| Index: third_party/WebKit/Source/platform/audio/AudioDestination.cpp
 | 
| diff --git a/third_party/WebKit/Source/platform/audio/AudioDestination.cpp b/third_party/WebKit/Source/platform/audio/AudioDestination.cpp
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| index 57c030347f3363f172d2712c3945a65f649936ee..ff053c2dd65a801f89c79d8f8588ba8f724af20e 100644
 | 
| --- a/third_party/WebKit/Source/platform/audio/AudioDestination.cpp
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| +++ b/third_party/WebKit/Source/platform/audio/AudioDestination.cpp
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| @@ -77,9 +77,9 @@
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|    // local input (e.g. loopback from OS audio system), but Chromium's media
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|    // renderer does not support it currently. Thus, we use zero for the number
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|    // of input channels.
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| -  web_audio_device_ = Platform::Current()->CreateAudioDevice(
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| +  web_audio_device_ = WTF::WrapUnique(Platform::Current()->CreateAudioDevice(
 | 
|        0, number_of_output_channels, latency_hint, this, String(),
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| -      std::move(security_origin));
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| +      std::move(security_origin)));
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|    DCHECK(web_audio_device_);
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|  
 | 
|    callback_buffer_size_ = web_audio_device_->FramesPerBuffer();
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| 
 |