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Side by Side Diff: device/gamepad/gamepad_provider.h

Issue 2852803002: Remove base::SharedMemory::ShareToProcess. (Closed)
Patch Set: Compile error. Created 3 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef DEVICE_GAMEPAD_GAMEPAD_PROVIDER_H_ 5 #ifndef DEVICE_GAMEPAD_GAMEPAD_PROVIDER_H_
6 #define DEVICE_GAMEPAD_GAMEPAD_PROVIDER_H_ 6 #define DEVICE_GAMEPAD_GAMEPAD_PROVIDER_H_
7 7
8 #include <memory> 8 #include <memory>
9 #include <utility> 9 #include <utility>
10 #include <vector> 10 #include <vector>
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44 explicit GamepadProvider( 44 explicit GamepadProvider(
45 GamepadConnectionChangeClient* connection_change_client); 45 GamepadConnectionChangeClient* connection_change_client);
46 46
47 // Manually specifies the data fetcher. Used for testing. 47 // Manually specifies the data fetcher. Used for testing.
48 explicit GamepadProvider( 48 explicit GamepadProvider(
49 GamepadConnectionChangeClient* connection_change_client, 49 GamepadConnectionChangeClient* connection_change_client,
50 std::unique_ptr<GamepadDataFetcher> fetcher); 50 std::unique_ptr<GamepadDataFetcher> fetcher);
51 51
52 ~GamepadProvider() override; 52 ~GamepadProvider() override;
53 53
54 // Returns the shared memory handle of the gamepad data duplicated into the 54 // Returns a duplicate of the shared memory handle of the gamepad data.
55 // given process. 55 base::SharedMemoryHandle DuplicateSharedMemoryHandle();
56 base::SharedMemoryHandle GetSharedMemoryHandleForProcess(
57 base::ProcessHandle renderer_process);
58 56
59 // Returns a new mojo::ScopedSharedBufferHandle of the gamepad data. 57 // Returns a new mojo::ScopedSharedBufferHandle of the gamepad data.
60 mojo::ScopedSharedBufferHandle GetSharedBufferHandle(); 58 mojo::ScopedSharedBufferHandle GetSharedBufferHandle();
61 59
62 void AddGamepadDataFetcher(GamepadDataFetcher* fetcher); 60 void AddGamepadDataFetcher(GamepadDataFetcher* fetcher);
63 void RemoveGamepadDataFetcher(GamepadDataFetcher* fetcher); 61 void RemoveGamepadDataFetcher(GamepadDataFetcher* fetcher);
64 62
65 void GetCurrentGamepadData(Gamepads* data); 63 void GetCurrentGamepadData(Gamepads* data);
66 64
67 // Pause and resume the background polling thread. Can be called from any 65 // Pause and resume the background polling thread. Can be called from any
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157 std::unique_ptr<base::Thread> polling_thread_; 155 std::unique_ptr<base::Thread> polling_thread_;
158 156
159 GamepadConnectionChangeClient* connection_change_client_; 157 GamepadConnectionChangeClient* connection_change_client_;
160 158
161 DISALLOW_COPY_AND_ASSIGN(GamepadProvider); 159 DISALLOW_COPY_AND_ASSIGN(GamepadProvider);
162 }; 160 };
163 161
164 } // namespace device 162 } // namespace device
165 163
166 #endif // DEVICE_GAMEPAD_GAMEPAD_PROVIDER_H_ 164 #endif // DEVICE_GAMEPAD_GAMEPAD_PROVIDER_H_
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