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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "device/gamepad/gamepad_service.h" | 5 #include "device/gamepad/gamepad_service.h" |
| 6 | 6 |
| 7 #include <utility> | 7 #include <utility> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/logging.h" | 10 #include "base/logging.h" |
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| 133 void GamepadService::OnGamepadDisconnected(int index, const Gamepad& pad) { | 133 void GamepadService::OnGamepadDisconnected(int index, const Gamepad& pad) { |
| 134 DCHECK(main_thread_task_runner_->BelongsToCurrentThread()); | 134 DCHECK(main_thread_task_runner_->BelongsToCurrentThread()); |
| 135 | 135 |
| 136 for (ConsumerSet::iterator it = consumers_.begin(); it != consumers_.end(); | 136 for (ConsumerSet::iterator it = consumers_.begin(); it != consumers_.end(); |
| 137 ++it) { | 137 ++it) { |
| 138 if (it->did_observe_user_gesture && it->is_active) | 138 if (it->did_observe_user_gesture && it->is_active) |
| 139 it->consumer->OnGamepadDisconnected(index, pad); | 139 it->consumer->OnGamepadDisconnected(index, pad); |
| 140 } | 140 } |
| 141 } | 141 } |
| 142 | 142 |
| 143 base::SharedMemoryHandle GamepadService::GetSharedMemoryHandleForProcess( | 143 base::SharedMemoryHandle GamepadService::DuplicateSharedMemoryHandle() { |
| 144 base::ProcessHandle handle) { | |
| 145 DCHECK(main_thread_task_runner_->BelongsToCurrentThread()); | 144 DCHECK(main_thread_task_runner_->BelongsToCurrentThread()); |
| 146 return provider_->GetSharedMemoryHandleForProcess(handle); | 145 return provider_->DuplicateSharedMemoryHandle(); |
| 147 } | 146 } |
| 148 | 147 |
| 149 mojo::ScopedSharedBufferHandle GamepadService::GetSharedBufferHandle() { | 148 mojo::ScopedSharedBufferHandle GamepadService::GetSharedBufferHandle() { |
| 150 DCHECK(main_thread_task_runner_->BelongsToCurrentThread()); | 149 DCHECK(main_thread_task_runner_->BelongsToCurrentThread()); |
| 151 return provider_->GetSharedBufferHandle(); | 150 return provider_->GetSharedBufferHandle(); |
| 152 } | 151 } |
| 153 | 152 |
| 154 void GamepadService::OnUserGesture() { | 153 void GamepadService::OnUserGesture() { |
| 155 DCHECK(main_thread_task_runner_->BelongsToCurrentThread()); | 154 DCHECK(main_thread_task_runner_->BelongsToCurrentThread()); |
| 156 | 155 |
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| 173 } | 172 } |
| 174 } | 173 } |
| 175 } | 174 } |
| 176 } | 175 } |
| 177 | 176 |
| 178 void GamepadService::SetSanitizationEnabled(bool sanitize) { | 177 void GamepadService::SetSanitizationEnabled(bool sanitize) { |
| 179 provider_->SetSanitizationEnabled(sanitize); | 178 provider_->SetSanitizationEnabled(sanitize); |
| 180 } | 179 } |
| 181 | 180 |
| 182 } // namespace device | 181 } // namespace device |
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