Index: third_party/WebKit/Source/platform/audio/AudioDestination.cpp |
diff --git a/third_party/WebKit/Source/platform/audio/AudioDestination.cpp b/third_party/WebKit/Source/platform/audio/AudioDestination.cpp |
index 57c030347f3363f172d2712c3945a65f649936ee..ff053c2dd65a801f89c79d8f8588ba8f724af20e 100644 |
--- a/third_party/WebKit/Source/platform/audio/AudioDestination.cpp |
+++ b/third_party/WebKit/Source/platform/audio/AudioDestination.cpp |
@@ -77,9 +77,9 @@ |
// local input (e.g. loopback from OS audio system), but Chromium's media |
// renderer does not support it currently. Thus, we use zero for the number |
// of input channels. |
- web_audio_device_ = Platform::Current()->CreateAudioDevice( |
+ web_audio_device_ = WTF::WrapUnique(Platform::Current()->CreateAudioDevice( |
0, number_of_output_channels, latency_hint, this, String(), |
- std::move(security_origin)); |
+ std::move(security_origin))); |
DCHECK(web_audio_device_); |
callback_buffer_size_ = web_audio_device_->FramesPerBuffer(); |