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1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef REMOTING_CLIENT_IOS_DISPLAY_GL_DISPLAY_HANDLER_H_ | 5 #ifndef REMOTING_CLIENT_IOS_DISPLAY_GL_DISPLAY_HANDLER_H_ |
6 #define REMOTING_CLIENT_IOS_DISPLAY_GL_DISPLAY_HANDLER_H_ | 6 #define REMOTING_CLIENT_IOS_DISPLAY_GL_DISPLAY_HANDLER_H_ |
7 | 7 |
8 #import <Foundation/Foundation.h> | 8 #import <Foundation/Foundation.h> |
9 #import <GLKit/GLKit.h> | 9 #import <GLKit/GLKit.h> |
10 | 10 |
(...skipping 10 matching lines...) Expand all Loading... | |
21 class VideoRenderer; | 21 class VideoRenderer; |
22 class CursorShapeStub; | 22 class CursorShapeStub; |
23 | 23 |
24 } // namespace protocol | 24 } // namespace protocol |
25 } // namespace remoting | 25 } // namespace remoting |
26 | 26 |
27 @interface GlDisplayHandler : NSObject { | 27 @interface GlDisplayHandler : NSObject { |
28 } | 28 } |
29 | 29 |
30 - (void)stop; | 30 - (void)stop; |
31 - (void)glkView:(GLKView*)view drawInRect:(CGRect)rect; | 31 - (void)onSurfaceCreated:(GLKView*)view; |
nicholss
2017/05/01 16:53:18
I know the rest of the file is not doing this yet,
Yuwei
2017/05/01 20:58:08
Done.
| |
32 - (void)onSurfaceChanged:(const CGRect&)frame; | |
32 - (std::unique_ptr<remoting::protocol::VideoRenderer>)CreateVideoRenderer; | 33 - (std::unique_ptr<remoting::protocol::VideoRenderer>)CreateVideoRenderer; |
33 - (std::unique_ptr<remoting::protocol::CursorShapeStub>)CreateCursorShapeStub; | 34 - (std::unique_ptr<remoting::protocol::CursorShapeStub>)CreateCursorShapeStub; |
34 | 35 |
35 - (EAGLContext*)GetEAGLContext; | 36 - (EAGLContext*)GetEAGLContext; |
36 | 37 |
37 @end | 38 @end |
38 | 39 |
39 #endif // REMOTING_CLIENT_IOS_DISPLAY_GL_DISPLAY_HANDLER_H_ | 40 #endif // REMOTING_CLIENT_IOS_DISPLAY_GL_DISPLAY_HANDLER_H_ |
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