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Side by Side Diff: tools/dom/src/dart2js_KeyEvent.dart

Issue 2850783002: Dart SDK Spelling b, c, and d. (Closed)
Patch Set: Created 3 years, 7 months ago
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1 /** 1 /**
2 * A custom KeyboardEvent that attempts to eliminate cross-browser 2 * A custom KeyboardEvent that attempts to eliminate cross-browser
3 * inconsistencies, and also provide both keyCode and charCode information 3 * inconsistencies, and also provide both keyCode and charCode information
4 * for all key events (when such information can be determined). 4 * for all key events (when such information can be determined).
5 * 5 *
6 * KeyEvent tries to provide a higher level, more polished keyboard event 6 * KeyEvent tries to provide a higher level, more polished keyboard event
7 * information on top of the "raw" [KeyboardEvent]. 7 * information on top of the "raw" [KeyboardEvent].
8 * 8 *
9 * The mechanics of using KeyEvents is a little different from the underlying 9 * The mechanics of using KeyEvents is a little different from the underlying
10 * [KeyboardEvent]. To use KeyEvents, you need to create a stream and then add 10 * [KeyboardEvent]. To use KeyEvents, you need to create a stream and then add
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99 EventTarget currentTarget}) { 99 EventTarget currentTarget}) {
100 if (view == null) { 100 if (view == null) {
101 view = window; 101 view = window;
102 } 102 }
103 103
104 var eventObj; 104 var eventObj;
105 // In these two branches we create an underlying native KeyboardEvent, but 105 // In these two branches we create an underlying native KeyboardEvent, but
106 // we set it with our specified values. Because we are doing custom setting 106 // we set it with our specified values. Because we are doing custom setting
107 // of certain values (charCode/keyCode, etc) only in this class (as opposed 107 // of certain values (charCode/keyCode, etc) only in this class (as opposed
108 // to KeyboardEvent) and the way we set these custom values depends on the 108 // to KeyboardEvent) and the way we set these custom values depends on the
109 // type of underlying JS object, we do all the contruction for the 109 // type of underlying JS object, we do all the construction for the
110 // underlying KeyboardEvent here. 110 // underlying KeyboardEvent here.
111 if (canUseDispatchEvent) { 111 if (canUseDispatchEvent) {
112 // Currently works in everything but Internet Explorer. 112 // Currently works in everything but Internet Explorer.
113 eventObj = new Event.eventType('Event', type, 113 eventObj = new Event.eventType('Event', type,
114 canBubble: canBubble, cancelable: cancelable); 114 canBubble: canBubble, cancelable: cancelable);
115 115
116 JS('void', '#.keyCode = #', eventObj, keyCode); 116 JS('void', '#.keyCode = #', eventObj, keyCode);
117 JS('void', '#.which = #', eventObj, keyCode); 117 JS('void', '#.which = #', eventObj, keyCode);
118 JS('void', '#.charCode = #', eventObj, charCode); 118 JS('void', '#.charCode = #', eventObj, charCode);
119 119
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249 } 249 }
250 250
251 @Experimental() // untriaged 251 @Experimental() // untriaged
252 bool getModifierState(String keyArgument) => throw new UnimplementedError(); 252 bool getModifierState(String keyArgument) => throw new UnimplementedError();
253 @Experimental() // untriaged 253 @Experimental() // untriaged
254 int get location => throw new UnimplementedError(); 254 int get location => throw new UnimplementedError();
255 @Experimental() // untriaged 255 @Experimental() // untriaged
256 bool get repeat => throw new UnimplementedError(); 256 bool get repeat => throw new UnimplementedError();
257 dynamic get _get_view => throw new UnimplementedError(); 257 dynamic get _get_view => throw new UnimplementedError();
258 } 258 }
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