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1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef NGPositionedFloat_h | 5 #ifndef NGPositionedFloat_h |
6 #define NGPositionedFloat_h | 6 #define NGPositionedFloat_h |
7 | 7 |
8 #include "core/CoreExport.h" | 8 #include "core/CoreExport.h" |
9 #include "core/layout/ng/ng_physical_fragment.h" | 9 #include "core/layout/ng/ng_physical_fragment.h" |
10 | 10 |
11 namespace blink { | 11 namespace blink { |
12 | 12 |
13 // Contains the information necessary for copying back data to a FloatingObject. | 13 // Contains the information necessary for copying back data to a FloatingObject. |
14 struct CORE_EXPORT NGPositionedFloat { | 14 struct CORE_EXPORT NGPositionedFloat { |
15 NGPositionedFloat(RefPtr<NGPhysicalFragment> fragment, | 15 NGPositionedFloat(RefPtr<NGPhysicalFragment> fragment, |
16 NGLogicalOffset offset, | 16 const NGLogicalOffset& logical_offset, |
17 LayoutUnit left_offset) | 17 const NGPhysicalOffset& paint_offset) |
18 : fragment(fragment), offset(offset), left_offset(left_offset) {} | 18 : fragment(fragment), |
| 19 logical_offset(logical_offset), |
| 20 paint_offset(paint_offset) {} |
19 | 21 |
20 RefPtr<NGPhysicalFragment> fragment; | 22 RefPtr<NGPhysicalFragment> fragment; |
21 NGLogicalOffset offset; | 23 NGLogicalOffset logical_offset; |
22 | 24 |
23 // In the case where a legacy FloatingObject is attached to not its own | 25 // In the case where a legacy FloatingObject is attached to not its own |
24 // parent, e.g. a float surrounded by a bunch of nested empty divs, | 26 // parent, e.g. a float surrounded by a bunch of nested empty divs, |
25 // NG float fragment's LeftOffset() cannot be used as legacy FloatingObject's | 27 // NG float fragment's LeftOffset() cannot be used as legacy FloatingObject's |
26 // left offset because that offset should be relative to the original float | 28 // left offset because that offset should be relative to the original float |
27 // parent. | 29 // parent. |
28 // {@code left_offset} is calculated when we know to which parent this float | 30 // {@code paint_offset} is calculated when we know to which parent this float |
29 // would be attached. | 31 // would be attached. |
30 LayoutUnit left_offset; | 32 NGPhysicalOffset paint_offset; |
31 }; | 33 }; |
32 | 34 |
33 } // namespace blink | 35 } // namespace blink |
34 | 36 |
35 #endif // NGPositionedFloat_h | 37 #endif // NGPositionedFloat_h |
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