| OLD | NEW |
| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef PaintInvalidator_h | 5 #ifndef PaintInvalidator_h |
| 6 #define PaintInvalidator_h | 6 #define PaintInvalidator_h |
| 7 | 7 |
| 8 #include "core/layout/LayoutObject.h" | 8 #include "core/layout/LayoutObject.h" |
| 9 #include "core/paint/PaintPropertyTreeBuilder.h" | 9 #include "core/paint/PaintPropertyTreeBuilder.h" |
| 10 #include "platform/geometry/LayoutRect.h" | 10 #include "platform/geometry/LayoutRect.h" |
| (...skipping 98 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 109 const PaintPropertyTreeBuilderContext* tree_builder_context_; | 109 const PaintPropertyTreeBuilderContext* tree_builder_context_; |
| 110 | 110 |
| 111 #if DCHECK_IS_ON() | 111 #if DCHECK_IS_ON() |
| 112 friend class FindVisualRectNeedingUpdateScopeBase; | 112 friend class FindVisualRectNeedingUpdateScopeBase; |
| 113 mutable bool force_visual_rect_update_for_checking_ = false; | 113 mutable bool force_visual_rect_update_for_checking_ = false; |
| 114 #endif | 114 #endif |
| 115 }; | 115 }; |
| 116 | 116 |
| 117 class PaintInvalidator { | 117 class PaintInvalidator { |
| 118 public: | 118 public: |
| 119 void InvalidatePaintIfNeeded(FrameView&, PaintInvalidatorContext&); | 119 void InvalidatePaint(FrameView&, PaintInvalidatorContext&); |
| 120 void InvalidatePaintIfNeeded(const LayoutObject&, PaintInvalidatorContext&); | 120 void InvalidatePaint(const LayoutObject&, PaintInvalidatorContext&); |
| 121 | 121 |
| 122 // Process objects needing paint invalidation on the next frame. | 122 // Process objects needing paint invalidation on the next frame. |
| 123 // See the definition of PaintInvalidationDelayedFull for more details. | 123 // See the definition of PaintInvalidationDelayedFull for more details. |
| 124 void ProcessPendingDelayedPaintInvalidations(); | 124 void ProcessPendingDelayedPaintInvalidations(); |
| 125 | 125 |
| 126 private: | 126 private: |
| 127 friend struct PaintInvalidatorContext; | 127 friend struct PaintInvalidatorContext; |
| 128 template <typename Rect, typename Point> | 128 template <typename Rect, typename Point> |
| 129 static LayoutRect MapLocalRectToVisualRectInBacking( | 129 static LayoutRect MapLocalRectToVisualRectInBacking( |
| 130 const LayoutObject&, | 130 const LayoutObject&, |
| (...skipping 13 matching lines...) Expand all Loading... |
| 144 PaintInvalidatorContext&); | 144 PaintInvalidatorContext&); |
| 145 ALWAYS_INLINE void UpdateVisualRect(const LayoutObject&, | 145 ALWAYS_INLINE void UpdateVisualRect(const LayoutObject&, |
| 146 PaintInvalidatorContext&); | 146 PaintInvalidatorContext&); |
| 147 | 147 |
| 148 Vector<const LayoutObject*> pending_delayed_paint_invalidations_; | 148 Vector<const LayoutObject*> pending_delayed_paint_invalidations_; |
| 149 }; | 149 }; |
| 150 | 150 |
| 151 } // namespace blink | 151 } // namespace blink |
| 152 | 152 |
| 153 #endif // PaintInvalidator_h | 153 #endif // PaintInvalidator_h |
| OLD | NEW |