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Side by Side Diff: chrome/browser/ui/views/profiles/avatar_button.h

Issue 2851543002: Update avatar button to MD (part 1) (Closed)
Patch Set: Merged ThemedAvatarButton and Win10NativeAvatarButton into the base AvatarButton class Created 3 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CHROME_BROWSER_UI_VIEWS_PROFILES_NEW_AVATAR_BUTTON_H_ 5 #ifndef CHROME_BROWSER_UI_VIEWS_PROFILES_AVATAR_BUTTON_H_
6 #define CHROME_BROWSER_UI_VIEWS_PROFILES_NEW_AVATAR_BUTTON_H_ 6 #define CHROME_BROWSER_UI_VIEWS_PROFILES_AVATAR_BUTTON_H_
7 7
8 #include "base/macros.h" 8 #include "base/macros.h"
9 #include "chrome/browser/profiles/profile_attributes_storage.h" 9 #include "chrome/browser/profiles/profile_attributes_storage.h"
10 #include "chrome/browser/ui/avatar_button_error_controller.h" 10 #include "chrome/browser/ui/avatar_button_error_controller.h"
11 #include "chrome/browser/ui/avatar_button_error_controller_delegate.h" 11 #include "chrome/browser/ui/avatar_button_error_controller_delegate.h"
12 #include "chrome/browser/ui/views/profiles/avatar_button_style.h" 12 #include "chrome/browser/ui/views/profiles/avatar_button_style.h"
13 #include "ui/views/controls/button/label_button.h" 13 #include "ui/views/controls/button/label_button.h"
14 14
15 class AvatarButtonDelegate;
16 class Profile; 15 class Profile;
17 16
18 // Avatar button that displays the active profile's name in the caption area. 17 // Base class for avatar buttons that display the active profile's name in the
Peter Kasting 2017/05/06 02:23:09 Nit: If these buttons are primarily about profile
emx 2017/05/09 16:26:52 I don't know the answer to that, but the strings "
Peter Kasting 2017/05/09 17:40:29 That's fair. Consider whether it makes sense as a
19 class NewAvatarButton : public views::LabelButton, 18 // caption area.
20 public AvatarButtonErrorControllerDelegate, 19 class AvatarButton : public views::LabelButton,
21 public ProfileAttributesStorage::Observer { 20 public AvatarButtonErrorControllerDelegate,
21 public ProfileAttributesStorage::Observer {
22 public: 22 public:
23 NewAvatarButton(AvatarButtonDelegate* delegate, 23 AvatarButton(views::ButtonListener* listener,
24 AvatarButtonStyle button_style, 24 AvatarButtonStyle button_style,
25 Profile* profile); 25 Profile* profile);
26 ~NewAvatarButton() override; 26 ~AvatarButton() override;
27
28 // Views::LabelButton
29 bool OnMousePressed(const ui::MouseEvent& event) override;
30 void OnMouseReleased(const ui::MouseEvent& event) override;
31 27
32 // Views 28 // Views
Peter Kasting 2017/05/06 02:23:09 Nit: While here: Fix this to say "views::LabelButt
emx 2017/05/09 16:26:52 Done.
33 void OnGestureEvent(ui::GestureEvent* event) override; 29 void OnGestureEvent(ui::GestureEvent* event) override;
34 30
31 protected:
Peter Kasting 2017/05/06 02:23:09 Nit: Make all these public that were public in the
emx 2017/05/09 16:26:53 Done.
32 // View:
Peter Kasting 2017/05/06 02:23:09 Nit: You don't subclass View directly. Name this
emx 2017/05/09 16:26:52 Done.
33 gfx::Size GetMinimumSize() const override;
34 gfx::Size GetPreferredSize() const override;
35 std::unique_ptr<views::InkDropHighlight> CreateInkDropHighlight()
36 const override;
37 bool ShouldUseFloodFillInkDrop() const override;
38
35 private: 39 private:
36 friend class ProfileChooserViewExtensionsTest; 40 friend class ProfileChooserViewExtensionsTest;
37 41
38 // AvatarButtonErrorControllerDelegate: 42 // AvatarButtonErrorControllerDelegate:
39 void OnAvatarErrorChanged() override; 43 void OnAvatarErrorChanged() override;
40 44
41 // ProfileAttributesStorage::Observer: 45 // ProfileAttributesStorage::Observer:
42 void OnProfileAdded(const base::FilePath& profile_path) override; 46 void OnProfileAdded(const base::FilePath& profile_path) override;
43 void OnProfileWasRemoved(const base::FilePath& profile_path, 47 void OnProfileWasRemoved(const base::FilePath& profile_path,
44 const base::string16& profile_name) override; 48 const base::string16& profile_name) override;
45 void OnProfileNameChanged(const base::FilePath& profile_path, 49 void OnProfileNameChanged(const base::FilePath& profile_path,
46 const base::string16& old_profile_name) override; 50 const base::string16& old_profile_name) override;
47 void OnProfileSupervisedUserIdChanged( 51 void OnProfileSupervisedUserIdChanged(
48 const base::FilePath& profile_path) override; 52 const base::FilePath& profile_path) override;
49 53
50 // Called when the profile info cache or signin/sync error has changed, which 54 // Called when the profile info cache or signin/sync error has changed, which
51 // means we might have to update the icon/text of the button. 55 // means we might have to update the icon/text of the button.
52 void Update(); 56 void Update();
57 void UpdateButton(bool use_generic_button);
Peter Kasting 2017/05/06 02:23:09 Nit: Function needs a comment, including an explan
emx 2017/05/09 16:26:52 I've inlined the function instead. It was only cal
53 58
54 AvatarButtonDelegate* delegate_; 59 // Sets generic_avatar_ to the image with the specified IDR.
60 void SetButtonAvatar(int avatar_idr);
61
55 AvatarButtonErrorController error_controller_; 62 AvatarButtonErrorController error_controller_;
56 Profile* profile_; 63 Profile* profile_;
57 64
58 // The icon displayed instead of the profile name in the local profile case. 65 // The icon displayed instead of the profile name in the local profile case.
59 // Different assets are used depending on the OS version. 66 // Different assets are used depending on the OS version.
60 gfx::ImageSkia generic_avatar_; 67 gfx::ImageSkia generic_avatar_;
68 bool use_win10_native_button_;
Peter Kasting 2017/05/06 02:23:09 Nit: Should be separated from the variable above b
emx 2017/05/09 16:26:53 Done.
61 69
62 // This is used to check if the bubble was showing during the mouse pressed 70 DISALLOW_COPY_AND_ASSIGN(AvatarButton);
63 // event. If this is true then the mouse released event is ignored to prevent
64 // the bubble from reshowing.
65 bool suppress_mouse_released_action_;
66
67 DISALLOW_COPY_AND_ASSIGN(NewAvatarButton);
68 }; 71 };
69 72
70 #endif // CHROME_BROWSER_UI_VIEWS_PROFILES_NEW_AVATAR_BUTTON_H_ 73 #endif // CHROME_BROWSER_UI_VIEWS_PROFILES_AVATAR_BUTTON_H_
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