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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/filters/audio_renderer_impl.h" | 5 #include "media/filters/audio_renderer_impl.h" |
| 6 | 6 |
| 7 #include <math.h> | 7 #include <math.h> |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 | 10 |
| (...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 45 media::AudioRendererSink* sink, | 45 media::AudioRendererSink* sink, |
| 46 ScopedVector<AudioDecoder> decoders, | 46 ScopedVector<AudioDecoder> decoders, |
| 47 const SetDecryptorReadyCB& set_decryptor_ready_cb, | 47 const SetDecryptorReadyCB& set_decryptor_ready_cb, |
| 48 AudioHardwareConfig* hardware_config) | 48 AudioHardwareConfig* hardware_config) |
| 49 : task_runner_(task_runner), | 49 : task_runner_(task_runner), |
| 50 sink_(sink), | 50 sink_(sink), |
| 51 audio_buffer_stream_(task_runner, | 51 audio_buffer_stream_(task_runner, |
| 52 decoders.Pass(), | 52 decoders.Pass(), |
| 53 set_decryptor_ready_cb), | 53 set_decryptor_ready_cb), |
| 54 hardware_config_(hardware_config), | 54 hardware_config_(hardware_config), |
| 55 buffering_state_(BUFFERING_HAVE_NOTHING), | |
| 55 now_cb_(base::Bind(&base::TimeTicks::Now)), | 56 now_cb_(base::Bind(&base::TimeTicks::Now)), |
| 56 state_(kUninitialized), | 57 state_(kUninitialized), |
| 57 rendering_(false), | 58 rendering_(false), |
| 58 sink_playing_(false), | 59 sink_playing_(false), |
| 59 pending_read_(false), | 60 pending_read_(false), |
| 60 received_end_of_stream_(false), | 61 received_end_of_stream_(false), |
| 61 rendered_end_of_stream_(false), | 62 rendered_end_of_stream_(false), |
| 62 preroll_aborted_(false), | |
| 63 weak_factory_(this) { | 63 weak_factory_(this) { |
| 64 audio_buffer_stream_.set_splice_observer(base::Bind( | 64 audio_buffer_stream_.set_splice_observer(base::Bind( |
| 65 &AudioRendererImpl::OnNewSpliceBuffer, weak_factory_.GetWeakPtr())); | 65 &AudioRendererImpl::OnNewSpliceBuffer, weak_factory_.GetWeakPtr())); |
| 66 audio_buffer_stream_.set_config_change_observer(base::Bind( | 66 audio_buffer_stream_.set_config_change_observer(base::Bind( |
| 67 &AudioRendererImpl::OnConfigChange, weak_factory_.GetWeakPtr())); | 67 &AudioRendererImpl::OnConfigChange, weak_factory_.GetWeakPtr())); |
| 68 } | 68 } |
| 69 | 69 |
| 70 AudioRendererImpl::~AudioRendererImpl() { | 70 AudioRendererImpl::~AudioRendererImpl() { |
| 71 // Stop() should have been called and |algorithm_| should have been destroyed. | 71 // Stop() should have been called and |algorithm_| should have been destroyed. |
| 72 DCHECK(state_ == kUninitialized || state_ == kStopped); | 72 DCHECK(state_ == kUninitialized || state_ == kStopped); |
| (...skipping 12 matching lines...) Expand all Loading... | |
| 85 DCHECK(!sink_playing_); | 85 DCHECK(!sink_playing_); |
| 86 return; | 86 return; |
| 87 } | 87 } |
| 88 | 88 |
| 89 StartRendering_Locked(); | 89 StartRendering_Locked(); |
| 90 } | 90 } |
| 91 | 91 |
| 92 void AudioRendererImpl::StartRendering_Locked() { | 92 void AudioRendererImpl::StartRendering_Locked() { |
| 93 DVLOG(1) << __FUNCTION__; | 93 DVLOG(1) << __FUNCTION__; |
| 94 DCHECK(task_runner_->BelongsToCurrentThread()); | 94 DCHECK(task_runner_->BelongsToCurrentThread()); |
| 95 DCHECK(state_ == kPlaying || state_ == kRebuffering || state_ == kUnderflow) | 95 DCHECK_EQ(state_, kPlaying); |
| 96 << "state_=" << state_; | |
| 97 DCHECK(!sink_playing_); | 96 DCHECK(!sink_playing_); |
| 98 DCHECK_NE(algorithm_->playback_rate(), 0); | 97 DCHECK_NE(algorithm_->playback_rate(), 0); |
| 99 lock_.AssertAcquired(); | 98 lock_.AssertAcquired(); |
| 100 | 99 |
| 101 earliest_end_time_ = now_cb_.Run(); | 100 earliest_end_time_ = now_cb_.Run(); |
| 102 sink_playing_ = true; | 101 sink_playing_ = true; |
| 103 | 102 |
| 104 base::AutoUnlock auto_unlock(lock_); | 103 base::AutoUnlock auto_unlock(lock_); |
| 105 sink_->Play(); | 104 sink_->Play(); |
| 106 } | 105 } |
| 107 | 106 |
| 108 void AudioRendererImpl::StopRendering() { | 107 void AudioRendererImpl::StopRendering() { |
| 109 DVLOG(1) << __FUNCTION__; | 108 DVLOG(1) << __FUNCTION__; |
| 110 DCHECK(task_runner_->BelongsToCurrentThread()); | 109 DCHECK(task_runner_->BelongsToCurrentThread()); |
| 111 DCHECK(rendering_); | 110 DCHECK(rendering_); |
| 112 rendering_ = false; | 111 rendering_ = false; |
| 113 | 112 |
| 114 base::AutoLock auto_lock(lock_); | 113 base::AutoLock auto_lock(lock_); |
| 115 // Rendering should have already been stopped with a zero playback rate. | 114 // Rendering should have already been stopped with a zero playback rate. |
| 116 if (algorithm_->playback_rate() == 0) { | 115 if (algorithm_->playback_rate() == 0) { |
| 117 DCHECK(!sink_playing_); | 116 DCHECK(!sink_playing_); |
| 118 return; | 117 return; |
| 119 } | 118 } |
| 120 | 119 |
| 121 StopRendering_Locked(); | 120 StopRendering_Locked(); |
| 122 } | 121 } |
| 123 | 122 |
| 124 void AudioRendererImpl::StopRendering_Locked() { | 123 void AudioRendererImpl::StopRendering_Locked() { |
| 125 DCHECK(task_runner_->BelongsToCurrentThread()); | 124 DCHECK(task_runner_->BelongsToCurrentThread()); |
| 126 DCHECK(state_ == kPlaying || state_ == kRebuffering || state_ == kUnderflow) | 125 DCHECK_EQ(state_, kPlaying); |
| 127 << "state_=" << state_; | |
| 128 DCHECK(sink_playing_); | 126 DCHECK(sink_playing_); |
| 129 lock_.AssertAcquired(); | 127 lock_.AssertAcquired(); |
| 130 | 128 |
| 131 sink_playing_ = false; | 129 sink_playing_ = false; |
| 132 | 130 |
| 133 base::AutoUnlock auto_unlock(lock_); | 131 base::AutoUnlock auto_unlock(lock_); |
| 134 sink_->Pause(); | 132 sink_->Pause(); |
| 135 } | 133 } |
| 136 | 134 |
| 137 void AudioRendererImpl::Flush(const base::Closure& callback) { | 135 void AudioRendererImpl::Flush(const base::Closure& callback) { |
| 138 DVLOG(1) << __FUNCTION__; | 136 DVLOG(1) << __FUNCTION__; |
| 139 DCHECK(task_runner_->BelongsToCurrentThread()); | 137 DCHECK(task_runner_->BelongsToCurrentThread()); |
| 140 | 138 |
| 141 base::AutoLock auto_lock(lock_); | 139 base::AutoLock auto_lock(lock_); |
| 142 DCHECK(state_ == kPlaying || state_ == kRebuffering || state_ == kUnderflow) | 140 DCHECK_EQ(state_, kPlaying); |
| 143 << "state_=" << state_; | |
| 144 DCHECK(flush_cb_.is_null()); | 141 DCHECK(flush_cb_.is_null()); |
| 145 | 142 |
| 146 flush_cb_ = callback; | 143 flush_cb_ = callback; |
| 144 ChangeState_Locked(kFlushing); | |
| 147 | 145 |
| 148 if (pending_read_) { | 146 if (pending_read_) |
| 149 ChangeState_Locked(kFlushing); | |
| 150 return; | 147 return; |
| 151 } | |
| 152 | 148 |
| 153 ChangeState_Locked(kFlushed); | 149 ChangeState_Locked(kFlushed); |
| 154 DoFlush_Locked(); | 150 DoFlush_Locked(); |
| 155 } | 151 } |
| 156 | 152 |
| 157 void AudioRendererImpl::DoFlush_Locked() { | 153 void AudioRendererImpl::DoFlush_Locked() { |
| 158 DCHECK(task_runner_->BelongsToCurrentThread()); | 154 DCHECK(task_runner_->BelongsToCurrentThread()); |
| 159 lock_.AssertAcquired(); | 155 lock_.AssertAcquired(); |
| 160 | 156 |
| 161 DCHECK(!pending_read_); | 157 DCHECK(!pending_read_); |
| 162 DCHECK_EQ(state_, kFlushed); | 158 DCHECK_EQ(state_, kFlushed); |
| 163 | 159 |
| 164 audio_buffer_stream_.Reset(base::Bind(&AudioRendererImpl::ResetDecoderDone, | 160 audio_buffer_stream_.Reset(base::Bind(&AudioRendererImpl::ResetDecoderDone, |
| 165 weak_factory_.GetWeakPtr())); | 161 weak_factory_.GetWeakPtr())); |
| 166 } | 162 } |
| 167 | 163 |
| 168 void AudioRendererImpl::ResetDecoderDone() { | 164 void AudioRendererImpl::ResetDecoderDone() { |
| 169 DCHECK(task_runner_->BelongsToCurrentThread()); | 165 DCHECK(task_runner_->BelongsToCurrentThread()); |
| 170 { | 166 { |
| 171 base::AutoLock auto_lock(lock_); | 167 base::AutoLock auto_lock(lock_); |
| 172 if (state_ == kStopped) | 168 if (state_ == kStopped) |
| 173 return; | 169 return; |
| 174 | 170 |
| 175 DCHECK_EQ(state_, kFlushed); | 171 DCHECK_EQ(state_, kFlushed); |
| 176 DCHECK(!flush_cb_.is_null()); | 172 DCHECK(!flush_cb_.is_null()); |
| 177 | 173 |
| 178 audio_clock_.reset(new AudioClock(audio_parameters_.sample_rate())); | 174 audio_clock_.reset(new AudioClock(audio_parameters_.sample_rate())); |
| 175 buffering_state_ = BUFFERING_HAVE_NOTHING; | |
|
acolwell GONE FROM CHROMIUM
2014/05/16 17:25:08
Why don't we dispatch a callback in this case? The
scherkus (not reviewing)
2014/05/22 17:49:12
as discussed offline ... updated API docs + impls
| |
| 179 received_end_of_stream_ = false; | 176 received_end_of_stream_ = false; |
| 180 rendered_end_of_stream_ = false; | 177 rendered_end_of_stream_ = false; |
| 181 preroll_aborted_ = false; | |
| 182 | 178 |
| 183 earliest_end_time_ = now_cb_.Run(); | 179 earliest_end_time_ = now_cb_.Run(); |
| 184 splicer_->Reset(); | 180 splicer_->Reset(); |
| 185 if (buffer_converter_) | 181 if (buffer_converter_) |
| 186 buffer_converter_->Reset(); | 182 buffer_converter_->Reset(); |
| 187 algorithm_->FlushBuffers(); | 183 algorithm_->FlushBuffers(); |
| 188 } | 184 } |
| 189 base::ResetAndReturn(&flush_cb_).Run(); | 185 base::ResetAndReturn(&flush_cb_).Run(); |
| 190 } | 186 } |
| 191 | 187 |
| 192 void AudioRendererImpl::Stop(const base::Closure& callback) { | 188 void AudioRendererImpl::Stop(const base::Closure& callback) { |
| 193 DVLOG(1) << __FUNCTION__; | 189 DVLOG(1) << __FUNCTION__; |
| 194 DCHECK(task_runner_->BelongsToCurrentThread()); | 190 DCHECK(task_runner_->BelongsToCurrentThread()); |
| 195 DCHECK(!callback.is_null()); | 191 DCHECK(!callback.is_null()); |
| 196 | 192 |
| 197 // TODO(scherkus): Consider invalidating |weak_factory_| and replacing | 193 // TODO(scherkus): Consider invalidating |weak_factory_| and replacing |
| 198 // task-running guards that check |state_| with DCHECK(). | 194 // task-running guards that check |state_| with DCHECK(). |
| 199 | 195 |
| 200 { | 196 { |
| 201 base::AutoLock auto_lock(lock_); | 197 base::AutoLock auto_lock(lock_); |
| 202 | 198 |
| 203 if (state_ == kStopped) { | 199 if (state_ == kStopped) { |
| 204 task_runner_->PostTask(FROM_HERE, callback); | 200 task_runner_->PostTask(FROM_HERE, callback); |
| 205 return; | 201 return; |
| 206 } | 202 } |
| 207 | 203 |
| 208 ChangeState_Locked(kStopped); | 204 ChangeState_Locked(kStopped); |
| 209 algorithm_.reset(); | 205 algorithm_.reset(); |
| 210 underflow_cb_.Reset(); | |
| 211 time_cb_.Reset(); | 206 time_cb_.Reset(); |
| 212 flush_cb_.Reset(); | 207 flush_cb_.Reset(); |
| 213 } | 208 } |
| 214 | 209 |
| 215 if (sink_) { | 210 if (sink_) { |
| 216 sink_->Stop(); | 211 sink_->Stop(); |
| 217 sink_ = NULL; | 212 sink_ = NULL; |
| 218 } | 213 } |
| 219 | 214 |
| 220 audio_buffer_stream_.Stop(callback); | 215 audio_buffer_stream_.Stop(callback); |
| 221 } | 216 } |
| 222 | 217 |
| 223 void AudioRendererImpl::Preroll(base::TimeDelta time, | 218 void AudioRendererImpl::StartPlayingFrom(base::TimeDelta timestamp) { |
| 224 const PipelineStatusCB& cb) { | 219 DVLOG(1) << __FUNCTION__ << "(" << timestamp.InMicroseconds() << ")"; |
| 225 DVLOG(1) << __FUNCTION__ << "(" << time.InMicroseconds() << ")"; | |
| 226 DCHECK(task_runner_->BelongsToCurrentThread()); | 220 DCHECK(task_runner_->BelongsToCurrentThread()); |
| 227 | 221 |
| 228 base::AutoLock auto_lock(lock_); | 222 base::AutoLock auto_lock(lock_); |
| 229 DCHECK(!sink_playing_); | 223 DCHECK(!sink_playing_); |
| 230 DCHECK_EQ(state_, kFlushed); | 224 DCHECK_EQ(state_, kFlushed); |
| 225 DCHECK_EQ(buffering_state_, BUFFERING_HAVE_NOTHING); | |
| 231 DCHECK(!pending_read_) << "Pending read must complete before seeking"; | 226 DCHECK(!pending_read_) << "Pending read must complete before seeking"; |
| 232 DCHECK(preroll_cb_.is_null()); | |
| 233 | 227 |
| 234 ChangeState_Locked(kPrerolling); | 228 ChangeState_Locked(kPlaying); |
| 235 preroll_cb_ = cb; | 229 start_timestamp_ = timestamp; |
| 236 preroll_timestamp_ = time; | |
| 237 | 230 |
| 238 AttemptRead_Locked(); | 231 AttemptRead_Locked(); |
| 239 } | 232 } |
| 240 | 233 |
| 241 void AudioRendererImpl::Initialize(DemuxerStream* stream, | 234 void AudioRendererImpl::Initialize(DemuxerStream* stream, |
| 242 const PipelineStatusCB& init_cb, | 235 const PipelineStatusCB& init_cb, |
| 243 const StatisticsCB& statistics_cb, | 236 const StatisticsCB& statistics_cb, |
| 244 const base::Closure& underflow_cb, | |
| 245 const TimeCB& time_cb, | 237 const TimeCB& time_cb, |
| 238 const BufferingStateCB& buffering_state_cb, | |
| 246 const base::Closure& ended_cb, | 239 const base::Closure& ended_cb, |
| 247 const PipelineStatusCB& error_cb) { | 240 const PipelineStatusCB& error_cb) { |
| 248 DCHECK(task_runner_->BelongsToCurrentThread()); | 241 DCHECK(task_runner_->BelongsToCurrentThread()); |
| 249 DCHECK(stream); | 242 DCHECK(stream); |
| 250 DCHECK_EQ(stream->type(), DemuxerStream::AUDIO); | 243 DCHECK_EQ(stream->type(), DemuxerStream::AUDIO); |
| 251 DCHECK(!init_cb.is_null()); | 244 DCHECK(!init_cb.is_null()); |
| 252 DCHECK(!statistics_cb.is_null()); | 245 DCHECK(!statistics_cb.is_null()); |
| 253 DCHECK(!underflow_cb.is_null()); | |
| 254 DCHECK(!time_cb.is_null()); | 246 DCHECK(!time_cb.is_null()); |
| 247 DCHECK(!buffering_state_cb.is_null()); | |
| 255 DCHECK(!ended_cb.is_null()); | 248 DCHECK(!ended_cb.is_null()); |
| 256 DCHECK(!error_cb.is_null()); | 249 DCHECK(!error_cb.is_null()); |
| 257 DCHECK_EQ(kUninitialized, state_); | 250 DCHECK_EQ(kUninitialized, state_); |
| 258 DCHECK(sink_); | 251 DCHECK(sink_); |
| 259 | 252 |
| 260 state_ = kInitializing; | 253 state_ = kInitializing; |
| 261 | 254 |
| 262 init_cb_ = init_cb; | 255 init_cb_ = init_cb; |
| 263 underflow_cb_ = underflow_cb; | |
| 264 time_cb_ = time_cb; | 256 time_cb_ = time_cb; |
| 257 // TODO(scherkus): Enforce AudioRendererImpl to call on right thread. | |
|
acolwell GONE FROM CHROMIUM
2014/05/16 17:25:08
Is this still a TODO? It looks like you are ensuri
scherkus (not reviewing)
2014/05/22 17:49:12
yeah .. I guess so :\
would rather have ARI be si
| |
| 258 buffering_state_cb_ = BindToCurrentLoop(buffering_state_cb); | |
| 265 ended_cb_ = ended_cb; | 259 ended_cb_ = ended_cb; |
| 266 error_cb_ = error_cb; | 260 error_cb_ = error_cb; |
| 267 | 261 |
| 268 expecting_config_changes_ = stream->SupportsConfigChanges(); | 262 expecting_config_changes_ = stream->SupportsConfigChanges(); |
| 269 if (!expecting_config_changes_) { | 263 if (!expecting_config_changes_) { |
| 270 // The actual buffer size is controlled via the size of the AudioBus | 264 // The actual buffer size is controlled via the size of the AudioBus |
| 271 // provided to Render(), so just choose something reasonable here for looks. | 265 // provided to Render(), so just choose something reasonable here for looks. |
| 272 int buffer_size = stream->audio_decoder_config().samples_per_second() / 100; | 266 int buffer_size = stream->audio_decoder_config().samples_per_second() / 100; |
| 273 audio_parameters_.Reset( | 267 audio_parameters_.Reset( |
| 274 AudioParameters::AUDIO_PCM_LOW_LATENCY, | 268 AudioParameters::AUDIO_PCM_LOW_LATENCY, |
| (...skipping 69 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 344 | 338 |
| 345 // Some sinks play on start... | 339 // Some sinks play on start... |
| 346 sink_->Pause(); | 340 sink_->Pause(); |
| 347 } | 341 } |
| 348 | 342 |
| 349 DCHECK(!sink_playing_); | 343 DCHECK(!sink_playing_); |
| 350 | 344 |
| 351 base::ResetAndReturn(&init_cb_).Run(PIPELINE_OK); | 345 base::ResetAndReturn(&init_cb_).Run(PIPELINE_OK); |
| 352 } | 346 } |
| 353 | 347 |
| 354 void AudioRendererImpl::ResumeAfterUnderflow() { | |
| 355 DCHECK(task_runner_->BelongsToCurrentThread()); | |
| 356 base::AutoLock auto_lock(lock_); | |
| 357 if (state_ == kUnderflow) { | |
| 358 // The "!preroll_aborted_" is a hack. If preroll is aborted, then we | |
| 359 // shouldn't even reach the kUnderflow state to begin with. But for now | |
| 360 // we're just making sure that the audio buffer capacity (i.e. the | |
| 361 // number of bytes that need to be buffered for preroll to complete) | |
| 362 // does not increase due to an aborted preroll. | |
| 363 // TODO(vrk): Fix this bug correctly! (crbug.com/151352) | |
| 364 if (!preroll_aborted_) | |
| 365 algorithm_->IncreaseQueueCapacity(); | |
| 366 | |
| 367 ChangeState_Locked(kRebuffering); | |
| 368 } | |
| 369 } | |
| 370 | |
| 371 void AudioRendererImpl::SetVolume(float volume) { | 348 void AudioRendererImpl::SetVolume(float volume) { |
| 372 DCHECK(task_runner_->BelongsToCurrentThread()); | 349 DCHECK(task_runner_->BelongsToCurrentThread()); |
| 373 DCHECK(sink_); | 350 DCHECK(sink_); |
| 374 sink_->SetVolume(volume); | 351 sink_->SetVolume(volume); |
| 375 } | 352 } |
| 376 | 353 |
| 377 void AudioRendererImpl::DecodedAudioReady( | 354 void AudioRendererImpl::DecodedAudioReady( |
| 378 AudioBufferStream::Status status, | 355 AudioBufferStream::Status status, |
| 379 const scoped_refptr<AudioBuffer>& buffer) { | 356 const scoped_refptr<AudioBuffer>& buffer) { |
| 380 DVLOG(2) << __FUNCTION__ << "(" << status << ")"; | 357 DVLOG(2) << __FUNCTION__ << "(" << status << ")"; |
| (...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 432 need_another_buffer = HandleSplicerBuffer(splicer_->GetNextBuffer()); | 409 need_another_buffer = HandleSplicerBuffer(splicer_->GetNextBuffer()); |
| 433 | 410 |
| 434 if (!need_another_buffer && !CanRead_Locked()) | 411 if (!need_another_buffer && !CanRead_Locked()) |
| 435 return; | 412 return; |
| 436 | 413 |
| 437 AttemptRead_Locked(); | 414 AttemptRead_Locked(); |
| 438 } | 415 } |
| 439 | 416 |
| 440 bool AudioRendererImpl::HandleSplicerBuffer( | 417 bool AudioRendererImpl::HandleSplicerBuffer( |
| 441 const scoped_refptr<AudioBuffer>& buffer) { | 418 const scoped_refptr<AudioBuffer>& buffer) { |
| 442 if (buffer->end_of_stream()) { | 419 if (buffer->end_of_stream()) { |
|
acolwell GONE FROM CHROMIUM
2014/05/16 17:25:08
nit: add lock_.AssertAcquired() and possibly _Lock
scherkus (not reviewing)
2014/05/22 17:49:12
Done.
| |
| 443 received_end_of_stream_ = true; | 420 received_end_of_stream_ = true; |
| 444 | |
| 445 // Transition to kPlaying if we are currently handling an underflow since | |
| 446 // no more data will be arriving. | |
| 447 if (state_ == kUnderflow || state_ == kRebuffering) | |
| 448 ChangeState_Locked(kPlaying); | |
| 449 } else { | 421 } else { |
| 450 if (state_ == kPrerolling) { | 422 if (state_ == kPlaying) { |
| 451 if (IsBeforePrerollTime(buffer)) | 423 if (IsBeforeStartTime(buffer)) |
| 452 return true; | 424 return true; |
| 453 | 425 |
| 454 // Trim off any additional time before the preroll timestamp. | 426 // Trim off any additional time before the start timestamp. |
| 455 const base::TimeDelta trim_time = | 427 const base::TimeDelta trim_time = start_timestamp_ - buffer->timestamp(); |
| 456 preroll_timestamp_ - buffer->timestamp(); | |
| 457 if (trim_time > base::TimeDelta()) { | 428 if (trim_time > base::TimeDelta()) { |
| 458 buffer->TrimStart(buffer->frame_count() * | 429 buffer->TrimStart(buffer->frame_count() * |
| 459 (static_cast<double>(trim_time.InMicroseconds()) / | 430 (static_cast<double>(trim_time.InMicroseconds()) / |
| 460 buffer->duration().InMicroseconds())); | 431 buffer->duration().InMicroseconds())); |
| 461 } | 432 } |
| 462 // If the entire buffer was trimmed, request a new one. | 433 // If the entire buffer was trimmed, request a new one. |
| 463 if (!buffer->frame_count()) | 434 if (!buffer->frame_count()) |
| 464 return true; | 435 return true; |
| 465 } | 436 } |
| 466 | 437 |
| 467 if (state_ != kUninitialized && state_ != kStopped) | 438 if (state_ != kUninitialized && state_ != kStopped) |
| 468 algorithm_->EnqueueBuffer(buffer); | 439 algorithm_->EnqueueBuffer(buffer); |
| 469 } | 440 } |
| 470 | 441 |
| 471 switch (state_) { | 442 switch (state_) { |
| 472 case kUninitialized: | 443 case kUninitialized: |
| 473 case kInitializing: | 444 case kInitializing: |
| 474 case kFlushing: | 445 case kFlushing: |
| 475 NOTREACHED(); | 446 NOTREACHED(); |
| 476 return false; | 447 return false; |
| 477 | 448 |
| 478 case kFlushed: | 449 case kFlushed: |
| 479 DCHECK(!pending_read_); | 450 DCHECK(!pending_read_); |
| 480 return false; | 451 return false; |
| 481 | 452 |
| 482 case kPrerolling: | |
| 483 if (!buffer->end_of_stream() && !algorithm_->IsQueueFull()) | |
| 484 return true; | |
| 485 ChangeState_Locked(kPlaying); | |
| 486 base::ResetAndReturn(&preroll_cb_).Run(PIPELINE_OK); | |
| 487 return false; | |
| 488 | |
| 489 case kPlaying: | 453 case kPlaying: |
| 490 case kUnderflow: | 454 if (buffer->end_of_stream() || algorithm_->IsQueueFull()) { |
| 491 return false; | 455 if (buffering_state_ == BUFFERING_HAVE_NOTHING) { |
| 492 | 456 buffering_state_ = BUFFERING_HAVE_ENOUGH; |
| 493 case kRebuffering: | 457 buffering_state_cb_.Run(BUFFERING_HAVE_ENOUGH); |
|
acolwell GONE FROM CHROMIUM
2014/05/16 17:25:08
nit: Put these 2 operations in a SetBufferingState
scherkus (not reviewing)
2014/05/22 17:49:12
Done.
| |
| 494 if (!algorithm_->IsQueueFull()) | 458 } |
| 495 return true; | 459 return false; |
| 496 ChangeState_Locked(kPlaying); | 460 } |
| 497 return false; | 461 return true; |
| 498 | 462 |
| 499 case kStopped: | 463 case kStopped: |
| 500 return false; | 464 return false; |
| 501 } | 465 } |
| 502 return false; | 466 return false; |
| 503 } | 467 } |
| 504 | 468 |
| 505 void AudioRendererImpl::AttemptRead() { | 469 void AudioRendererImpl::AttemptRead() { |
| 506 base::AutoLock auto_lock(lock_); | 470 base::AutoLock auto_lock(lock_); |
| 507 AttemptRead_Locked(); | 471 AttemptRead_Locked(); |
| (...skipping 10 matching lines...) Expand all Loading... | |
| 518 audio_buffer_stream_.Read(base::Bind(&AudioRendererImpl::DecodedAudioReady, | 482 audio_buffer_stream_.Read(base::Bind(&AudioRendererImpl::DecodedAudioReady, |
| 519 weak_factory_.GetWeakPtr())); | 483 weak_factory_.GetWeakPtr())); |
| 520 } | 484 } |
| 521 | 485 |
| 522 bool AudioRendererImpl::CanRead_Locked() { | 486 bool AudioRendererImpl::CanRead_Locked() { |
| 523 lock_.AssertAcquired(); | 487 lock_.AssertAcquired(); |
| 524 | 488 |
| 525 switch (state_) { | 489 switch (state_) { |
| 526 case kUninitialized: | 490 case kUninitialized: |
| 527 case kInitializing: | 491 case kInitializing: |
| 492 case kFlushing: | |
| 528 case kFlushed: | 493 case kFlushed: |
| 529 case kFlushing: | |
| 530 case kStopped: | 494 case kStopped: |
| 531 return false; | 495 return false; |
| 532 | 496 |
| 533 case kPrerolling: | |
| 534 case kPlaying: | 497 case kPlaying: |
| 535 case kUnderflow: | |
| 536 case kRebuffering: | |
| 537 break; | 498 break; |
| 538 } | 499 } |
| 539 | 500 |
| 540 return !pending_read_ && !received_end_of_stream_ && | 501 return !pending_read_ && !received_end_of_stream_ && |
| 541 !algorithm_->IsQueueFull(); | 502 !algorithm_->IsQueueFull(); |
| 542 } | 503 } |
| 543 | 504 |
| 544 void AudioRendererImpl::SetPlaybackRate(float playback_rate) { | 505 void AudioRendererImpl::SetPlaybackRate(float playback_rate) { |
| 545 DVLOG(1) << __FUNCTION__ << "(" << playback_rate << ")"; | 506 DVLOG(1) << __FUNCTION__ << "(" << playback_rate << ")"; |
| 546 DCHECK(task_runner_->BelongsToCurrentThread()); | 507 DCHECK(task_runner_->BelongsToCurrentThread()); |
| (...skipping 15 matching lines...) Expand all Loading... | |
| 562 StartRendering_Locked(); | 523 StartRendering_Locked(); |
| 563 return; | 524 return; |
| 564 } | 525 } |
| 565 | 526 |
| 566 if (current_playback_rate != 0 && playback_rate == 0) { | 527 if (current_playback_rate != 0 && playback_rate == 0) { |
| 567 StopRendering_Locked(); | 528 StopRendering_Locked(); |
| 568 return; | 529 return; |
| 569 } | 530 } |
| 570 } | 531 } |
| 571 | 532 |
| 572 bool AudioRendererImpl::IsBeforePrerollTime( | 533 bool AudioRendererImpl::IsBeforeStartTime( |
| 573 const scoped_refptr<AudioBuffer>& buffer) { | 534 const scoped_refptr<AudioBuffer>& buffer) { |
| 574 DCHECK_EQ(state_, kPrerolling); | 535 DCHECK_EQ(state_, kPlaying); |
| 575 return buffer && !buffer->end_of_stream() && | 536 return buffer && !buffer->end_of_stream() && |
| 576 (buffer->timestamp() + buffer->duration()) < preroll_timestamp_; | 537 (buffer->timestamp() + buffer->duration()) < start_timestamp_; |
| 577 } | 538 } |
| 578 | 539 |
| 579 int AudioRendererImpl::Render(AudioBus* audio_bus, | 540 int AudioRendererImpl::Render(AudioBus* audio_bus, |
| 580 int audio_delay_milliseconds) { | 541 int audio_delay_milliseconds) { |
| 581 const int requested_frames = audio_bus->frames(); | 542 const int requested_frames = audio_bus->frames(); |
| 582 base::TimeDelta playback_delay = base::TimeDelta::FromMilliseconds( | 543 base::TimeDelta playback_delay = base::TimeDelta::FromMilliseconds( |
| 583 audio_delay_milliseconds); | 544 audio_delay_milliseconds); |
| 584 const int delay_frames = static_cast<int>(playback_delay.InSecondsF() * | 545 const int delay_frames = static_cast<int>(playback_delay.InSecondsF() * |
| 585 audio_parameters_.sample_rate()); | 546 audio_parameters_.sample_rate()); |
| 586 int frames_written = 0; | 547 int frames_written = 0; |
| 587 base::Closure time_cb; | 548 base::Closure time_cb; |
| 588 base::Closure underflow_cb; | |
| 589 { | 549 { |
| 590 base::AutoLock auto_lock(lock_); | 550 base::AutoLock auto_lock(lock_); |
| 591 | 551 |
| 592 // Ensure Stop() hasn't destroyed our |algorithm_| on the pipeline thread. | 552 // Ensure Stop() hasn't destroyed our |algorithm_| on the pipeline thread. |
| 593 if (!algorithm_) { | 553 if (!algorithm_) { |
| 594 audio_clock_->WroteSilence(requested_frames, delay_frames); | 554 audio_clock_->WroteSilence(requested_frames, delay_frames); |
| 595 return 0; | 555 return 0; |
| 596 } | 556 } |
| 597 | 557 |
| 598 float playback_rate = algorithm_->playback_rate(); | 558 float playback_rate = algorithm_->playback_rate(); |
| (...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 632 audio_clock_->WroteSilence(requested_frames - frames_written, delay_frames); | 592 audio_clock_->WroteSilence(requested_frames - frames_written, delay_frames); |
| 633 | 593 |
| 634 if (frames_written == 0) { | 594 if (frames_written == 0) { |
| 635 const base::TimeTicks now = now_cb_.Run(); | 595 const base::TimeTicks now = now_cb_.Run(); |
| 636 | 596 |
| 637 if (received_end_of_stream_ && !rendered_end_of_stream_ && | 597 if (received_end_of_stream_ && !rendered_end_of_stream_ && |
| 638 now >= earliest_end_time_) { | 598 now >= earliest_end_time_) { |
| 639 rendered_end_of_stream_ = true; | 599 rendered_end_of_stream_ = true; |
| 640 ended_cb_.Run(); | 600 ended_cb_.Run(); |
| 641 } else if (!received_end_of_stream_ && state_ == kPlaying) { | 601 } else if (!received_end_of_stream_ && state_ == kPlaying) { |
| 642 ChangeState_Locked(kUnderflow); | 602 if (buffering_state_ != BUFFERING_HAVE_NOTHING) { |
| 643 underflow_cb = underflow_cb_; | 603 algorithm_->IncreaseQueueCapacity(); |
| 604 buffering_state_ = BUFFERING_HAVE_NOTHING; | |
| 605 buffering_state_cb_.Run(BUFFERING_HAVE_NOTHING); | |
| 606 } | |
| 644 } else { | 607 } else { |
| 645 // We can't write any data this cycle. For example, we may have | 608 // We can't write any data this cycle. For example, we may have |
| 646 // sent all available data to the audio device while not reaching | 609 // sent all available data to the audio device while not reaching |
| 647 // |earliest_end_time_|. | 610 // |earliest_end_time_|. |
| 648 } | 611 } |
| 649 } | 612 } |
| 650 | 613 |
| 651 if (CanRead_Locked()) { | 614 if (CanRead_Locked()) { |
| 652 task_runner_->PostTask(FROM_HERE, | 615 task_runner_->PostTask(FROM_HERE, |
| 653 base::Bind(&AudioRendererImpl::AttemptRead, | 616 base::Bind(&AudioRendererImpl::AttemptRead, |
| (...skipping 12 matching lines...) Expand all Loading... | |
| 666 | 629 |
| 667 if (frames_written > 0) { | 630 if (frames_written > 0) { |
| 668 UpdateEarliestEndTime_Locked( | 631 UpdateEarliestEndTime_Locked( |
| 669 frames_written, playback_delay, now_cb_.Run()); | 632 frames_written, playback_delay, now_cb_.Run()); |
| 670 } | 633 } |
| 671 } | 634 } |
| 672 | 635 |
| 673 if (!time_cb.is_null()) | 636 if (!time_cb.is_null()) |
| 674 time_cb.Run(); | 637 time_cb.Run(); |
| 675 | 638 |
| 676 if (!underflow_cb.is_null()) | |
| 677 underflow_cb.Run(); | |
| 678 | |
| 679 DCHECK_LE(frames_written, requested_frames); | 639 DCHECK_LE(frames_written, requested_frames); |
| 680 return frames_written; | 640 return frames_written; |
| 681 } | 641 } |
| 682 | 642 |
| 683 void AudioRendererImpl::UpdateEarliestEndTime_Locked( | 643 void AudioRendererImpl::UpdateEarliestEndTime_Locked( |
| 684 int frames_filled, const base::TimeDelta& playback_delay, | 644 int frames_filled, const base::TimeDelta& playback_delay, |
| 685 const base::TimeTicks& time_now) { | 645 const base::TimeTicks& time_now) { |
| 686 DCHECK_GT(frames_filled, 0); | 646 DCHECK_GT(frames_filled, 0); |
| 687 | 647 |
| 688 base::TimeDelta predicted_play_time = base::TimeDelta::FromMicroseconds( | 648 base::TimeDelta predicted_play_time = base::TimeDelta::FromMicroseconds( |
| (...skipping 18 matching lines...) Expand all Loading... | |
| 707 lock_.AssertAcquired(); | 667 lock_.AssertAcquired(); |
| 708 | 668 |
| 709 PipelineStatus status = is_decode_error ? PIPELINE_ERROR_DECODE : PIPELINE_OK; | 669 PipelineStatus status = is_decode_error ? PIPELINE_ERROR_DECODE : PIPELINE_OK; |
| 710 switch (state_) { | 670 switch (state_) { |
| 711 case kUninitialized: | 671 case kUninitialized: |
| 712 case kInitializing: | 672 case kInitializing: |
| 713 NOTREACHED(); | 673 NOTREACHED(); |
| 714 return; | 674 return; |
| 715 case kFlushing: | 675 case kFlushing: |
| 716 ChangeState_Locked(kFlushed); | 676 ChangeState_Locked(kFlushed); |
| 717 | |
| 718 if (status == PIPELINE_OK) { | 677 if (status == PIPELINE_OK) { |
| 719 DoFlush_Locked(); | 678 DoFlush_Locked(); |
| 720 return; | 679 return; |
| 721 } | 680 } |
| 722 | 681 |
| 723 error_cb_.Run(status); | 682 error_cb_.Run(status); |
| 724 base::ResetAndReturn(&flush_cb_).Run(); | 683 base::ResetAndReturn(&flush_cb_).Run(); |
| 725 return; | 684 return; |
| 726 case kPrerolling: | 685 |
| 727 // This is a signal for abort if it's not an error. | |
| 728 preroll_aborted_ = !is_decode_error; | |
| 729 ChangeState_Locked(kPlaying); | |
| 730 base::ResetAndReturn(&preroll_cb_).Run(status); | |
| 731 return; | |
| 732 case kFlushed: | 686 case kFlushed: |
| 733 case kPlaying: | 687 case kPlaying: |
| 734 case kUnderflow: | |
| 735 case kRebuffering: | |
| 736 case kStopped: | 688 case kStopped: |
| 737 if (status != PIPELINE_OK) | 689 if (status != PIPELINE_OK) |
| 738 error_cb_.Run(status); | 690 error_cb_.Run(status); |
| 739 return; | 691 return; |
| 740 } | 692 } |
| 741 } | 693 } |
| 742 | 694 |
| 743 void AudioRendererImpl::ChangeState_Locked(State new_state) { | 695 void AudioRendererImpl::ChangeState_Locked(State new_state) { |
| 744 DVLOG(1) << __FUNCTION__ << " : " << state_ << " -> " << new_state; | 696 DVLOG(1) << __FUNCTION__ << " : " << state_ << " -> " << new_state; |
| 745 lock_.AssertAcquired(); | 697 lock_.AssertAcquired(); |
| (...skipping 10 matching lines...) Expand all Loading... | |
| 756 DCHECK(expecting_config_changes_); | 708 DCHECK(expecting_config_changes_); |
| 757 buffer_converter_->ResetTimestampState(); | 709 buffer_converter_->ResetTimestampState(); |
| 758 // Drain flushed buffers from the converter so the AudioSplicer receives all | 710 // Drain flushed buffers from the converter so the AudioSplicer receives all |
| 759 // data ahead of any OnNewSpliceBuffer() calls. Since discontinuities should | 711 // data ahead of any OnNewSpliceBuffer() calls. Since discontinuities should |
| 760 // only appear after config changes, AddInput() should never fail here. | 712 // only appear after config changes, AddInput() should never fail here. |
| 761 while (buffer_converter_->HasNextBuffer()) | 713 while (buffer_converter_->HasNextBuffer()) |
| 762 CHECK(splicer_->AddInput(buffer_converter_->GetNextBuffer())); | 714 CHECK(splicer_->AddInput(buffer_converter_->GetNextBuffer())); |
| 763 } | 715 } |
| 764 | 716 |
| 765 } // namespace media | 717 } // namespace media |
| OLD | NEW |