Index: device/gamepad/gamepad_provider.cc |
diff --git a/device/gamepad/gamepad_provider.cc b/device/gamepad/gamepad_provider.cc |
index a560aebc9328820560b5bbb789ca28069490475c..6e1a30798770fabf50825026a9e428d060136475 100644 |
--- a/device/gamepad/gamepad_provider.cc |
+++ b/device/gamepad/gamepad_provider.cc |
@@ -84,10 +84,7 @@ GamepadProvider::~GamepadProvider() { |
base::SharedMemoryHandle GamepadProvider::GetSharedMemoryHandleForProcess( |
Nico
2017/05/02 16:06:12
This whole function can probably go away now?
erikchen
2017/05/02 19:00:51
The function is still needed to access the private
|
base::ProcessHandle process) { |
- base::SharedMemoryHandle renderer_handle; |
- gamepad_shared_buffer_->shared_memory()->ShareToProcess(process, |
- &renderer_handle); |
- return renderer_handle; |
+ return gamepad_shared_buffer_->shared_memory()->handle().Duplicate(); |
} |
mojo::ScopedSharedBufferHandle GamepadProvider::GetSharedBufferHandle() { |