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Issue 2852803002: Remove base::SharedMemory::ShareToProcess. (Closed)
Patch Set: Compile error. Created 3 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "device/gamepad/gamepad_service.h" 5 #include "device/gamepad/gamepad_service.h"
6 6
7 #include <utility> 7 #include <utility>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/logging.h" 10 #include "base/logging.h"
(...skipping 122 matching lines...) Expand 10 before | Expand all | Expand 10 after
133 void GamepadService::OnGamepadDisconnected(int index, const Gamepad& pad) { 133 void GamepadService::OnGamepadDisconnected(int index, const Gamepad& pad) {
134 DCHECK(main_thread_task_runner_->BelongsToCurrentThread()); 134 DCHECK(main_thread_task_runner_->BelongsToCurrentThread());
135 135
136 for (ConsumerSet::iterator it = consumers_.begin(); it != consumers_.end(); 136 for (ConsumerSet::iterator it = consumers_.begin(); it != consumers_.end();
137 ++it) { 137 ++it) {
138 if (it->did_observe_user_gesture && it->is_active) 138 if (it->did_observe_user_gesture && it->is_active)
139 it->consumer->OnGamepadDisconnected(index, pad); 139 it->consumer->OnGamepadDisconnected(index, pad);
140 } 140 }
141 } 141 }
142 142
143 base::SharedMemoryHandle GamepadService::GetSharedMemoryHandleForProcess( 143 base::SharedMemoryHandle GamepadService::DuplicateSharedMemoryHandle() {
144 base::ProcessHandle handle) {
145 DCHECK(main_thread_task_runner_->BelongsToCurrentThread()); 144 DCHECK(main_thread_task_runner_->BelongsToCurrentThread());
146 return provider_->GetSharedMemoryHandleForProcess(handle); 145 return provider_->DuplicateSharedMemoryHandle();
147 } 146 }
148 147
149 mojo::ScopedSharedBufferHandle GamepadService::GetSharedBufferHandle() { 148 mojo::ScopedSharedBufferHandle GamepadService::GetSharedBufferHandle() {
150 DCHECK(main_thread_task_runner_->BelongsToCurrentThread()); 149 DCHECK(main_thread_task_runner_->BelongsToCurrentThread());
151 return provider_->GetSharedBufferHandle(); 150 return provider_->GetSharedBufferHandle();
152 } 151 }
153 152
154 void GamepadService::OnUserGesture() { 153 void GamepadService::OnUserGesture() {
155 DCHECK(main_thread_task_runner_->BelongsToCurrentThread()); 154 DCHECK(main_thread_task_runner_->BelongsToCurrentThread());
156 155
(...skipping 16 matching lines...) Expand all
173 } 172 }
174 } 173 }
175 } 174 }
176 } 175 }
177 176
178 void GamepadService::SetSanitizationEnabled(bool sanitize) { 177 void GamepadService::SetSanitizationEnabled(bool sanitize) {
179 provider_->SetSanitizationEnabled(sanitize); 178 provider_->SetSanitizationEnabled(sanitize);
180 } 179 }
181 180
182 } // namespace device 181 } // namespace device
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