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Side by Side Diff: components/ui_devtools/devtools/ui_element.h

Issue 2852733002: Duplicate -Move DevTools out of ash and turn it to a component. (Closed)
Patch Set: move unittest to ui/views Created 3 years, 7 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved. 1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_DEVTOOLS_UI_ELEMENT_H_ 5 #ifndef COMPONENTS_UI_DEVTOOLS_DEVTOOLS_UI_ELEMENT_H_
6 #define ASH_DEVTOOLS_UI_ELEMENT_H_ 6 #define COMPONENTS_UI_DEVTOOLS_DEVTOOLS_UI_ELEMENT_H_
7 7
8 #include <vector> 8 #include <vector>
9 9
10 #include "ash/ash_export.h"
11 #include "base/macros.h" 10 #include "base/macros.h"
12 #include "ui/aura/window.h" 11 #include "ui/aura/window.h"
13 #include "ui/gfx/geometry/rect.h" 12 #include "ui/gfx/geometry/rect.h"
14 #include "ui/views/view.h" 13 #include "ui/views/view.h"
15 14
16 namespace ash { 15 namespace ui {
17 namespace devtools { 16 namespace devtools {
18 17
19 class UIElementDelegate; 18 class UIElementDelegate;
20 19
21 // UIElement type. 20 // UIElement type.
22 enum UIElementType { WINDOW, WIDGET, VIEW }; 21 enum UIElementType { WINDOW, WIDGET, VIEW };
23 22
24 class ASH_EXPORT UIElement { 23 class UIElement {
25 public: 24 public:
26 int node_id() const { return node_id_; }; 25 int node_id() const { return node_id_; };
27 std::string GetTypeName() const; 26 std::string GetTypeName() const;
28 UIElement* parent() const { return parent_; }; 27 UIElement* parent() const { return parent_; };
29 UIElementDelegate* delegate() const { return delegate_; }; 28 UIElementDelegate* delegate() const { return delegate_; };
30 UIElementType type() const { return type_; }; 29 UIElementType type() const { return type_; };
31 const std::vector<UIElement*>& children() const { return children_; }; 30 const std::vector<UIElement*>& children() const { return children_; };
32 31
33 // |child| is inserted in front of |before|. If |before| is null, it 32 // |child| is inserted in front of |before|. If |before| is null, it
34 // is inserted at the end. 33 // is inserted at the end.
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after
66 const int node_id_; 65 const int node_id_;
67 const UIElementType type_; 66 const UIElementType type_;
68 std::vector<UIElement*> children_; 67 std::vector<UIElement*> children_;
69 UIElement* parent_; 68 UIElement* parent_;
70 UIElementDelegate* delegate_; 69 UIElementDelegate* delegate_;
71 70
72 DISALLOW_COPY_AND_ASSIGN(UIElement); 71 DISALLOW_COPY_AND_ASSIGN(UIElement);
73 }; 72 };
74 73
75 } // namespace devtools 74 } // namespace devtools
76 } // namespace ash 75 } // namespace ui
77 76
78 #endif // ASH_DEVTOOLS_UI_ELEMENT_H_ 77 #endif // COMPONENTS_UI_DEVTOOLS_DEVTOOLS_UI_ELEMENT_H_
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