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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MEDIA_GPU_IPC_SERVICE_GPU_VIDEO_DECODE_ACCELERATOR_H_ | 5 #ifndef MEDIA_GPU_IPC_SERVICE_GPU_VIDEO_DECODE_ACCELERATOR_H_ |
| 6 #define MEDIA_GPU_IPC_SERVICE_GPU_VIDEO_DECODE_ACCELERATOR_H_ | 6 #define MEDIA_GPU_IPC_SERVICE_GPU_VIDEO_DECODE_ACCELERATOR_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <map> | 10 #include <map> |
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| 89 ~GpuVideoDecodeAccelerator() override; | 89 ~GpuVideoDecodeAccelerator() override; |
| 90 | 90 |
| 91 // Handlers for IPC messages. | 91 // Handlers for IPC messages. |
| 92 void OnDecode(const BitstreamBuffer& bitstream_buffer); | 92 void OnDecode(const BitstreamBuffer& bitstream_buffer); |
| 93 void OnAssignPictureBuffers( | 93 void OnAssignPictureBuffers( |
| 94 const std::vector<int32_t>& buffer_ids, | 94 const std::vector<int32_t>& buffer_ids, |
| 95 const std::vector<PictureBuffer::TextureIds>& texture_ids); | 95 const std::vector<PictureBuffer::TextureIds>& texture_ids); |
| 96 void OnReusePictureBuffer(int32_t picture_buffer_id); | 96 void OnReusePictureBuffer(int32_t picture_buffer_id); |
| 97 void OnFlush(); | 97 void OnFlush(); |
| 98 void OnReset(); | 98 void OnReset(); |
| 99 void OnSetSurface(int32_t surface_id); | 99 void OnSetSurface( |
| 100 int32_t surface_id, |
| 101 const base::Optional<base::UnguessableToken>& routing_token); |
| 100 void OnDestroy(); | 102 void OnDestroy(); |
| 101 | 103 |
| 102 // Called on IO thread when |filter_| has been removed. | 104 // Called on IO thread when |filter_| has been removed. |
| 103 void OnFilterRemoved(); | 105 void OnFilterRemoved(); |
| 104 | 106 |
| 105 // Sets the texture to cleared. | 107 // Sets the texture to cleared. |
| 106 void SetTextureCleared(const Picture& picture); | 108 void SetTextureCleared(const Picture& picture); |
| 107 | 109 |
| 108 // Route ID to communicate with the host. | 110 // Route ID to communicate with the host. |
| 109 const int32_t host_route_id_; | 111 const int32_t host_route_id_; |
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| 163 // cleared. | 165 // cleared. |
| 164 std::map<int32_t, std::vector<scoped_refptr<gpu::gles2::TextureRef>>> | 166 std::map<int32_t, std::vector<scoped_refptr<gpu::gles2::TextureRef>>> |
| 165 uncleared_textures_; | 167 uncleared_textures_; |
| 166 | 168 |
| 167 DISALLOW_IMPLICIT_CONSTRUCTORS(GpuVideoDecodeAccelerator); | 169 DISALLOW_IMPLICIT_CONSTRUCTORS(GpuVideoDecodeAccelerator); |
| 168 }; | 170 }; |
| 169 | 171 |
| 170 } // namespace media | 172 } // namespace media |
| 171 | 173 |
| 172 #endif // MEDIA_GPU_IPC_SERVICE_GPU_VIDEO_DECODE_ACCELERATOR_H_ | 174 #endif // MEDIA_GPU_IPC_SERVICE_GPU_VIDEO_DECODE_ACCELERATOR_H_ |
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