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Unified Diff: chrome/browser/ui/views/profiles/avatar_button.cc

Issue 2851543002: Update avatar button to MD (part 1) (Closed)
Patch Set: Merged ThemedAvatarButton and Win10NativeAvatarButton into the base AvatarButton class Created 3 years, 7 months ago
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Index: chrome/browser/ui/views/profiles/avatar_button.cc
diff --git a/chrome/browser/ui/views/profiles/avatar_button.cc b/chrome/browser/ui/views/profiles/avatar_button.cc
new file mode 100644
index 0000000000000000000000000000000000000000..3743af60c60001d8c8317052941c1e24f748aa27
--- /dev/null
+++ b/chrome/browser/ui/views/profiles/avatar_button.cc
@@ -0,0 +1,295 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
Peter Kasting 2017/05/06 02:23:09 Any way to get this to appear as a moved file w/di
emx 2017/05/09 16:26:52 I don't believe so. Git decides automatically whet
Peter Kasting 2017/05/09 17:40:28 In that case I'd suggest doing the file rename as
emx 2017/05/10 17:38:48 OK, I've made it a separate CL.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "chrome/browser/ui/views/profiles/avatar_button.h"
+
+#include <utility>
+
+#include "chrome/app/vector_icons/vector_icons.h"
+#include "chrome/browser/browser_process.h"
+#include "chrome/browser/profiles/profile_manager.h"
+#include "chrome/browser/profiles/profiles_state.h"
+#include "chrome/browser/signin/signin_manager_factory.h"
+#include "chrome/browser/themes/theme_service.h"
+#include "chrome/browser/themes/theme_service_factory.h"
+#include "chrome/grit/theme_resources.h"
+#include "components/signin/core/browser/signin_manager.h"
+#include "ui/base/resource/resource_bundle.h"
+#include "ui/gfx/color_palette.h"
+#include "ui/gfx/paint_vector_icon.h"
+#include "ui/views/animation/flood_fill_ink_drop_ripple.h"
+#include "ui/views/animation/ink_drop_impl.h"
+#include "ui/views/controls/button/label_button_border.h"
+
+#if defined(OS_WIN)
+#include "base/win/windows_version.h"
+#endif
+
+namespace {
+
+const int kThemedButtonHeight = 20;
Peter Kasting 2017/05/06 02:23:08 Nit: Prefer constexpr to const for compile-time co
emx 2017/05/09 16:26:52 Done.
+
+const int kMdButtonMinWidth = 48;
Peter Kasting 2017/05/06 02:23:08 Should these values be computed based on average c
emx 2017/05/09 16:26:52 The minimum width should be the caption button wid
Peter Kasting 2017/05/09 17:40:29 Implementation-wise, the spec is a design suggesti
emx 2017/05/10 17:38:49 OK, let's wait for Alan to reply to the email.
Peter Kasting 2017/05/11 01:03:42 If he doesn't get back with something quickly, I w
+const int kMdButtonMaxWidth = 96;
+// Height of the "cozy" MD button that slides over the tabstrip
Peter Kasting 2017/05/06 02:23:09 Nit: Can avoid the term "Cozy" and just talk about
emx 2017/05/09 16:26:52 Done.
+// ("tall" MD button height is computed)
+const int kMdButtonCozyHeight = 20;
+const int kMdButtonIconHeight = 16;
Peter Kasting 2017/05/06 02:23:09 This height differs slightly from the 20 DIP heigh
emx 2017/05/09 16:26:52 The spec clearly says 16 and it looks fine to me.
Peter Kasting 2017/05/09 17:40:29 See comment earlier about specs being suggestions
emx 2017/05/10 17:38:48 So if the spec is a suggestion, then who actually
Peter Kasting 2017/05/11 01:03:43 It's collaborative, ultimately -- UI Review has fi
emx 2017/05/11 12:56:10 Thanks for the detailed explanation. I agree with
+const SkColor kMdButtonIconColor = SkColorSetA(SK_ColorBLACK, 0.54 * 0xFF);
Peter Kasting 2017/05/06 02:23:09 These kinds of one-off constants (for opacity here
emx 2017/05/09 16:26:52 The highlight opacity of 0.08 is in the spec. Whet
Peter Kasting 2017/05/09 17:40:28 The way I would start is to come back to Alan and
+// Opacity of the ink drop on hover
+const float kInkDropHighlightOpacity = 0.08f;
+// Opacity of the ink drop on click, which is added to kInkDropHighlightOpacity
+const float kInkDropRippleOpacity = 0.04f;
+
+std::unique_ptr<views::Border> CreateThemedBorder(
+ const int normal_image_set[],
+ const int hot_image_set[],
+ const int pushed_image_set[]) {
+ std::unique_ptr<views::LabelButtonAssetBorder> border(
+ new views::LabelButtonAssetBorder(views::Button::STYLE_TEXTBUTTON));
+
+ border->SetPainter(false, views::Button::STATE_NORMAL,
+ views::Painter::CreateImageGridPainter(normal_image_set));
+ border->SetPainter(false, views::Button::STATE_HOVERED,
+ views::Painter::CreateImageGridPainter(hot_image_set));
+ border->SetPainter(false, views::Button::STATE_PRESSED,
+ views::Painter::CreateImageGridPainter(pushed_image_set));
+
+ const int kLeftRightInset = 8;
+ const int kTopInset = 2;
+ const int kBottomInset = 4;
Peter Kasting 2017/05/06 02:23:09 Where did these insets come from? They, and the W
emx 2017/05/09 16:26:52 I don't know - this is existing code and I haven't
Peter Kasting 2017/05/09 17:40:28 OK. We really shouldn't do this sort of thing, bu
+ border->set_insets(
+ gfx::Insets(kTopInset, kLeftRightInset, kBottomInset, kLeftRightInset));
+
+ return std::move(border);
+}
+
+std::unique_ptr<views::Border> CreateWin10NativeBorder() {
Peter Kasting 2017/05/06 02:23:09 Is this really Win10-specific? Or is this basical
emx 2017/05/09 16:26:52 I arrived at these insets by experimentation on Wi
Peter Kasting 2017/05/09 17:40:28 Can you say more about "look OK"? For example, wh
emx 2017/05/10 17:38:48 Having tested the insets again, it actually looks
Peter Kasting 2017/05/11 01:03:43 Sounds good, but it doesn't look like those change
emx 2017/05/11 12:56:10 Yes, sorry, I replied to the comments, but didn't
+ // These insets look OK at 100%, 125%, 150%, 175% and 200% scaling.
+ const int kLeftRightInset = 8;
+ const int kTopInset = 1;
+ const int kBottomInset = 3;
+ return views::CreateEmptyBorder(kTopInset, kLeftRightInset, kBottomInset,
+ kLeftRightInset);
+}
+
+} // namespace
+
+AvatarButton::AvatarButton(views::ButtonListener* listener,
+ AvatarButtonStyle button_style,
+ Profile* profile)
+ : LabelButton(listener, base::string16()),
+ error_controller_(this, profile),
+ profile_(profile),
+ use_win10_native_button_(false) {
+ set_notify_action(CustomButton::NOTIFY_ON_PRESS);
+ set_triggerable_event_flags(ui::EF_LEFT_MOUSE_BUTTON |
+ ui::EF_RIGHT_MOUSE_BUTTON);
+ set_animate_on_state_change(false);
+ SetEnabledTextColors(SK_ColorWHITE);
+ SetTextSubpixelRenderingEnabled(false);
+ SetHorizontalAlignment(gfx::ALIGN_CENTER);
+
+ g_browser_process->profile_manager()
+ ->GetProfileAttributesStorage()
+ .AddObserver(this);
+
+ // The largest text height that fits in the button. If the font list height
+ // is larger than this, it will be shrunk to match it.
+ // TODO(noms): Calculate this constant algorithmically from the button's size.
+ const int kDisplayFontHeight = 16;
+ SetFontList(
+ label()->font_list().DeriveWithHeightUpperBound(kDisplayFontHeight));
+
+#if defined(OS_WIN)
+ // TODO: use MD button in other cases, too [http://crbug.com/591586]
Peter Kasting 2017/05/06 02:23:09 Nit: Which other cases? All of them? Only Window
emx 2017/05/09 16:26:52 I don't know which other cases. I added this TODO
Peter Kasting 2017/05/09 17:40:28 It seems like Evan is the likely person to do this
emx 2017/05/11 12:56:10 Makes sense, thanks for explaining. I didn't reali
+ if ((base::win::GetVersion() >= base::win::VERSION_WIN10) &&
+ ThemeServiceFactory::GetForProfile(profile)->UsingSystemTheme()) {
+ DCHECK_EQ(AvatarButtonStyle::NATIVE, button_style);
+ use_win10_native_button_ = true;
Peter Kasting 2017/05/06 02:23:08 Nit: Again, is "win10 native button" really the ri
emx 2017/05/09 16:26:52 "Win10NativeAvatarButton" was the class name sugge
Peter Kasting 2017/05/09 17:40:28 In the interest of not blocking you, go ahead and
+ }
+#endif // defined(OS_WIN)
+
+ if (use_win10_native_button_) {
+ generic_avatar_ = gfx::CreateVectorIcon(
+ kAccountCircleIcon, kMdButtonIconHeight, kMdButtonIconColor);
+ SetBorder(CreateWin10NativeBorder());
+
+ SetInkDropMode(InkDropMode::ON);
+ set_has_ink_drop_action_on_click(true);
+ SetFocusPainter(nullptr);
+ set_ink_drop_base_color(SK_ColorBLACK);
+ set_ink_drop_visible_opacity(kInkDropRippleOpacity);
+ } else {
+ if (button_style == AvatarButtonStyle::THEMED) {
+ const int kNormalImageSet[] = IMAGE_GRID(IDR_AVATAR_THEMED_BUTTON_NORMAL);
+ const int kHoverImageSet[] = IMAGE_GRID(IDR_AVATAR_THEMED_BUTTON_HOVER);
+ const int kPressedImageSet[] =
+ IMAGE_GRID(IDR_AVATAR_THEMED_BUTTON_PRESSED);
+ SetButtonAvatar(IDR_AVATAR_THEMED_BUTTON_AVATAR);
+ SetBorder(CreateThemedBorder(kNormalImageSet, kHoverImageSet,
+ kPressedImageSet));
+#if defined(OS_WIN)
+ } else if (base::win::GetVersion() < base::win::VERSION_WIN8) {
+ const int kNormalImageSet[] = IMAGE_GRID(IDR_AVATAR_GLASS_BUTTON_NORMAL);
+ const int kHoverImageSet[] = IMAGE_GRID(IDR_AVATAR_GLASS_BUTTON_HOVER);
+ const int kPressedImageSet[] =
+ IMAGE_GRID(IDR_AVATAR_GLASS_BUTTON_PRESSED);
+ SetButtonAvatar(IDR_AVATAR_GLASS_BUTTON_AVATAR);
+ SetBorder(CreateThemedBorder(kNormalImageSet, kHoverImageSet,
+ kPressedImageSet));
+#endif
+ } else {
+ const int kNormalImageSet[] = IMAGE_GRID(IDR_AVATAR_NATIVE_BUTTON_NORMAL);
+ const int kHoverImageSet[] = IMAGE_GRID(IDR_AVATAR_NATIVE_BUTTON_HOVER);
+ const int kPressedImageSet[] =
+ IMAGE_GRID(IDR_AVATAR_NATIVE_BUTTON_PRESSED);
+ SetButtonAvatar(IDR_AVATAR_NATIVE_BUTTON_AVATAR);
+ SetBorder(CreateThemedBorder(kNormalImageSet, kHoverImageSet,
+ kPressedImageSet));
+ }
+ }
+
+ Update();
+ SchedulePaint();
+}
+
+AvatarButton::~AvatarButton() {
+ g_browser_process->profile_manager()
+ ->GetProfileAttributesStorage()
+ .RemoveObserver(this);
Peter Kasting 2017/05/06 02:23:08 Nit: Can we use ScopedObserver to avoid this expli
emx 2017/05/09 16:26:52 Done.
+}
+
+void AvatarButton::OnGestureEvent(ui::GestureEvent* event) {
+ // TODO(wjmaclean): The check for ET_GESTURE_LONG_PRESS is done here since
+ // no other UI button based on CustomButton appears to handle mouse
+ // right-click. If other cases are identified, it may make sense to move this
+ // check to CustomButton.
+ if (event->type() == ui::ET_GESTURE_LONG_PRESS)
+ NotifyClick(*event);
+ else
+ LabelButton::OnGestureEvent(event);
+}
+
+gfx::Size AvatarButton::GetMinimumSize() const {
+ if (use_win10_native_button_) {
+ // Returns the "cozy" size of the button. Called by
+ // GlassBrowserFrameView::LayoutProfileSwitcher() when it calculates that
+ // the button needs to slide over the tabstrip.
+ return gfx::Size(kMdButtonMinWidth, kMdButtonCozyHeight);
+ }
+
+ return LabelButton::GetMinimumSize();
+}
+
+gfx::Size AvatarButton::GetPreferredSize() const {
+ gfx::Size size = LabelButton::GetPreferredSize();
+
+ if (use_win10_native_button_) {
+ // Returns the "tall" (normal) size of the button. Its height should match
+ // the caption button height.
+ size.set_width(
+ std::min(std::max(size.width(), kMdButtonMinWidth), kMdButtonMaxWidth));
Peter Kasting 2017/05/06 02:23:09 Nit: MathUtil::ClampToRange()?
emx 2017/05/09 16:26:52 I tried that, but "git cl upload" failed: ** Pres
Peter Kasting 2017/05/11 01:03:43 Sadness. I'm dealing with this separately, don't
+ // TODO(emx): get the proper height here - see http://crrev/2833363002
Peter Kasting 2017/05/06 02:23:08 You can mark this patchset as dependent on that on
emx 2017/05/09 16:26:52 That one has been committed now.
+ size.set_height(30);
+ } else {
+ size.set_height(kThemedButtonHeight);
+ }
+
+ return size;
+}
+
+bool AvatarButton::ShouldUseFloodFillInkDrop() const {
+ return true;
+}
+
+std::unique_ptr<views::InkDropHighlight> AvatarButton::CreateInkDropHighlight()
+ const {
+ auto center = gfx::RectF(GetLocalBounds()).CenterPoint();
+ auto ink_drop_highlight = base::MakeUnique<views::InkDropHighlight>(
+ size(), 0, center, GetInkDropBaseColor());
+ ink_drop_highlight->set_visible_opacity(kInkDropHighlightOpacity);
+ return ink_drop_highlight;
+}
+
+void AvatarButton::OnAvatarErrorChanged() {
+ Update();
+}
+
+void AvatarButton::OnProfileAdded(const base::FilePath& profile_path) {
+ Update();
+}
+
+void AvatarButton::OnProfileWasRemoved(const base::FilePath& profile_path,
+ const base::string16& profile_name) {
+ // If deleting the active profile, don't bother updating the avatar
+ // button, as the browser window is being closed anyway.
+ if (profile_->GetPath() != profile_path)
+ Update();
+}
+
+void AvatarButton::OnProfileNameChanged(
+ const base::FilePath& profile_path,
+ const base::string16& old_profile_name) {
+ if (profile_->GetPath() == profile_path)
+ Update();
+}
+
+void AvatarButton::OnProfileSupervisedUserIdChanged(
+ const base::FilePath& profile_path) {
+ if (profile_->GetPath() == profile_path)
+ Update();
+}
+
+void AvatarButton::Update() {
+ ProfileAttributesStorage& storage =
+ g_browser_process->profile_manager()->GetProfileAttributesStorage();
+
+ // If we have a single local profile, then use the generic avatar
+ // button instead of the profile name. Never use the generic button if
+ // the active profile is Guest.
+ const bool use_generic_button =
+ !profile_->IsGuestSession() && storage.GetNumberOfProfiles() == 1 &&
+ !SigninManagerFactory::GetForProfile(profile_)->IsAuthenticated();
+
Peter Kasting 2017/05/06 02:23:09 Nit: Blank line not necessary. Or, leave the func
emx 2017/05/09 16:26:52 Inlined.
+ UpdateButton(use_generic_button);
+
+ PreferredSizeChanged();
+}
+
+void AvatarButton::UpdateButton(bool use_generic_button) {
+ SetText(use_generic_button
+ ? base::string16()
+ : profiles::GetAvatarButtonTextForProfile(profile_));
+
+ // If the button has no text, clear the text shadows to make sure the
+ // image is centered correctly.
+ SetTextShadows(
+ use_generic_button
+ ? gfx::ShadowValues()
+ : gfx::ShadowValues(
+ 10, gfx::ShadowValue(gfx::Vector2d(), 2.0f, SK_ColorDKGRAY)));
+
+ // We want the button to resize if the new text is shorter.
+ SetMinSize(gfx::Size());
+
+ if (use_generic_button) {
+ SetImage(views::Button::STATE_NORMAL, generic_avatar_);
+ } else if (error_controller_.HasAvatarError()) {
+ SetImage(views::Button::STATE_NORMAL,
+ gfx::CreateVectorIcon(kSyncProblemIcon, 16, gfx::kGoogleRed700));
+ } else {
+ SetImage(views::Button::STATE_NORMAL, gfx::ImageSkia());
+ }
+
+ // If we are not using the generic button, then reset the spacing between
+ // the text and the possible authentication error icon.
+ const int kDefaultImageTextSpacing = 5;
+ SetImageLabelSpacing(use_generic_button ? 0 : kDefaultImageTextSpacing);
+}
+
+void AvatarButton::SetButtonAvatar(int avatar_idr) {
+ ui::ResourceBundle* rb = &ui::ResourceBundle::GetSharedInstance();
+ generic_avatar_ = *rb->GetImageNamed(avatar_idr).ToImageSkia();
+}

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