 37 |
| 40 // Initializes the translator. | 38 // Initializes the translator. |
| 41 // Must be called once before using the translator object. | 39 // Must be called once before using the translator object. |
| (...skipping 10 matching lines...) Expand all Loading... |
| 52 // Upon success, fill |translated_shader|, |attrib_map|, |uniform_map|, | 50 // Upon success, fill |translated_shader|, |attrib_map|, |uniform_map|, |
| 53 // |varying_map|, and |name_map| if they are non-null. | 51 // |varying_map|, and |name_map| if they are non-null. |
| 54 virtual bool Translate(const std::string& shader_source, | 52 virtual bool Translate(const std::string& shader_source, |
| 55 std::string* info_log, | 53 std::string* info_log, |
| 56 std::string* translated_shader, | 54 std::string* translated_shader, |
| 57 int* shader_version, | 55 int* shader_version, |
| 58 AttributeMap* attrib_map, | 56 AttributeMap* attrib_map, |
| 59 UniformMap* uniform_map, | 57 UniformMap* uniform_map, |
| 60 VaryingMap* varying_map, | 58 VaryingMap* varying_map, |
| 61 InterfaceBlockMap* interface_block_map, | 59 InterfaceBlockMap* interface_block_map, |
| 62 OutputVariableList* output_variable_list, | 60 OutputVariableList* output_variable_list) const = 0; |
| 63 NameMap* name_map) const = 0; | |
| 64 | 61 |
| 65 // Return a string that is unique for a specfic set of options that would | 62 // Return a string that is unique for a specfic set of options that would |
| 66 // possibly affect compilation. | 63 // possibly affect compilation. |
| 67 virtual std::string GetStringForOptionsThatWouldAffectCompilation() const = 0; | 64 virtual std::string GetStringForOptionsThatWouldAffectCompilation() const = 0; |
| 68 | 65 |
| 69 protected: | 66 protected: |
| 70 virtual ~ShaderTranslatorInterface() {} | 67 virtual ~ShaderTranslatorInterface() {} |
| 71 | 68 |
| 72 private: | 69 private: |
| 73 friend class base::RefCounted<ShaderTranslatorInterface>; | 70 friend class base::RefCounted<ShaderTranslatorInterface>; |
| (...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 105 | 102 |
| 106 // Overridden from ShaderTranslatorInterface. | 103 // Overridden from ShaderTranslatorInterface. |
| 107 bool Translate(const std::string& shader_source, | 104 bool Translate(const std::string& shader_source, |
| 108 std::string* info_log, | 105 std::string* info_log, |
| 109 std::string* translated_source, | 106 std::string* translated_source, |
| 110 int* shader_version, | 107 int* shader_version, |
| 111 AttributeMap* attrib_map, | 108 AttributeMap* attrib_map, |
| 112 UniformMap* uniform_map, | 109 UniformMap* uniform_map, |
| 113 VaryingMap* varying_map, | 110 VaryingMap* varying_map, |
| 114 InterfaceBlockMap* interface_block_map, | 111 InterfaceBlockMap* interface_block_map, |
| 115 OutputVariableList* output_variable_list, | 112 OutputVariableList* output_variable_list) const override; |
| 116 NameMap* name_map) const override; | |
| 117 | 113 |
| 118 std::string GetStringForOptionsThatWouldAffectCompilation() const override; | 114 std::string GetStringForOptionsThatWouldAffectCompilation() const override; |
| 119 | 115 |
| 120 void AddDestructionObserver(DestructionObserver* observer); | 116 void AddDestructionObserver(DestructionObserver* observer); |
| 121 void RemoveDestructionObserver(DestructionObserver* observer); | 117 void RemoveDestructionObserver(DestructionObserver* observer); |
| 122 | 118 |
| 123 private: | 119 private: |
| 124 ~ShaderTranslator() override; | 120 ~ShaderTranslator() override; |
| 125 | 121 |
| 126 ShCompileOptions GetCompileOptions() const; | 122 ShCompileOptions GetCompileOptions() const; |
| 127 | 123 |
| 128 ShHandle compiler_; | 124 ShHandle compiler_; |
| 129 ShCompileOptions compile_options_; | 125 ShCompileOptions compile_options_; |
| 130 base::ObserverList<DestructionObserver> destruction_observers_; | 126 base::ObserverList<DestructionObserver> destruction_observers_; |
| 131 }; | 127 }; |
| 132 | 128 |
| 133 } // namespace gles2 | 129 } // namespace gles2 |
| 134 } // namespace gpu | 130 } // namespace gpu |
| 135 | 131 |
| 136 #endif // GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_H_ | 132 #endif // GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_H_ |
| 137 | 133 |
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