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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "device/gamepad/gamepad_monitor.h" | 5 #include "device/gamepad/gamepad_monitor.h" |
| 6 | 6 |
| 7 #include "base/memory/ptr_util.h" | 7 #include "base/memory/ptr_util.h" |
| 8 #include "base/memory/shared_memory.h" | 8 #include "base/memory/shared_memory.h" |
| 9 #include "device/gamepad/gamepad_service.h" | 9 #include "device/gamepad/gamepad_service.h" |
| 10 #include "device/gamepad/gamepad_shared_buffer.h" | 10 #include "device/gamepad/gamepad_shared_buffer.h" |
| 11 #include "mojo/public/cpp/bindings/strong_binding.h" | 11 #include "mojo/public/cpp/bindings/strong_binding.h" |
| 12 | 12 |
| 13 namespace device { | 13 namespace device { |
| 14 | 14 |
| 15 GamepadMonitor::GamepadMonitor() : is_started_(false) {} | 15 GamepadMonitor::GamepadMonitor() : is_started_(false) {} |
| 16 | 16 |
| 17 GamepadMonitor::~GamepadMonitor() { | 17 GamepadMonitor::~GamepadMonitor() { |
| 18 if (is_started_) | 18 if (is_started_) |
| 19 GamepadService::GetInstance()->RemoveConsumer(this); | 19 GamepadService::GetInstance()->RemoveConsumer(this); |
| 20 } | 20 } |
| 21 | 21 |
| 22 // static | 22 // static |
| 23 void GamepadMonitor::Create(mojom::GamepadMonitorRequest request) { | 23 void GamepadMonitor::Create(const service_manager::BindSourceInfo& source_info, |
| 24 mojom::GamepadMonitorRequest request) { |
| 24 mojo::MakeStrongBinding(base::MakeUnique<GamepadMonitor>(), | 25 mojo::MakeStrongBinding(base::MakeUnique<GamepadMonitor>(), |
| 25 std::move(request)); | 26 std::move(request)); |
| 26 } | 27 } |
| 27 | 28 |
| 28 void GamepadMonitor::OnGamepadConnected(unsigned index, | 29 void GamepadMonitor::OnGamepadConnected(unsigned index, |
| 29 const Gamepad& gamepad) { | 30 const Gamepad& gamepad) { |
| 30 if (gamepad_observer_) | 31 if (gamepad_observer_) |
| 31 gamepad_observer_->GamepadConnected(index, gamepad); | 32 gamepad_observer_->GamepadConnected(index, gamepad); |
| 32 } | 33 } |
| 33 | 34 |
| (...skipping 20 matching lines...) Expand all Loading... |
| 54 | 55 |
| 55 GamepadService::GetInstance()->ConsumerBecameInactive(this); | 56 GamepadService::GetInstance()->ConsumerBecameInactive(this); |
| 56 callback.Run(); | 57 callback.Run(); |
| 57 } | 58 } |
| 58 | 59 |
| 59 void GamepadMonitor::SetObserver(mojom::GamepadObserverPtr gamepad_observer) { | 60 void GamepadMonitor::SetObserver(mojom::GamepadObserverPtr gamepad_observer) { |
| 60 gamepad_observer_ = std::move(gamepad_observer); | 61 gamepad_observer_ = std::move(gamepad_observer); |
| 61 } | 62 } |
| 62 | 63 |
| 63 } // namespace device | 64 } // namespace device |
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