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Unified Diff: content/test/gpu/gpu_tests/webgl_conformance_expectations.py

Issue 2850583002: Update passthrough command buffer WebGL expectations. (Closed)
Patch Set: Move general failure to OpenGL only Created 3 years, 8 months ago
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Index: content/test/gpu/gpu_tests/webgl_conformance_expectations.py
diff --git a/content/test/gpu/gpu_tests/webgl_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl_conformance_expectations.py
index c8092453bd26b1757342182f114f5918f1ee1171..bcd3e56c8e73cce717a68c0b7533d7590bf8bbd2 100644
--- a/content/test/gpu/gpu_tests/webgl_conformance_expectations.py
+++ b/content/test/gpu/gpu_tests/webgl_conformance_expectations.py
@@ -111,16 +111,8 @@ class WebGLConformanceExpectations(GpuTestExpectations):
# Passthrough command decoder
self.Fail('conformance/extensions/ext-sRGB.html',
['passthrough'], bug=679696)
- self.Fail('conformance/extensions/oes-standard-derivatives.html',
- ['passthrough'], bug=665521)
self.Fail('conformance/extensions/ext-disjoint-timer-query.html',
['passthrough'], bug=1523) # angle bug ID
- self.Fail('conformance/extensions/ext-frag-depth.html',
- ['passthrough'], bug=1523) # angle bug ID
- self.Fail('conformance/extensions/ext-shader-texture-lod.html',
- ['passthrough'], bug=1523) # angle bug ID
- self.Fail('conformance/extensions/get-extension.html',
- ['passthrough'], bug=682745)
self.Fail('conformance/extensions/oes-texture-float.html',
['passthrough'], bug=1523) # angle bug ID
self.Fail('conformance/extensions/oes-texture-float-linear.html',
@@ -129,44 +121,22 @@ class WebGLConformanceExpectations(GpuTestExpectations):
['passthrough'], bug=1523) # angle bug ID
self.Fail('conformance/extensions/oes-texture-half-float-linear.html',
['passthrough'], bug=1523) # angle bug ID
- self.Fail('conformance/extensions/webgl-compressed-texture-s3tc.html',
- ['passthrough'], bug=1523) # angle bug ID
- self.Fail('conformance/extensions/webgl-depth-texture.html',
- ['passthrough'], bug=1523) # angle bug ID
self.Fail('conformance/extensions/webgl-draw-buffers.html',
['passthrough'], bug=1523) # angle bug ID
- self.Fail('conformance/extensions/' +
- 'webgl-draw-buffers-framebuffer-unsupported.html',
- ['passthrough'], bug=682745)
- self.Fail('conformance/extensions/' +
- 'webgl-draw-buffers-max-draw-buffers.html',
- ['passthrough'], bug=1523) # angle bug ID
- self.Fail('conformance/canvas/framebuffer-bindings-unaffected-on-' +
- 'resize.html', ['passthrough'], bug=665521)
- self.Fail('conformance/glsl/misc/shader-with-dfdx.frag.html',
- ['passthrough'], bug=1639) # angle bug ID
self.Fail('conformance/glsl/misc/shaders-with-name-conflicts.html',
['passthrough'], bug=1639) # angle bug ID
self.Fail('conformance/misc/invalid-passed-params.html',
['passthrough'], bug=1639) # angle bug ID
- self.Fail('conformance/misc/object-deletion-behaviour.html',
- ['passthrough'], bug=1639) # angle bug ID
self.Fail('conformance/misc/uninitialized-test.html',
['passthrough'], bug=1635) # angle bug ID
self.Fail('conformance/reading/read-pixels-test.html',
['passthrough'], bug=1639) # angle bug ID
- self.Fail('conformance/renderbuffers/renderbuffer-initialization.html',
- ['passthrough'], bug=1635) # angle bug ID
self.Fail('conformance/textures/misc/texture-mips.html',
['passthrough'], bug=665518)
self.Fail('WebglExtension_OES_texture_float_linear',
['passthrough'], bug=1523) # angle bug ID
- self.Fail('WebglExtension_OES_element_index_uint',
- ['passthrough'], bug=671217) # angle bug ID
self.Fail('WebglExtension_OES_texture_half_float_linear',
['passthrough'], bug=1523) # angle bug ID
- self.Fail('WebglExtension_WEBGL_draw_buffers',
- ['passthrough'], bug=1523) # angle bug ID
self.Skip('conformance/textures/canvas/*',
['passthrough'], bug=1932) # angle bug ID
self.Skip('conformance/textures/video/*',
@@ -187,6 +157,9 @@ class WebGLConformanceExpectations(GpuTestExpectations):
# Passthrough command decoder / OpenGL
self.Fail('conformance/buffers/buffer-uninitialized.html',
['passthrough', 'opengl'], bug=665521)
+ self.Fail('conformance/extensions/' +
+ 'webgl-draw-buffers-framebuffer-unsupported.html',
+ ['passthrough', 'opengl'], bug=682745)
self.Fail('conformance/glsl/misc/shader-with-non-reserved-words.html',
['passthrough', 'opengl'], bug=665521)
self.Fail('conformance/renderbuffers/framebuffer-test.html',
@@ -199,10 +172,6 @@ class WebGLConformanceExpectations(GpuTestExpectations):
'copy-corruption.html', ['passthrough', 'opengl'], bug=665521)
self.Fail('conformance/textures/misc/gl-teximage.html',
['passthrough', 'opengl'], bug=665521)
- self.Fail('conformance/textures/misc/texture-npot-video.html',
- ['passthrough', 'opengl'], bug=665521)
- self.Fail('conformance/textures/misc/texture-npot.html',
- ['passthrough', 'opengl'], bug=665521)
self.Fail('conformance/textures/misc/texture-fakeblack.html',
['passthrough', 'opengl'], bug=665521)
@@ -237,26 +206,14 @@ class WebGLConformanceExpectations(GpuTestExpectations):
['passthrough', 'opengl', 'amd'], bug=665521)
# Passthrough command decoder / D3D11
- self.Fail('conformance/extensions/oes-element-index-uint.html',
- ['passthrough', 'd3d11'], bug=1523) # angle bug ID
- self.Fail('conformance/extensions/webgl-debug-shaders.html',
- ['passthrough', 'd3d11'], bug=1523) # angle bug ID
self.Fail('conformance/glsl/misc/shaders-with-uniform-structs.html',
['passthrough', 'd3d11'], bug=1639) # angle bug ID
- self.Fail('conformance/glsl/variables/glsl-built-ins.html',
- ['passthrough', 'd3d11'], bug=1639) # angle bug ID
self.Fail('conformance/renderbuffers/framebuffer-object-attachment.html',
['passthrough', 'd3d11'], bug=602688)
- self.Fail('conformance/rendering/draw-elements-out-of-bounds.html',
- ['passthrough', 'd3d11'], bug=1639) # angle bug ID
self.Fail('conformance/textures/misc/copy-tex-image-and-sub-image-2d.html',
['passthrough', 'd3d11'], bug=1639) # angle bug ID
self.Fail('conformance/textures/misc/texture-attachment-formats.html',
['passthrough', 'd3d11'], bug=602688)
- self.Fail('conformance/textures/misc/texture-copying-feedback-loops.html',
- ['passthrough', 'd3d11'], bug=1639) # angle bug ID
- self.Fail('conformance/uniforms/uniform-samplers-test.html',
- ['passthrough', 'd3d11'], bug=1639) # angle bug ID
# Win / AMD / Passthrough command decoder / D3D11
self.Flaky('conformance/textures/misc/copytexsubimage2d-subrects.html',
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