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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/filters/audio_renderer_impl.h" | 5 #include "media/filters/audio_renderer_impl.h" |
6 | 6 |
7 #include <math.h> | 7 #include <math.h> |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 | 10 |
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47 const SetDecryptorReadyCB& set_decryptor_ready_cb, | 47 const SetDecryptorReadyCB& set_decryptor_ready_cb, |
48 AudioHardwareConfig* hardware_config) | 48 AudioHardwareConfig* hardware_config) |
49 : task_runner_(task_runner), | 49 : task_runner_(task_runner), |
50 sink_(sink), | 50 sink_(sink), |
51 audio_buffer_stream_(task_runner, | 51 audio_buffer_stream_(task_runner, |
52 decoders.Pass(), | 52 decoders.Pass(), |
53 set_decryptor_ready_cb), | 53 set_decryptor_ready_cb), |
54 hardware_config_(hardware_config), | 54 hardware_config_(hardware_config), |
55 now_cb_(base::Bind(&base::TimeTicks::Now)), | 55 now_cb_(base::Bind(&base::TimeTicks::Now)), |
56 state_(kUninitialized), | 56 state_(kUninitialized), |
| 57 buffering_state_(BUFFERING_HAVE_NOTHING), |
57 rendering_(false), | 58 rendering_(false), |
58 sink_playing_(false), | 59 sink_playing_(false), |
59 pending_read_(false), | 60 pending_read_(false), |
60 received_end_of_stream_(false), | 61 received_end_of_stream_(false), |
61 rendered_end_of_stream_(false), | 62 rendered_end_of_stream_(false), |
62 preroll_aborted_(false), | |
63 weak_factory_(this) { | 63 weak_factory_(this) { |
64 audio_buffer_stream_.set_splice_observer(base::Bind( | 64 audio_buffer_stream_.set_splice_observer(base::Bind( |
65 &AudioRendererImpl::OnNewSpliceBuffer, weak_factory_.GetWeakPtr())); | 65 &AudioRendererImpl::OnNewSpliceBuffer, weak_factory_.GetWeakPtr())); |
66 audio_buffer_stream_.set_config_change_observer(base::Bind( | 66 audio_buffer_stream_.set_config_change_observer(base::Bind( |
67 &AudioRendererImpl::OnConfigChange, weak_factory_.GetWeakPtr())); | 67 &AudioRendererImpl::OnConfigChange, weak_factory_.GetWeakPtr())); |
68 } | 68 } |
69 | 69 |
70 AudioRendererImpl::~AudioRendererImpl() { | 70 AudioRendererImpl::~AudioRendererImpl() { |
71 // Stop() should have been called and |algorithm_| should have been destroyed. | 71 // Stop() should have been called and |algorithm_| should have been destroyed. |
72 DCHECK(state_ == kUninitialized || state_ == kStopped); | 72 DCHECK(state_ == kUninitialized || state_ == kStopped); |
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85 DCHECK(!sink_playing_); | 85 DCHECK(!sink_playing_); |
86 return; | 86 return; |
87 } | 87 } |
88 | 88 |
89 StartRendering_Locked(); | 89 StartRendering_Locked(); |
90 } | 90 } |
91 | 91 |
92 void AudioRendererImpl::StartRendering_Locked() { | 92 void AudioRendererImpl::StartRendering_Locked() { |
93 DVLOG(1) << __FUNCTION__; | 93 DVLOG(1) << __FUNCTION__; |
94 DCHECK(task_runner_->BelongsToCurrentThread()); | 94 DCHECK(task_runner_->BelongsToCurrentThread()); |
95 DCHECK(state_ == kPlaying || state_ == kRebuffering || state_ == kUnderflow) | 95 DCHECK_EQ(state_, kPlaying); |
96 << "state_=" << state_; | |
97 DCHECK(!sink_playing_); | 96 DCHECK(!sink_playing_); |
98 DCHECK_NE(algorithm_->playback_rate(), 0); | 97 DCHECK_NE(algorithm_->playback_rate(), 0); |
99 lock_.AssertAcquired(); | 98 lock_.AssertAcquired(); |
100 | 99 |
101 earliest_end_time_ = now_cb_.Run(); | 100 earliest_end_time_ = now_cb_.Run(); |
102 sink_playing_ = true; | 101 sink_playing_ = true; |
103 | 102 |
104 base::AutoUnlock auto_unlock(lock_); | 103 base::AutoUnlock auto_unlock(lock_); |
105 sink_->Play(); | 104 sink_->Play(); |
106 } | 105 } |
107 | 106 |
108 void AudioRendererImpl::StopRendering() { | 107 void AudioRendererImpl::StopRendering() { |
109 DVLOG(1) << __FUNCTION__; | 108 DVLOG(1) << __FUNCTION__; |
110 DCHECK(task_runner_->BelongsToCurrentThread()); | 109 DCHECK(task_runner_->BelongsToCurrentThread()); |
111 DCHECK(rendering_); | 110 DCHECK(rendering_); |
112 rendering_ = false; | 111 rendering_ = false; |
113 | 112 |
114 base::AutoLock auto_lock(lock_); | 113 base::AutoLock auto_lock(lock_); |
115 // Rendering should have already been stopped with a zero playback rate. | 114 // Rendering should have already been stopped with a zero playback rate. |
116 if (algorithm_->playback_rate() == 0) { | 115 if (algorithm_->playback_rate() == 0) { |
117 DCHECK(!sink_playing_); | 116 DCHECK(!sink_playing_); |
118 return; | 117 return; |
119 } | 118 } |
120 | 119 |
121 StopRendering_Locked(); | 120 StopRendering_Locked(); |
122 } | 121 } |
123 | 122 |
124 void AudioRendererImpl::StopRendering_Locked() { | 123 void AudioRendererImpl::StopRendering_Locked() { |
125 DCHECK(task_runner_->BelongsToCurrentThread()); | 124 DCHECK(task_runner_->BelongsToCurrentThread()); |
126 DCHECK(state_ == kPlaying || state_ == kRebuffering || state_ == kUnderflow) | 125 DCHECK_EQ(state_, kPlaying); |
127 << "state_=" << state_; | |
128 DCHECK(sink_playing_); | 126 DCHECK(sink_playing_); |
129 lock_.AssertAcquired(); | 127 lock_.AssertAcquired(); |
130 | 128 |
131 sink_playing_ = false; | 129 sink_playing_ = false; |
132 | 130 |
133 base::AutoUnlock auto_unlock(lock_); | 131 base::AutoUnlock auto_unlock(lock_); |
134 sink_->Pause(); | 132 sink_->Pause(); |
135 } | 133 } |
136 | 134 |
137 void AudioRendererImpl::Flush(const base::Closure& callback) { | 135 void AudioRendererImpl::Flush(const base::Closure& callback) { |
138 DVLOG(1) << __FUNCTION__; | 136 DVLOG(1) << __FUNCTION__; |
139 DCHECK(task_runner_->BelongsToCurrentThread()); | 137 DCHECK(task_runner_->BelongsToCurrentThread()); |
140 | 138 |
141 base::AutoLock auto_lock(lock_); | 139 base::AutoLock auto_lock(lock_); |
142 DCHECK(state_ == kPlaying || state_ == kRebuffering || state_ == kUnderflow) | 140 DCHECK_EQ(state_, kPlaying); |
143 << "state_=" << state_; | |
144 DCHECK(flush_cb_.is_null()); | 141 DCHECK(flush_cb_.is_null()); |
145 | 142 |
146 flush_cb_ = callback; | 143 flush_cb_ = callback; |
| 144 ChangeState_Locked(kFlushing); |
147 | 145 |
148 if (pending_read_) { | 146 if (pending_read_) |
149 ChangeState_Locked(kFlushing); | |
150 return; | 147 return; |
151 } | |
152 | 148 |
153 ChangeState_Locked(kFlushed); | 149 ChangeState_Locked(kFlushed); |
154 DoFlush_Locked(); | 150 DoFlush_Locked(); |
155 } | 151 } |
156 | 152 |
157 void AudioRendererImpl::DoFlush_Locked() { | 153 void AudioRendererImpl::DoFlush_Locked() { |
158 DCHECK(task_runner_->BelongsToCurrentThread()); | 154 DCHECK(task_runner_->BelongsToCurrentThread()); |
159 lock_.AssertAcquired(); | 155 lock_.AssertAcquired(); |
160 | 156 |
161 DCHECK(!pending_read_); | 157 DCHECK(!pending_read_); |
162 DCHECK_EQ(state_, kFlushed); | 158 DCHECK_EQ(state_, kFlushed); |
163 | 159 |
164 audio_buffer_stream_.Reset(base::Bind(&AudioRendererImpl::ResetDecoderDone, | 160 audio_buffer_stream_.Reset(base::Bind(&AudioRendererImpl::ResetDecoderDone, |
165 weak_factory_.GetWeakPtr())); | 161 weak_factory_.GetWeakPtr())); |
166 } | 162 } |
167 | 163 |
168 void AudioRendererImpl::ResetDecoderDone() { | 164 void AudioRendererImpl::ResetDecoderDone() { |
169 DCHECK(task_runner_->BelongsToCurrentThread()); | 165 DCHECK(task_runner_->BelongsToCurrentThread()); |
170 { | 166 { |
171 base::AutoLock auto_lock(lock_); | 167 base::AutoLock auto_lock(lock_); |
172 if (state_ == kStopped) | 168 if (state_ == kStopped) |
173 return; | 169 return; |
174 | 170 |
175 DCHECK_EQ(state_, kFlushed); | 171 DCHECK_EQ(state_, kFlushed); |
176 DCHECK(!flush_cb_.is_null()); | 172 DCHECK(!flush_cb_.is_null()); |
177 | 173 |
178 audio_clock_.reset(new AudioClock(audio_parameters_.sample_rate())); | 174 audio_clock_.reset(new AudioClock(audio_parameters_.sample_rate())); |
179 received_end_of_stream_ = false; | 175 received_end_of_stream_ = false; |
180 rendered_end_of_stream_ = false; | 176 rendered_end_of_stream_ = false; |
181 preroll_aborted_ = false; | 177 |
| 178 // Flush() may have been called while underflowed/not fully buffered. |
| 179 if (buffering_state_ != BUFFERING_HAVE_NOTHING) |
| 180 SetBufferingState_Locked(BUFFERING_HAVE_NOTHING); |
182 | 181 |
183 earliest_end_time_ = now_cb_.Run(); | 182 earliest_end_time_ = now_cb_.Run(); |
184 splicer_->Reset(); | 183 splicer_->Reset(); |
185 if (buffer_converter_) | 184 if (buffer_converter_) |
186 buffer_converter_->Reset(); | 185 buffer_converter_->Reset(); |
187 algorithm_->FlushBuffers(); | 186 algorithm_->FlushBuffers(); |
188 } | 187 } |
189 base::ResetAndReturn(&flush_cb_).Run(); | 188 base::ResetAndReturn(&flush_cb_).Run(); |
190 } | 189 } |
191 | 190 |
192 void AudioRendererImpl::Stop(const base::Closure& callback) { | 191 void AudioRendererImpl::Stop(const base::Closure& callback) { |
193 DVLOG(1) << __FUNCTION__; | 192 DVLOG(1) << __FUNCTION__; |
194 DCHECK(task_runner_->BelongsToCurrentThread()); | 193 DCHECK(task_runner_->BelongsToCurrentThread()); |
195 DCHECK(!callback.is_null()); | 194 DCHECK(!callback.is_null()); |
196 | 195 |
197 // TODO(scherkus): Consider invalidating |weak_factory_| and replacing | 196 // TODO(scherkus): Consider invalidating |weak_factory_| and replacing |
198 // task-running guards that check |state_| with DCHECK(). | 197 // task-running guards that check |state_| with DCHECK(). |
199 | 198 |
200 { | 199 { |
201 base::AutoLock auto_lock(lock_); | 200 base::AutoLock auto_lock(lock_); |
202 | 201 |
203 if (state_ == kStopped) { | 202 if (state_ == kStopped) { |
204 task_runner_->PostTask(FROM_HERE, callback); | 203 task_runner_->PostTask(FROM_HERE, callback); |
205 return; | 204 return; |
206 } | 205 } |
207 | 206 |
208 ChangeState_Locked(kStopped); | 207 ChangeState_Locked(kStopped); |
209 algorithm_.reset(); | 208 algorithm_.reset(); |
210 underflow_cb_.Reset(); | |
211 time_cb_.Reset(); | 209 time_cb_.Reset(); |
212 flush_cb_.Reset(); | 210 flush_cb_.Reset(); |
213 } | 211 } |
214 | 212 |
215 if (sink_) { | 213 if (sink_) { |
216 sink_->Stop(); | 214 sink_->Stop(); |
217 sink_ = NULL; | 215 sink_ = NULL; |
218 } | 216 } |
219 | 217 |
220 audio_buffer_stream_.Stop(callback); | 218 audio_buffer_stream_.Stop(callback); |
221 } | 219 } |
222 | 220 |
223 void AudioRendererImpl::Preroll(base::TimeDelta time, | 221 void AudioRendererImpl::StartPlayingFrom(base::TimeDelta timestamp) { |
224 const PipelineStatusCB& cb) { | 222 DVLOG(1) << __FUNCTION__ << "(" << timestamp.InMicroseconds() << ")"; |
225 DVLOG(1) << __FUNCTION__ << "(" << time.InMicroseconds() << ")"; | |
226 DCHECK(task_runner_->BelongsToCurrentThread()); | 223 DCHECK(task_runner_->BelongsToCurrentThread()); |
227 | 224 |
228 base::AutoLock auto_lock(lock_); | 225 base::AutoLock auto_lock(lock_); |
229 DCHECK(!sink_playing_); | 226 DCHECK(!sink_playing_); |
230 DCHECK_EQ(state_, kFlushed); | 227 DCHECK_EQ(state_, kFlushed); |
| 228 DCHECK_EQ(buffering_state_, BUFFERING_HAVE_NOTHING); |
231 DCHECK(!pending_read_) << "Pending read must complete before seeking"; | 229 DCHECK(!pending_read_) << "Pending read must complete before seeking"; |
232 DCHECK(preroll_cb_.is_null()); | |
233 | 230 |
234 ChangeState_Locked(kPrerolling); | 231 ChangeState_Locked(kPlaying); |
235 preroll_cb_ = cb; | 232 start_timestamp_ = timestamp; |
236 preroll_timestamp_ = time; | |
237 | 233 |
238 AttemptRead_Locked(); | 234 AttemptRead_Locked(); |
239 } | 235 } |
240 | 236 |
241 void AudioRendererImpl::Initialize(DemuxerStream* stream, | 237 void AudioRendererImpl::Initialize(DemuxerStream* stream, |
242 const PipelineStatusCB& init_cb, | 238 const PipelineStatusCB& init_cb, |
243 const StatisticsCB& statistics_cb, | 239 const StatisticsCB& statistics_cb, |
244 const base::Closure& underflow_cb, | |
245 const TimeCB& time_cb, | 240 const TimeCB& time_cb, |
| 241 const BufferingStateCB& buffering_state_cb, |
246 const base::Closure& ended_cb, | 242 const base::Closure& ended_cb, |
247 const PipelineStatusCB& error_cb) { | 243 const PipelineStatusCB& error_cb) { |
248 DCHECK(task_runner_->BelongsToCurrentThread()); | 244 DCHECK(task_runner_->BelongsToCurrentThread()); |
249 DCHECK(stream); | 245 DCHECK(stream); |
250 DCHECK_EQ(stream->type(), DemuxerStream::AUDIO); | 246 DCHECK_EQ(stream->type(), DemuxerStream::AUDIO); |
251 DCHECK(!init_cb.is_null()); | 247 DCHECK(!init_cb.is_null()); |
252 DCHECK(!statistics_cb.is_null()); | 248 DCHECK(!statistics_cb.is_null()); |
253 DCHECK(!underflow_cb.is_null()); | |
254 DCHECK(!time_cb.is_null()); | 249 DCHECK(!time_cb.is_null()); |
| 250 DCHECK(!buffering_state_cb.is_null()); |
255 DCHECK(!ended_cb.is_null()); | 251 DCHECK(!ended_cb.is_null()); |
256 DCHECK(!error_cb.is_null()); | 252 DCHECK(!error_cb.is_null()); |
257 DCHECK_EQ(kUninitialized, state_); | 253 DCHECK_EQ(kUninitialized, state_); |
258 DCHECK(sink_); | 254 DCHECK(sink_); |
259 | 255 |
260 state_ = kInitializing; | 256 state_ = kInitializing; |
261 | 257 |
262 init_cb_ = init_cb; | 258 init_cb_ = init_cb; |
263 underflow_cb_ = underflow_cb; | |
264 time_cb_ = time_cb; | 259 time_cb_ = time_cb; |
| 260 // Callback can be run from audio callback thread in Render(). |
| 261 buffering_state_cb_ = BindToCurrentLoop(buffering_state_cb); |
265 ended_cb_ = ended_cb; | 262 ended_cb_ = ended_cb; |
266 error_cb_ = error_cb; | 263 error_cb_ = error_cb; |
267 | 264 |
268 expecting_config_changes_ = stream->SupportsConfigChanges(); | 265 expecting_config_changes_ = stream->SupportsConfigChanges(); |
269 if (!expecting_config_changes_) { | 266 if (!expecting_config_changes_) { |
270 // The actual buffer size is controlled via the size of the AudioBus | 267 // The actual buffer size is controlled via the size of the AudioBus |
271 // provided to Render(), so just choose something reasonable here for looks. | 268 // provided to Render(), so just choose something reasonable here for looks. |
272 int buffer_size = stream->audio_decoder_config().samples_per_second() / 100; | 269 int buffer_size = stream->audio_decoder_config().samples_per_second() / 100; |
273 audio_parameters_.Reset( | 270 audio_parameters_.Reset( |
274 AudioParameters::AUDIO_PCM_LOW_LATENCY, | 271 AudioParameters::AUDIO_PCM_LOW_LATENCY, |
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344 | 341 |
345 // Some sinks play on start... | 342 // Some sinks play on start... |
346 sink_->Pause(); | 343 sink_->Pause(); |
347 } | 344 } |
348 | 345 |
349 DCHECK(!sink_playing_); | 346 DCHECK(!sink_playing_); |
350 | 347 |
351 base::ResetAndReturn(&init_cb_).Run(PIPELINE_OK); | 348 base::ResetAndReturn(&init_cb_).Run(PIPELINE_OK); |
352 } | 349 } |
353 | 350 |
354 void AudioRendererImpl::ResumeAfterUnderflow() { | |
355 DCHECK(task_runner_->BelongsToCurrentThread()); | |
356 base::AutoLock auto_lock(lock_); | |
357 if (state_ == kUnderflow) { | |
358 // The "!preroll_aborted_" is a hack. If preroll is aborted, then we | |
359 // shouldn't even reach the kUnderflow state to begin with. But for now | |
360 // we're just making sure that the audio buffer capacity (i.e. the | |
361 // number of bytes that need to be buffered for preroll to complete) | |
362 // does not increase due to an aborted preroll. | |
363 // TODO(vrk): Fix this bug correctly! (crbug.com/151352) | |
364 if (!preroll_aborted_) | |
365 algorithm_->IncreaseQueueCapacity(); | |
366 | |
367 ChangeState_Locked(kRebuffering); | |
368 } | |
369 } | |
370 | |
371 void AudioRendererImpl::SetVolume(float volume) { | 351 void AudioRendererImpl::SetVolume(float volume) { |
372 DCHECK(task_runner_->BelongsToCurrentThread()); | 352 DCHECK(task_runner_->BelongsToCurrentThread()); |
373 DCHECK(sink_); | 353 DCHECK(sink_); |
374 sink_->SetVolume(volume); | 354 sink_->SetVolume(volume); |
375 } | 355 } |
376 | 356 |
377 void AudioRendererImpl::DecodedAudioReady( | 357 void AudioRendererImpl::DecodedAudioReady( |
378 AudioBufferStream::Status status, | 358 AudioBufferStream::Status status, |
379 const scoped_refptr<AudioBuffer>& buffer) { | 359 const scoped_refptr<AudioBuffer>& buffer) { |
380 DVLOG(2) << __FUNCTION__ << "(" << status << ")"; | 360 DVLOG(2) << __FUNCTION__ << "(" << status << ")"; |
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422 } | 402 } |
423 } | 403 } |
424 | 404 |
425 if (!splicer_->HasNextBuffer()) { | 405 if (!splicer_->HasNextBuffer()) { |
426 AttemptRead_Locked(); | 406 AttemptRead_Locked(); |
427 return; | 407 return; |
428 } | 408 } |
429 | 409 |
430 bool need_another_buffer = false; | 410 bool need_another_buffer = false; |
431 while (splicer_->HasNextBuffer()) | 411 while (splicer_->HasNextBuffer()) |
432 need_another_buffer = HandleSplicerBuffer(splicer_->GetNextBuffer()); | 412 need_another_buffer = HandleSplicerBuffer_Locked(splicer_->GetNextBuffer()); |
433 | 413 |
434 if (!need_another_buffer && !CanRead_Locked()) | 414 if (!need_another_buffer && !CanRead_Locked()) |
435 return; | 415 return; |
436 | 416 |
437 AttemptRead_Locked(); | 417 AttemptRead_Locked(); |
438 } | 418 } |
439 | 419 |
440 bool AudioRendererImpl::HandleSplicerBuffer( | 420 bool AudioRendererImpl::HandleSplicerBuffer_Locked( |
441 const scoped_refptr<AudioBuffer>& buffer) { | 421 const scoped_refptr<AudioBuffer>& buffer) { |
| 422 lock_.AssertAcquired(); |
442 if (buffer->end_of_stream()) { | 423 if (buffer->end_of_stream()) { |
443 received_end_of_stream_ = true; | 424 received_end_of_stream_ = true; |
444 | |
445 // Transition to kPlaying if we are currently handling an underflow since | |
446 // no more data will be arriving. | |
447 if (state_ == kUnderflow || state_ == kRebuffering) | |
448 ChangeState_Locked(kPlaying); | |
449 } else { | 425 } else { |
450 if (state_ == kPrerolling) { | 426 if (state_ == kPlaying) { |
451 if (IsBeforePrerollTime(buffer)) | 427 if (IsBeforeStartTime(buffer)) |
452 return true; | 428 return true; |
453 | 429 |
454 // Trim off any additional time before the preroll timestamp. | 430 // Trim off any additional time before the start timestamp. |
455 const base::TimeDelta trim_time = | 431 const base::TimeDelta trim_time = start_timestamp_ - buffer->timestamp(); |
456 preroll_timestamp_ - buffer->timestamp(); | |
457 if (trim_time > base::TimeDelta()) { | 432 if (trim_time > base::TimeDelta()) { |
458 buffer->TrimStart(buffer->frame_count() * | 433 buffer->TrimStart(buffer->frame_count() * |
459 (static_cast<double>(trim_time.InMicroseconds()) / | 434 (static_cast<double>(trim_time.InMicroseconds()) / |
460 buffer->duration().InMicroseconds())); | 435 buffer->duration().InMicroseconds())); |
461 } | 436 } |
462 // If the entire buffer was trimmed, request a new one. | 437 // If the entire buffer was trimmed, request a new one. |
463 if (!buffer->frame_count()) | 438 if (!buffer->frame_count()) |
464 return true; | 439 return true; |
465 } | 440 } |
466 | 441 |
467 if (state_ != kUninitialized && state_ != kStopped) | 442 if (state_ != kUninitialized && state_ != kStopped) |
468 algorithm_->EnqueueBuffer(buffer); | 443 algorithm_->EnqueueBuffer(buffer); |
469 } | 444 } |
470 | 445 |
471 switch (state_) { | 446 switch (state_) { |
472 case kUninitialized: | 447 case kUninitialized: |
473 case kInitializing: | 448 case kInitializing: |
474 case kFlushing: | 449 case kFlushing: |
475 NOTREACHED(); | 450 NOTREACHED(); |
476 return false; | 451 return false; |
477 | 452 |
478 case kFlushed: | 453 case kFlushed: |
479 DCHECK(!pending_read_); | 454 DCHECK(!pending_read_); |
480 return false; | 455 return false; |
481 | 456 |
482 case kPrerolling: | |
483 if (!buffer->end_of_stream() && !algorithm_->IsQueueFull()) | |
484 return true; | |
485 ChangeState_Locked(kPlaying); | |
486 base::ResetAndReturn(&preroll_cb_).Run(PIPELINE_OK); | |
487 return false; | |
488 | |
489 case kPlaying: | 457 case kPlaying: |
490 case kUnderflow: | 458 if (buffer->end_of_stream() || algorithm_->IsQueueFull()) { |
491 return false; | 459 if (buffering_state_ == BUFFERING_HAVE_NOTHING) |
492 | 460 SetBufferingState_Locked(BUFFERING_HAVE_ENOUGH); |
493 case kRebuffering: | 461 return false; |
494 if (!algorithm_->IsQueueFull()) | 462 } |
495 return true; | 463 return true; |
496 ChangeState_Locked(kPlaying); | |
497 return false; | |
498 | 464 |
499 case kStopped: | 465 case kStopped: |
500 return false; | 466 return false; |
501 } | 467 } |
502 return false; | 468 return false; |
503 } | 469 } |
504 | 470 |
505 void AudioRendererImpl::AttemptRead() { | 471 void AudioRendererImpl::AttemptRead() { |
506 base::AutoLock auto_lock(lock_); | 472 base::AutoLock auto_lock(lock_); |
507 AttemptRead_Locked(); | 473 AttemptRead_Locked(); |
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518 audio_buffer_stream_.Read(base::Bind(&AudioRendererImpl::DecodedAudioReady, | 484 audio_buffer_stream_.Read(base::Bind(&AudioRendererImpl::DecodedAudioReady, |
519 weak_factory_.GetWeakPtr())); | 485 weak_factory_.GetWeakPtr())); |
520 } | 486 } |
521 | 487 |
522 bool AudioRendererImpl::CanRead_Locked() { | 488 bool AudioRendererImpl::CanRead_Locked() { |
523 lock_.AssertAcquired(); | 489 lock_.AssertAcquired(); |
524 | 490 |
525 switch (state_) { | 491 switch (state_) { |
526 case kUninitialized: | 492 case kUninitialized: |
527 case kInitializing: | 493 case kInitializing: |
| 494 case kFlushing: |
528 case kFlushed: | 495 case kFlushed: |
529 case kFlushing: | |
530 case kStopped: | 496 case kStopped: |
531 return false; | 497 return false; |
532 | 498 |
533 case kPrerolling: | |
534 case kPlaying: | 499 case kPlaying: |
535 case kUnderflow: | |
536 case kRebuffering: | |
537 break; | 500 break; |
538 } | 501 } |
539 | 502 |
540 return !pending_read_ && !received_end_of_stream_ && | 503 return !pending_read_ && !received_end_of_stream_ && |
541 !algorithm_->IsQueueFull(); | 504 !algorithm_->IsQueueFull(); |
542 } | 505 } |
543 | 506 |
544 void AudioRendererImpl::SetPlaybackRate(float playback_rate) { | 507 void AudioRendererImpl::SetPlaybackRate(float playback_rate) { |
545 DVLOG(1) << __FUNCTION__ << "(" << playback_rate << ")"; | 508 DVLOG(1) << __FUNCTION__ << "(" << playback_rate << ")"; |
546 DCHECK(task_runner_->BelongsToCurrentThread()); | 509 DCHECK(task_runner_->BelongsToCurrentThread()); |
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562 StartRendering_Locked(); | 525 StartRendering_Locked(); |
563 return; | 526 return; |
564 } | 527 } |
565 | 528 |
566 if (current_playback_rate != 0 && playback_rate == 0) { | 529 if (current_playback_rate != 0 && playback_rate == 0) { |
567 StopRendering_Locked(); | 530 StopRendering_Locked(); |
568 return; | 531 return; |
569 } | 532 } |
570 } | 533 } |
571 | 534 |
572 bool AudioRendererImpl::IsBeforePrerollTime( | 535 bool AudioRendererImpl::IsBeforeStartTime( |
573 const scoped_refptr<AudioBuffer>& buffer) { | 536 const scoped_refptr<AudioBuffer>& buffer) { |
574 DCHECK_EQ(state_, kPrerolling); | 537 DCHECK_EQ(state_, kPlaying); |
575 return buffer && !buffer->end_of_stream() && | 538 return buffer && !buffer->end_of_stream() && |
576 (buffer->timestamp() + buffer->duration()) < preroll_timestamp_; | 539 (buffer->timestamp() + buffer->duration()) < start_timestamp_; |
577 } | 540 } |
578 | 541 |
579 int AudioRendererImpl::Render(AudioBus* audio_bus, | 542 int AudioRendererImpl::Render(AudioBus* audio_bus, |
580 int audio_delay_milliseconds) { | 543 int audio_delay_milliseconds) { |
581 const int requested_frames = audio_bus->frames(); | 544 const int requested_frames = audio_bus->frames(); |
582 base::TimeDelta playback_delay = base::TimeDelta::FromMilliseconds( | 545 base::TimeDelta playback_delay = base::TimeDelta::FromMilliseconds( |
583 audio_delay_milliseconds); | 546 audio_delay_milliseconds); |
584 const int delay_frames = static_cast<int>(playback_delay.InSecondsF() * | 547 const int delay_frames = static_cast<int>(playback_delay.InSecondsF() * |
585 audio_parameters_.sample_rate()); | 548 audio_parameters_.sample_rate()); |
586 int frames_written = 0; | 549 int frames_written = 0; |
587 base::Closure time_cb; | 550 base::Closure time_cb; |
588 base::Closure underflow_cb; | |
589 { | 551 { |
590 base::AutoLock auto_lock(lock_); | 552 base::AutoLock auto_lock(lock_); |
591 | 553 |
592 // Ensure Stop() hasn't destroyed our |algorithm_| on the pipeline thread. | 554 // Ensure Stop() hasn't destroyed our |algorithm_| on the pipeline thread. |
593 if (!algorithm_) { | 555 if (!algorithm_) { |
594 audio_clock_->WroteSilence(requested_frames, delay_frames); | 556 audio_clock_->WroteSilence(requested_frames, delay_frames); |
595 return 0; | 557 return 0; |
596 } | 558 } |
597 | 559 |
598 float playback_rate = algorithm_->playback_rate(); | 560 float playback_rate = algorithm_->playback_rate(); |
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632 audio_clock_->WroteSilence(requested_frames - frames_written, delay_frames); | 594 audio_clock_->WroteSilence(requested_frames - frames_written, delay_frames); |
633 | 595 |
634 if (frames_written == 0) { | 596 if (frames_written == 0) { |
635 const base::TimeTicks now = now_cb_.Run(); | 597 const base::TimeTicks now = now_cb_.Run(); |
636 | 598 |
637 if (received_end_of_stream_ && !rendered_end_of_stream_ && | 599 if (received_end_of_stream_ && !rendered_end_of_stream_ && |
638 now >= earliest_end_time_) { | 600 now >= earliest_end_time_) { |
639 rendered_end_of_stream_ = true; | 601 rendered_end_of_stream_ = true; |
640 ended_cb_.Run(); | 602 ended_cb_.Run(); |
641 } else if (!received_end_of_stream_ && state_ == kPlaying) { | 603 } else if (!received_end_of_stream_ && state_ == kPlaying) { |
642 ChangeState_Locked(kUnderflow); | 604 if (buffering_state_ != BUFFERING_HAVE_NOTHING) { |
643 underflow_cb = underflow_cb_; | 605 algorithm_->IncreaseQueueCapacity(); |
| 606 SetBufferingState_Locked(BUFFERING_HAVE_NOTHING); |
| 607 } |
644 } else { | 608 } else { |
645 // We can't write any data this cycle. For example, we may have | 609 // We can't write any data this cycle. For example, we may have |
646 // sent all available data to the audio device while not reaching | 610 // sent all available data to the audio device while not reaching |
647 // |earliest_end_time_|. | 611 // |earliest_end_time_|. |
648 } | 612 } |
649 } | 613 } |
650 | 614 |
651 if (CanRead_Locked()) { | 615 if (CanRead_Locked()) { |
652 task_runner_->PostTask(FROM_HERE, | 616 task_runner_->PostTask(FROM_HERE, |
653 base::Bind(&AudioRendererImpl::AttemptRead, | 617 base::Bind(&AudioRendererImpl::AttemptRead, |
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666 | 630 |
667 if (frames_written > 0) { | 631 if (frames_written > 0) { |
668 UpdateEarliestEndTime_Locked( | 632 UpdateEarliestEndTime_Locked( |
669 frames_written, playback_delay, now_cb_.Run()); | 633 frames_written, playback_delay, now_cb_.Run()); |
670 } | 634 } |
671 } | 635 } |
672 | 636 |
673 if (!time_cb.is_null()) | 637 if (!time_cb.is_null()) |
674 time_cb.Run(); | 638 time_cb.Run(); |
675 | 639 |
676 if (!underflow_cb.is_null()) | |
677 underflow_cb.Run(); | |
678 | |
679 DCHECK_LE(frames_written, requested_frames); | 640 DCHECK_LE(frames_written, requested_frames); |
680 return frames_written; | 641 return frames_written; |
681 } | 642 } |
682 | 643 |
683 void AudioRendererImpl::UpdateEarliestEndTime_Locked( | 644 void AudioRendererImpl::UpdateEarliestEndTime_Locked( |
684 int frames_filled, const base::TimeDelta& playback_delay, | 645 int frames_filled, const base::TimeDelta& playback_delay, |
685 const base::TimeTicks& time_now) { | 646 const base::TimeTicks& time_now) { |
686 DCHECK_GT(frames_filled, 0); | 647 DCHECK_GT(frames_filled, 0); |
687 | 648 |
688 base::TimeDelta predicted_play_time = base::TimeDelta::FromMicroseconds( | 649 base::TimeDelta predicted_play_time = base::TimeDelta::FromMicroseconds( |
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707 lock_.AssertAcquired(); | 668 lock_.AssertAcquired(); |
708 | 669 |
709 PipelineStatus status = is_decode_error ? PIPELINE_ERROR_DECODE : PIPELINE_OK; | 670 PipelineStatus status = is_decode_error ? PIPELINE_ERROR_DECODE : PIPELINE_OK; |
710 switch (state_) { | 671 switch (state_) { |
711 case kUninitialized: | 672 case kUninitialized: |
712 case kInitializing: | 673 case kInitializing: |
713 NOTREACHED(); | 674 NOTREACHED(); |
714 return; | 675 return; |
715 case kFlushing: | 676 case kFlushing: |
716 ChangeState_Locked(kFlushed); | 677 ChangeState_Locked(kFlushed); |
717 | |
718 if (status == PIPELINE_OK) { | 678 if (status == PIPELINE_OK) { |
719 DoFlush_Locked(); | 679 DoFlush_Locked(); |
720 return; | 680 return; |
721 } | 681 } |
722 | 682 |
723 error_cb_.Run(status); | 683 error_cb_.Run(status); |
724 base::ResetAndReturn(&flush_cb_).Run(); | 684 base::ResetAndReturn(&flush_cb_).Run(); |
725 return; | 685 return; |
726 case kPrerolling: | 686 |
727 // This is a signal for abort if it's not an error. | |
728 preroll_aborted_ = !is_decode_error; | |
729 ChangeState_Locked(kPlaying); | |
730 base::ResetAndReturn(&preroll_cb_).Run(status); | |
731 return; | |
732 case kFlushed: | 687 case kFlushed: |
733 case kPlaying: | 688 case kPlaying: |
734 case kUnderflow: | |
735 case kRebuffering: | |
736 case kStopped: | 689 case kStopped: |
737 if (status != PIPELINE_OK) | 690 if (status != PIPELINE_OK) |
738 error_cb_.Run(status); | 691 error_cb_.Run(status); |
739 return; | 692 return; |
740 } | 693 } |
741 } | 694 } |
742 | 695 |
743 void AudioRendererImpl::ChangeState_Locked(State new_state) { | 696 void AudioRendererImpl::ChangeState_Locked(State new_state) { |
744 DVLOG(1) << __FUNCTION__ << " : " << state_ << " -> " << new_state; | 697 DVLOG(1) << __FUNCTION__ << " : " << state_ << " -> " << new_state; |
745 lock_.AssertAcquired(); | 698 lock_.AssertAcquired(); |
746 state_ = new_state; | 699 state_ = new_state; |
747 } | 700 } |
748 | 701 |
749 void AudioRendererImpl::OnNewSpliceBuffer(base::TimeDelta splice_timestamp) { | 702 void AudioRendererImpl::OnNewSpliceBuffer(base::TimeDelta splice_timestamp) { |
750 DCHECK(task_runner_->BelongsToCurrentThread()); | 703 DCHECK(task_runner_->BelongsToCurrentThread()); |
751 splicer_->SetSpliceTimestamp(splice_timestamp); | 704 splicer_->SetSpliceTimestamp(splice_timestamp); |
752 } | 705 } |
753 | 706 |
754 void AudioRendererImpl::OnConfigChange() { | 707 void AudioRendererImpl::OnConfigChange() { |
755 DCHECK(task_runner_->BelongsToCurrentThread()); | 708 DCHECK(task_runner_->BelongsToCurrentThread()); |
756 DCHECK(expecting_config_changes_); | 709 DCHECK(expecting_config_changes_); |
757 buffer_converter_->ResetTimestampState(); | 710 buffer_converter_->ResetTimestampState(); |
758 // Drain flushed buffers from the converter so the AudioSplicer receives all | 711 // Drain flushed buffers from the converter so the AudioSplicer receives all |
759 // data ahead of any OnNewSpliceBuffer() calls. Since discontinuities should | 712 // data ahead of any OnNewSpliceBuffer() calls. Since discontinuities should |
760 // only appear after config changes, AddInput() should never fail here. | 713 // only appear after config changes, AddInput() should never fail here. |
761 while (buffer_converter_->HasNextBuffer()) | 714 while (buffer_converter_->HasNextBuffer()) |
762 CHECK(splicer_->AddInput(buffer_converter_->GetNextBuffer())); | 715 CHECK(splicer_->AddInput(buffer_converter_->GetNextBuffer())); |
763 } | 716 } |
764 | 717 |
| 718 void AudioRendererImpl::SetBufferingState_Locked( |
| 719 BufferingState buffering_state) { |
| 720 DVLOG(1) << __FUNCTION__ << " : " << buffering_state_ << " -> " |
| 721 << buffering_state; |
| 722 DCHECK_NE(buffering_state_, buffering_state); |
| 723 lock_.AssertAcquired(); |
| 724 buffering_state_ = buffering_state; |
| 725 buffering_state_cb_.Run(buffering_state_); |
| 726 } |
| 727 |
765 } // namespace media | 728 } // namespace media |
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