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Unified Diff: third_party/WebKit/Source/bindings/core/v8/ScriptController.cpp

Issue 2848653003: Add a DevTools command to create an isolated world for a given frame (Closed)
Patch Set: Fix test Created 3 years, 7 months ago
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Index: third_party/WebKit/Source/bindings/core/v8/ScriptController.cpp
diff --git a/third_party/WebKit/Source/bindings/core/v8/ScriptController.cpp b/third_party/WebKit/Source/bindings/core/v8/ScriptController.cpp
index 7a2345af3bee52599e92125f0d85869c58be4c19..6e71d68b0f8e8ef762c73b292fb91d7af35968a7 100644
--- a/third_party/WebKit/Source/bindings/core/v8/ScriptController.cpp
+++ b/third_party/WebKit/Source/bindings/core/v8/ScriptController.cpp
@@ -360,4 +360,21 @@ void ScriptController::ExecuteScriptInIsolatedWorld(
}
}
+int ScriptController::CreateNewDevToolsIsolatedWorld(const String& world_name) {
+ int world_id = DOMWrapperWorld::GenerateWorldIdForType(
+ DOMWrapperWorld::WorldType::kIsolated);
+ // Bail out if we could not allocate an id.
+ if (world_id == DOMWrapperWorld::kInvalidWorldId)
+ return DOMWrapperWorld::kInvalidWorldId;
+
+ RefPtr<DOMWrapperWorld> world =
+ DOMWrapperWorld::EnsureIsolatedWorld(GetIsolate(), world_id);
+
+ if (!world_name.IsEmpty())
+ DOMWrapperWorld::SetIsolatedWorldHumanReadableName(world_id, world_name);
+ // Make sure the execution context exists.
+ WindowProxy(*world);
+ return world_id;
+}
+
} // namespace blink

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