Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
index ed998c88b98e3836fe54dc650e8d117cace5fa98..8cf1916d091ca63ea7b90acb4daf23ac6989a586 100644 |
--- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
+++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
@@ -828,6 +828,15 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
'vector-dynamic-indexing-swizzled-lvalue.html', |
['linux', 'intel'], bug=709874) |
+ self.Fail('deqp/functional/gles3/texturefiltering/3d_formats_04.html', |
+ ['linux', 'intel'], bug=715881) |
+ self.Fail('deqp/functional/gles3/texturefiltering/3d_formats_05.html', |
+ ['linux', 'intel'], bug=715881) |
+ self.Fail('deqp/functional/gles3/texturefiltering/3d_formats_08.html', |
+ ['linux', 'intel'], bug=715881) |
+ self.Fail('deqp/functional/gles3/texturefiltering/3d_formats_09.html', |
+ ['linux', 'intel'], bug=715881) |
+ |
# Linux AMD only. |
# It looks like AMD shader compiler rejects many valid ES3 semantics. |
self.Fail('conformance/glsl/misc/shaders-with-invariance.html', |