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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MEDIA_GPU_IPC_SERVICE_GPU_VIDEO_DECODE_ACCELERATOR_H_ | 5 #ifndef MEDIA_GPU_IPC_SERVICE_GPU_VIDEO_DECODE_ACCELERATOR_H_ |
| 6 #define MEDIA_GPU_IPC_SERVICE_GPU_VIDEO_DECODE_ACCELERATOR_H_ | 6 #define MEDIA_GPU_IPC_SERVICE_GPU_VIDEO_DECODE_ACCELERATOR_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <map> | 10 #include <map> |
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| 91 ~GpuVideoDecodeAccelerator() override; | 91 ~GpuVideoDecodeAccelerator() override; |
| 92 | 92 |
| 93 // Handlers for IPC messages. | 93 // Handlers for IPC messages. |
| 94 void OnDecode(const BitstreamBuffer& bitstream_buffer); | 94 void OnDecode(const BitstreamBuffer& bitstream_buffer); |
| 95 void OnAssignPictureBuffers( | 95 void OnAssignPictureBuffers( |
| 96 const std::vector<int32_t>& buffer_ids, | 96 const std::vector<int32_t>& buffer_ids, |
| 97 const std::vector<PictureBuffer::TextureIds>& texture_ids); | 97 const std::vector<PictureBuffer::TextureIds>& texture_ids); |
| 98 void OnReusePictureBuffer(int32_t picture_buffer_id); | 98 void OnReusePictureBuffer(int32_t picture_buffer_id); |
| 99 void OnFlush(); | 99 void OnFlush(); |
| 100 void OnReset(); | 100 void OnReset(); |
| 101 void OnSetSurface(int32_t surface_id); | 101 void OnSetSurface( |
| 102 int32_t surface_id, |
| 103 const base::Optional<base::UnguessableToken>& routing_token); |
| 102 void OnDestroy(); | 104 void OnDestroy(); |
| 103 | 105 |
| 104 // Called on IO thread when |filter_| has been removed. | 106 // Called on IO thread when |filter_| has been removed. |
| 105 void OnFilterRemoved(); | 107 void OnFilterRemoved(); |
| 106 | 108 |
| 107 // Sets the texture to cleared. | 109 // Sets the texture to cleared. |
| 108 void SetTextureCleared(const Picture& picture); | 110 void SetTextureCleared(const Picture& picture); |
| 109 | 111 |
| 110 // Route ID to communicate with the host. | 112 // Route ID to communicate with the host. |
| 111 const int32_t host_route_id_; | 113 const int32_t host_route_id_; |
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| 168 // cleared. | 170 // cleared. |
| 169 std::map<int32_t, std::vector<scoped_refptr<gpu::gles2::TextureRef>>> | 171 std::map<int32_t, std::vector<scoped_refptr<gpu::gles2::TextureRef>>> |
| 170 uncleared_textures_; | 172 uncleared_textures_; |
| 171 | 173 |
| 172 DISALLOW_IMPLICIT_CONSTRUCTORS(GpuVideoDecodeAccelerator); | 174 DISALLOW_IMPLICIT_CONSTRUCTORS(GpuVideoDecodeAccelerator); |
| 173 }; | 175 }; |
| 174 | 176 |
| 175 } // namespace media | 177 } // namespace media |
| 176 | 178 |
| 177 #endif // MEDIA_GPU_IPC_SERVICE_GPU_VIDEO_DECODE_ACCELERATOR_H_ | 179 #endif // MEDIA_GPU_IPC_SERVICE_GPU_VIDEO_DECODE_ACCELERATOR_H_ |
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