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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "core/layout/ng/ng_fragment_builder.h" | 5 #include "core/layout/ng/ng_fragment_builder.h" |
| 6 | 6 |
| 7 #include "core/layout/ng/inline/ng_physical_text_fragment.h" | 7 #include "core/layout/ng/inline/ng_physical_text_fragment.h" |
| 8 #include "core/layout/ng/ng_block_break_token.h" | 8 #include "core/layout/ng/ng_block_break_token.h" |
| 9 #include "core/layout/ng/ng_block_node.h" | 9 #include "core/layout/ng/ng_block_node.h" |
| 10 #include "core/layout/ng/ng_break_token.h" | 10 #include "core/layout/ng/ng_break_token.h" |
| (...skipping 180 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 191 } | 191 } |
| 192 if (did_break_) { | 192 if (did_break_) { |
| 193 break_token = NGBlockBreakToken::Create(node_.Get(), used_block_size_, | 193 break_token = NGBlockBreakToken::Create(node_.Get(), used_block_size_, |
| 194 child_break_tokens_); | 194 child_break_tokens_); |
| 195 } else { | 195 } else { |
| 196 break_token = NGBlockBreakToken::Create(node_.Get()); | 196 break_token = NGBlockBreakToken::Create(node_.Get()); |
| 197 } | 197 } |
| 198 | 198 |
| 199 for (auto& positioned_float : positioned_floats_) { | 199 for (auto& positioned_float : positioned_floats_) { |
| 200 NGPhysicalFragment* floating_fragment = positioned_float.fragment.Get(); | 200 NGPhysicalFragment* floating_fragment = positioned_float.fragment.Get(); |
| 201 floating_fragment->SetOffset(positioned_float.offset.ConvertToPhysical( | 201 floating_fragment->SetOffset( |
| 202 writing_mode_, direction_, physical_size, floating_fragment->Size())); | 202 positioned_float.logical_offset.ConvertToPhysical( |
| 203 writing_mode_, direction_, physical_size, |
| 204 floating_fragment->Size())); |
| 203 } | 205 } |
| 204 | 206 |
| 205 RefPtr<NGPhysicalBoxFragment> fragment = AdoptRef(new NGPhysicalBoxFragment( | 207 RefPtr<NGPhysicalBoxFragment> fragment = AdoptRef(new NGPhysicalBoxFragment( |
| 206 node_->GetLayoutObject(), physical_size, | 208 node_->GetLayoutObject(), physical_size, |
| 207 overflow_.ConvertToPhysical(writing_mode_), children_, positioned_floats_, | 209 overflow_.ConvertToPhysical(writing_mode_), children_, positioned_floats_, |
| 208 bfc_offset_, end_margin_strut_, std::move(break_token))); | 210 bfc_offset_, end_margin_strut_, std::move(break_token))); |
| 209 | 211 |
| 210 return AdoptRef( | 212 return AdoptRef( |
| 211 new NGLayoutResult(std::move(fragment), out_of_flow_descendants_, | 213 new NGLayoutResult(std::move(fragment), out_of_flow_descendants_, |
| 212 out_of_flow_positions_, unpositioned_floats_)); | 214 out_of_flow_positions_, unpositioned_floats_)); |
| 213 } | 215 } |
| 214 | 216 |
| 215 } // namespace blink | 217 } // namespace blink |
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