| Index: third_party/WebKit/Source/core/offscreencanvas/OffscreenCanvas.h
|
| diff --git a/third_party/WebKit/Source/core/offscreencanvas/OffscreenCanvas.h b/third_party/WebKit/Source/core/offscreencanvas/OffscreenCanvas.h
|
| index 5f9cf10836a1ad2d07ef3ec9bf14b5f91e0d6f45..3401f5a8b7ebdac9505a69f4b427d69bb27d9791 100644
|
| --- a/third_party/WebKit/Source/core/offscreencanvas/OffscreenCanvas.h
|
| +++ b/third_party/WebKit/Source/core/offscreencanvas/OffscreenCanvas.h
|
| @@ -13,6 +13,7 @@
|
| #include "core/html/HTMLCanvasElement.h"
|
| #include "core/html/canvas/CanvasImageSource.h"
|
| #include "core/html/canvas/CanvasRenderingContextHost.h"
|
| +#include "core/imagebitmap/ImageBitmapSource.h"
|
| #include "core/offscreencanvas/ImageEncodeOptions.h"
|
| #include "platform/geometry/IntSize.h"
|
| #include "platform/graphics/OffscreenCanvasFrameDispatcher.h"
|
| @@ -83,6 +84,10 @@ class CORE_EXPORT OffscreenCanvas final
|
| disable_reading_from_canvas_ = true;
|
| }
|
|
|
| + void DiscardImageBuffer() override;
|
| + ImageBuffer* GetImageBuffer() const { return image_buffer_.get(); }
|
| + ImageBuffer* GetOrCreateImageBuffer() override;
|
| +
|
| void SetFrameSinkId(uint32_t client_id, uint32_t sink_id) {
|
| client_id_ = client_id;
|
| sink_id_ = sink_id;
|
| @@ -133,7 +138,7 @@ class CORE_EXPORT OffscreenCanvas final
|
| PassRefPtr<Image> GetSourceImageForCanvas(SourceImageStatus*,
|
| AccelerationHint,
|
| SnapshotReason,
|
| - const FloatSize&) const final;
|
| + const FloatSize&) final;
|
| bool WouldTaintOrigin(SecurityOrigin*) const final { return !origin_clean_; }
|
| FloatSize ElementSize(const FloatSize& default_object_size) const final {
|
| return FloatSize(width(), height());
|
| @@ -181,6 +186,9 @@ class CORE_EXPORT OffscreenCanvas final
|
| RefPtr<StaticBitmapImage> current_frame_;
|
| bool current_frame_is_web_gl_software_rendering_ = false;
|
|
|
| + std::unique_ptr<ImageBuffer> image_buffer_;
|
| + bool needs_matrix_clip_restore_ = false;
|
| +
|
| // cc::FrameSinkId is broken into two integer components as this can be used
|
| // in transfer of OffscreenCanvas across threads
|
| // If this object is not created via
|
|
|