Chromium Code Reviews| Index: third_party/WebKit/Source/modules/vr/VRDisplay.cpp |
| diff --git a/third_party/WebKit/Source/modules/vr/VRDisplay.cpp b/third_party/WebKit/Source/modules/vr/VRDisplay.cpp |
| index 553622a0dfa064f16522cfd8694dc7834f1abb48..028539ba1642e9b65298e5749a26b841bc4450e4 100644 |
| --- a/third_party/WebKit/Source/modules/vr/VRDisplay.cpp |
| +++ b/third_party/WebKit/Source/modules/vr/VRDisplay.cpp |
| @@ -9,6 +9,7 @@ |
| #include "core/dom/FrameRequestCallback.h" |
| #include "core/dom/ScriptedAnimationController.h" |
| #include "core/dom/TaskRunnerHelper.h" |
| +#include "core/frame/Frame.h" |
| #include "core/frame/FrameView.h" |
| #include "core/frame/ImageBitmap.h" |
| #include "core/frame/UseCounter.h" |
| @@ -16,6 +17,7 @@ |
| #include "core/layout/LayoutView.h" |
| #include "core/layout/compositing/PaintLayerCompositor.h" |
| #include "core/loader/DocumentLoader.h" |
| +#include "core/page/FocusController.h" |
| #include "gpu/command_buffer/client/gles2_interface.h" |
| #include "gpu/command_buffer/common/mailbox_holder.h" |
| #include "modules/EventTargetModules.h" |
| @@ -104,8 +106,36 @@ void VRDisplay::Update(const device::mojom::blink::VRDisplayInfoPtr& display) { |
| } |
| } |
| +bool VRDisplay::IsPresentationFocused() { |
| + if (!navigator_vr_) |
| + return false; |
| + |
| + if (navigator_vr_->IsFocused()) |
| + return true; |
| + |
| + auto doc = navigator_vr_->GetDocument(); |
| + if (!doc) |
| + return false; |
| + |
| + // Check if this is an embedded iframe without focus. If a local parent is |
| + // focused, continue presenting. |
| + |
| + Frame* frame = doc->GetFrame(); |
| + for (; frame; frame = frame->Tree().Parent()) { |
| + if (!frame->IsLocalFrame()) |
| + break; |
| + auto frame_doc = ToLocalFrame(frame)->GetDocument(); |
| + if (frame_doc && frame_doc->hasFocus()) { |
| + DVLOG(3) << __FUNCTION__ << ": a parent frame is focused"; |
| + return true; |
| + } |
| + } |
| + |
| + return false; |
| +} |
| + |
| bool VRDisplay::getFrameData(VRFrameData* frame_data) { |
| - if (!navigator_vr_->IsFocused() || !frame_pose_ || display_blurred_) |
| + if (!IsPresentationFocused() || !frame_pose_ || display_blurred_) |
| return false; |
| if (!frame_data) |
| @@ -130,10 +160,11 @@ VREyeParameters* VRDisplay::getEyeParameters(const String& which_eye) { |
| } |
| int VRDisplay::requestAnimationFrame(FrameRequestCallback* callback) { |
| + DVLOG(2) << __FUNCTION__; |
| Document* doc = this->GetDocument(); |
| if (!doc) |
| return 0; |
| - pending_raf_ = true; |
| + pending_vrdisplay_raf_ = true; |
| if (!vr_v_sync_provider_.is_bound()) { |
| ConnectVSyncProvider(); |
| } else if (!display_blurred_ && !pending_vsync_) { |
| @@ -146,12 +177,14 @@ int VRDisplay::requestAnimationFrame(FrameRequestCallback* callback) { |
| } |
| void VRDisplay::cancelAnimationFrame(int id) { |
| + DVLOG(2) << __FUNCTION__; |
| if (!scripted_animation_controller_) |
| return; |
| scripted_animation_controller_->CancelCallback(id); |
| } |
| void VRDisplay::OnBlur() { |
| + DVLOG(1) << __FUNCTION__; |
| display_blurred_ = true; |
| vr_v_sync_provider_.reset(); |
| navigator_vr_->EnqueueVREvent(VRDisplayEvent::Create( |
| @@ -159,6 +192,7 @@ void VRDisplay::OnBlur() { |
| } |
| void VRDisplay::OnFocus() { |
| + DVLOG(1) << __FUNCTION__; |
| display_blurred_ = false; |
| ConnectVSyncProvider(); |
| navigator_vr_->EnqueueVREvent(VRDisplayEvent::Create( |
| @@ -178,6 +212,7 @@ void ReportPresentationResult(PresentationResult result) { |
| ScriptPromise VRDisplay::requestPresent(ScriptState* script_state, |
| const HeapVector<VRLayer>& layers) { |
| + DVLOG(1) << __FUNCTION__; |
| ExecutionContext* execution_context = ExecutionContext::From(script_state); |
| UseCounter::Count(execution_context, UseCounter::kVRRequestPresent); |
| if (!execution_context->IsSecureContext()) { |
| @@ -320,6 +355,7 @@ void VRDisplay::OnPresentComplete(bool success) { |
| } |
| ScriptPromise VRDisplay::exitPresent(ScriptState* script_state) { |
| + DVLOG(1) << __FUNCTION__; |
| ScriptPromiseResolver* resolver = ScriptPromiseResolver::Create(script_state); |
| ScriptPromise promise = resolver->Promise(); |
| @@ -397,6 +433,41 @@ void VRDisplay::BeginPresent() { |
| resolver->Resolve(); |
| } |
| OnPresentChange(); |
| + |
| + // TODO(klausw,crbug.com/710863): there appear to be cases where an embedded |
| + // iframe has started presenting but isn't focused. To fix this, would need |
| + // to switch focus here. |
| + |
| + // Ensure that we get at least one vsync. It's possible that a page may |
| + // have started presentation but not used vrDisplay.rAF yet, i.e. if it |
| + // uses window.rAF while not yet presenting. It needs to get a chance |
| + // to run its animation loop to avoid getting stuck, and to do so we |
| + // need a vsync where we can run pending window.rAF callbacks. |
| + if (!vr_v_sync_provider_.is_bound()) { |
| + ConnectVSyncProvider(); |
| + } else if (!display_blurred_ && !pending_vsync_) { |
| + pending_vsync_ = true; |
| + vr_v_sync_provider_->GetVSync(ConvertToBaseCallback( |
| + WTF::Bind(&VRDisplay::OnVSync, WrapWeakPersistent(this)))); |
| + } |
| + if (!pending_vsync_) { |
| + if (doc) { |
| + doc->AddConsoleMessage( |
| + ConsoleMessage::Create(kRenderingMessageSource, kWarningMessageLevel, |
| + "Scheduling missing vsync.")); |
|
bajones
2017/04/27 22:02:46
Is this something that we feel pages should be arc
klausw
2017/04/28 18:43:14
Changed to DVLOG, this was only there for investig
|
| + } |
| + if (vr_v_sync_provider_.is_bound()) { |
| + pending_vsync_ = true; |
| + vr_v_sync_provider_->GetVSync(ConvertToBaseCallback( |
| + WTF::Bind(&VRDisplay::OnVSync, WrapWeakPersistent(this)))); |
| + } else { |
| + if (doc) { |
| + doc->AddConsoleMessage(ConsoleMessage::Create( |
| + kRenderingMessageSource, kWarningMessageLevel, |
| + "Failed to schedule missing vsync. Not focused?")); |
| + } |
| + } |
| + } |
| } |
| // Need to close service if exists and then free rendering context. |
| @@ -613,6 +684,7 @@ Document* VRDisplay::GetDocument() { |
| } |
| void VRDisplay::OnPresentChange() { |
| + DVLOG(1) << __FUNCTION__ << ": is_presenting_=" << is_presenting_; |
| if (is_presenting_ && !is_valid_device_for_presenting_) { |
| DVLOG(1) << __FUNCTION__ << ": device not valid, not sending event"; |
| return; |
| @@ -681,23 +753,46 @@ void VRDisplay::ProcessScheduledWindowAnimations(double timestamp) { |
| auto page = doc->GetPage(); |
| if (!page) |
| return; |
| + |
| + bool had_pending_vrdisplay_raf = pending_vrdisplay_raf_; |
| // TODO(klausw): update timestamp based on scheduling delay? |
| page->Animator().ServiceScriptedAnimations(timestamp); |
| + |
| + if (had_pending_vrdisplay_raf != pending_vrdisplay_raf_) { |
| + LOG(INFO) << __FUNCTION__ << ": rAF fallback saved us! FIXME FIXME"; |
| + } |
| + |
| + if (!pending_vrdisplay_raf_) { |
| + // There wasn't any call to vrDisplay.rAF, so we won't be getting new |
| + // frames from now on. TODO(klausw,crbug.com/716087): do something more |
| + // useful here. |
| + doc->AddConsoleMessage(ConsoleMessage::Create( |
| + kRenderingMessageSource, kWarningMessageLevel, |
| + "VRDisplay.requestAnimationFrame not called, presentation is broken.")); |
|
bajones
2017/04/27 22:02:46
This seems drastic. o_O If the developer calls VRD
klausw
2017/04/28 18:43:14
I've changed it to a DVLOG. We should continue dis
klausw
2017/04/28 18:45:08
To clarify, "the bug" in this context meant crbug.
|
| + } |
| } |
| void VRDisplay::ProcessScheduledAnimations(double timestamp) { |
| + DVLOG(2) << __FUNCTION__; |
| // Check if we still have a valid context, the animation controller |
| // or document may have disappeared since we scheduled this. |
| Document* doc = this->GetDocument(); |
| - if (!doc || display_blurred_ || !scripted_animation_controller_) |
| + if (!doc || display_blurred_) { |
| + DVLOG(2) << __FUNCTION__ << ": early exit, doc=" << doc |
| + << " display_blurred_=" << display_blurred_; |
| return; |
| + } |
| TRACE_EVENT1("gpu", "VRDisplay::OnVSync", "frame", vr_frame_id_); |
| - AutoReset<bool> animating(&in_animation_frame_, true); |
| - pending_raf_ = false; |
| - |
| - scripted_animation_controller_->ServiceScriptedAnimations(timestamp); |
| + if (pending_vrdisplay_raf_ && scripted_animation_controller_) { |
| + // Run the callback, making sure that in_animation_frame_ is only |
| + // true for the vrDisplay rAF and not for a legacy window rAF |
| + // that may be called later. |
| + AutoReset<bool> animating(&in_animation_frame_, true); |
| + pending_vrdisplay_raf_ = false; |
| + scripted_animation_controller_->ServiceScriptedAnimations(timestamp); |
| + } |
| // For GVR, we shut down normal vsync processing during VR presentation. |
| // Trigger any callbacks on window.rAF manually so that they run after |
| @@ -713,6 +808,7 @@ void VRDisplay::OnVSync(device::mojom::blink::VRPosePtr pose, |
| mojo::common::mojom::blink::TimeDeltaPtr time, |
| int16_t frame_id, |
| device::mojom::blink::VRVSyncProvider::Status error) { |
| + DVLOG(2) << __FUNCTION__; |
| v_sync_connection_failed_ = false; |
| switch (error) { |
| case device::mojom::blink::VRVSyncProvider::Status::SUCCESS: |
| @@ -747,12 +843,16 @@ void VRDisplay::OnVSync(device::mojom::blink::VRPosePtr pose, |
| } |
| void VRDisplay::ConnectVSyncProvider() { |
| - if (!navigator_vr_->IsFocused() || vr_v_sync_provider_.is_bound()) |
| + DVLOG(1) << __FUNCTION__ |
| + << ": IsPresentationFocused()=" << IsPresentationFocused() |
| + << " vr_v_sync_provider_.is_bound()=" |
| + << vr_v_sync_provider_.is_bound(); |
| + if (!IsPresentationFocused() || vr_v_sync_provider_.is_bound()) |
| return; |
| display_->GetVRVSyncProvider(mojo::MakeRequest(&vr_v_sync_provider_)); |
| vr_v_sync_provider_.set_connection_error_handler(ConvertToBaseCallback( |
| WTF::Bind(&VRDisplay::OnVSyncConnectionError, WrapWeakPersistent(this)))); |
| - if (pending_raf_ && !display_blurred_) { |
| + if (pending_vrdisplay_raf_ && !display_blurred_) { |
| pending_vsync_ = true; |
| vr_v_sync_provider_->GetVSync(ConvertToBaseCallback( |
| WTF::Bind(&VRDisplay::OnVSync, WrapWeakPersistent(this)))); |
| @@ -801,6 +901,7 @@ bool VRDisplay::HasPendingActivity() const { |
| void VRDisplay::FocusChanged() { |
| // TODO(mthiesse): Blur/focus the display. |
| + DVLOG(1) << __FUNCTION__; |
| vr_v_sync_provider_.reset(); |
| ConnectVSyncProvider(); |
| } |