Index: ash/wm/workspace/workspace_layout_manager_unittest.cc |
diff --git a/ash/wm/workspace/workspace_layout_manager_unittest.cc b/ash/wm/workspace/workspace_layout_manager_unittest.cc |
index 539cd2c358ebc30e2119d8037459d9049a78d40e..d97a31f25acf5583de59c2b21f9451f951b445b4 100644 |
--- a/ash/wm/workspace/workspace_layout_manager_unittest.cc |
+++ b/ash/wm/workspace/workspace_layout_manager_unittest.cc |
@@ -10,6 +10,7 @@ |
#include "ash/public/cpp/config.h" |
#include "ash/public/cpp/shell_window_ids.h" |
#include "ash/root_window_controller.h" |
+#include "ash/screen_util.h" |
#include "ash/session/session_controller.h" |
#include "ash/shelf/shelf_constants.h" |
#include "ash/shelf/shelf_layout_manager.h" |
@@ -17,9 +18,9 @@ |
#include "ash/shell.h" |
#include "ash/shell_observer.h" |
#include "ash/shell_port.h" |
-#include "ash/test/ash_test.h" |
#include "ash/test/ash_test_base.h" |
#include "ash/test/test_session_controller_client.h" |
+#include "ash/test/wm_window_test_api.h" |
#include "ash/wm/fullscreen_window_finder.h" |
#include "ash/wm/maximize_mode/workspace_backdrop_delegate.h" |
#include "ash/wm/window_state.h" |
@@ -31,16 +32,25 @@ |
#include "ash/wm_window.h" |
#include "base/command_line.h" |
#include "base/run_loop.h" |
+#include "ui/aura/client/aura_constants.h" |
+#include "ui/aura/client/focus_client.h" |
#include "ui/aura/window.h" |
#include "ui/base/ui_base_switches.h" |
#include "ui/base/ui_base_types.h" |
#include "ui/compositor/layer_type.h" |
#include "ui/compositor/scoped_animation_duration_scale_mode.h" |
#include "ui/display/display.h" |
+#include "ui/display/manager/display_manager.h" |
#include "ui/display/screen.h" |
+#include "ui/display/test/display_manager_test_api.h" |
#include "ui/gfx/geometry/insets.h" |
#include "ui/views/widget/widget.h" |
#include "ui/views/widget/widget_delegate.h" |
+#include "ui/wm/core/window_util.h" |
+ |
+// NOTE: many of these tests use GlobalMinimumSizeLock. This is needed as the |
+// tests assume a minimum size of 0x0. In mash the minimum size, for top-level |
+// windows, is not 0x0, so without this the tests fails. |
namespace ash { |
namespace { |
@@ -90,32 +100,36 @@ class TestShellObserver : public ShellObserver { |
DISALLOW_COPY_AND_ASSIGN(TestShellObserver); |
}; |
+display::Display GetDisplayNearestWindow(aura::Window* window) { |
+ return display::Screen::GetScreen()->GetDisplayNearestWindow(window); |
+} |
+ |
} // namespace |
-using WorkspaceLayoutManagerTest = AshTest; |
+using WorkspaceLayoutManagerTest = test::AshTestBase; |
// Verifies that a window containing a restore coordinate will be restored to |
// to the size prior to minimize, keeping the restore rectangle in tact (if |
// there is one). |
TEST_F(WorkspaceLayoutManagerTest, RestoreFromMinimizeKeepsRestore) { |
- std::unique_ptr<WindowOwner> window_owner( |
- CreateTestWindow(gfx::Rect(1, 2, 3, 4))); |
- WmWindow* window = window_owner->window(); |
+ // See comment at top of file for why this is needed. |
+ WmWindowTestApi::GlobalMinimumSizeLock min_size_lock; |
+ std::unique_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4))); |
gfx::Rect bounds(10, 15, 25, 35); |
window->SetBounds(bounds); |
- wm::WindowState* window_state = window->GetWindowState(); |
+ wm::WindowState* window_state = wm::GetWindowState(window.get()); |
// This will not be used for un-minimizing window. |
window_state->SetRestoreBoundsInScreen(gfx::Rect(0, 0, 100, 100)); |
window_state->Minimize(); |
window_state->Restore(); |
EXPECT_EQ("0,0 100x100", window_state->GetRestoreBoundsInScreen().ToString()); |
- EXPECT_EQ("10,15 25x35", window->GetBounds().ToString()); |
+ EXPECT_EQ("10,15 25x35", window->bounds().ToString()); |
UpdateDisplay("400x300,500x400"); |
window->SetBoundsInScreen(gfx::Rect(600, 0, 100, 100), GetSecondaryDisplay()); |
- EXPECT_EQ(ShellPort::Get()->GetAllRootWindows()[1], window->GetRootWindow()); |
+ EXPECT_EQ(Shell::Get()->GetAllRootWindows()[1], window->GetRootWindow()); |
window_state->Minimize(); |
// This will not be used for un-minimizing window. |
window_state->SetRestoreBoundsInScreen(gfx::Rect(0, 0, 100, 100)); |
@@ -127,30 +141,34 @@ TEST_F(WorkspaceLayoutManagerTest, RestoreFromMinimizeKeepsRestore) { |
window_state->Minimize(); |
UpdateDisplay("400x300"); |
window_state->Restore(); |
- EXPECT_EQ(ShellPort::Get()->GetPrimaryRootWindow(), window->GetRootWindow()); |
- EXPECT_TRUE(ShellPort::Get()->GetPrimaryRootWindow()->GetBounds().Intersects( |
- window->GetBounds())); |
+ EXPECT_EQ(Shell::GetPrimaryRootWindow(), window->GetRootWindow()); |
+ EXPECT_TRUE( |
+ Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds())); |
} |
TEST_F(WorkspaceLayoutManagerTest, KeepMinimumVisibilityInDisplays) { |
UpdateDisplay("300x400,400x500"); |
- WmWindow::Windows root_windows = ShellPort::Get()->GetAllRootWindows(); |
+ aura::Window::Windows root_windows = Shell::Get()->GetAllRootWindows(); |
- if (!SetSecondaryDisplayPlacement(display::DisplayPlacement::TOP, 0)) |
+ if (Shell::GetAshConfig() != Config::CLASSIC) { |
+ // TODO(sky): should work for mus/mash once http://crbug.com/706589 is |
+ // fixed. |
return; |
+ } |
+ Shell::Get()->display_manager()->SetLayoutForCurrentDisplays( |
+ display::test::CreateDisplayLayout(Shell::Get()->display_manager(), |
+ display::DisplayPlacement::TOP, 0)); |
EXPECT_EQ("0,-500 400x500", root_windows[1]->GetBoundsInScreen().ToString()); |
- std::unique_ptr<WindowOwner> window1_owner( |
+ std::unique_ptr<aura::Window> window1( |
CreateTestWindow(gfx::Rect(10, -400, 200, 200))); |
- EXPECT_EQ("10,-400 200x200", |
- window1_owner->window()->GetBoundsInScreen().ToString()); |
+ EXPECT_EQ("10,-400 200x200", window1->GetBoundsInScreen().ToString()); |
// Make sure the caption is visible. |
- std::unique_ptr<WindowOwner> window2_owner( |
+ std::unique_ptr<aura::Window> window2( |
CreateTestWindow(gfx::Rect(10, -600, 200, 200))); |
- EXPECT_EQ("10,-500 200x200", |
- window2_owner->window()->GetBoundsInScreen().ToString()); |
+ EXPECT_EQ("10,-500 200x200", window2->GetBoundsInScreen().ToString()); |
} |
TEST_F(WorkspaceLayoutManagerTest, NoMinimumVisibilityForPopupWindows) { |
@@ -158,63 +176,62 @@ TEST_F(WorkspaceLayoutManagerTest, NoMinimumVisibilityForPopupWindows) { |
// Create a popup window out of display boundaries and make sure it is not |
// moved to have minimum visibility. |
- std::unique_ptr<WindowOwner> window_owner( |
+ std::unique_ptr<aura::Window> window( |
CreateTestWindow(gfx::Rect(400, 100, 50, 50), ui::wm::WINDOW_TYPE_POPUP)); |
- EXPECT_EQ("400,100 50x50", |
- window_owner->window()->GetBoundsInScreen().ToString()); |
+ EXPECT_EQ("400,100 50x50", window->GetBoundsInScreen().ToString()); |
} |
TEST_F(WorkspaceLayoutManagerTest, KeepRestoredWindowInDisplay) { |
- std::unique_ptr<WindowOwner> window_owner( |
+ // See comment at top of file for why this is needed. |
+ WmWindowTestApi::GlobalMinimumSizeLock min_size_lock; |
+ std::unique_ptr<aura::Window> window( |
CreateTestWindow(gfx::Rect(1, 2, 30, 40))); |
- WmWindow* window = window_owner->window(); |
- wm::WindowState* window_state = window->GetWindowState(); |
+ wm::WindowState* window_state = wm::GetWindowState(window.get()); |
// Maximized -> Normal transition. |
window_state->Maximize(); |
window_state->SetRestoreBoundsInScreen(gfx::Rect(-100, -100, 30, 40)); |
window_state->Restore(); |
- EXPECT_TRUE(ShellPort::Get()->GetPrimaryRootWindow()->GetBounds().Intersects( |
- window->GetBounds())); |
+ EXPECT_TRUE( |
+ Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds())); |
// Y bounds should not be negative. |
- EXPECT_EQ("-5,0 30x40", window->GetBounds().ToString()); |
+ EXPECT_EQ("-5,0 30x40", window->bounds().ToString()); |
// Minimized -> Normal transition. |
window->SetBounds(gfx::Rect(-100, -100, 30, 40)); |
window_state->Minimize(); |
- EXPECT_FALSE(ShellPort::Get()->GetPrimaryRootWindow()->GetBounds().Intersects( |
- window->GetBounds())); |
- EXPECT_EQ("-100,-100 30x40", window->GetBounds().ToString()); |
+ EXPECT_FALSE( |
+ Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds())); |
+ EXPECT_EQ("-100,-100 30x40", window->bounds().ToString()); |
window->Show(); |
- EXPECT_TRUE(ShellPort::Get()->GetPrimaryRootWindow()->GetBounds().Intersects( |
- window->GetBounds())); |
+ EXPECT_TRUE( |
+ Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds())); |
// Y bounds should not be negative. |
- EXPECT_EQ("-5,0 30x40", window->GetBounds().ToString()); |
+ EXPECT_EQ("-5,0 30x40", window->bounds().ToString()); |
// Fullscreen -> Normal transition. |
window->SetBounds(gfx::Rect(0, 0, 30, 40)); // reset bounds. |
- ASSERT_EQ("0,0 30x40", window->GetBounds().ToString()); |
- window->SetShowState(ui::SHOW_STATE_FULLSCREEN); |
- EXPECT_EQ(window->GetBounds(), window->GetRootWindow()->GetBounds()); |
+ ASSERT_EQ("0,0 30x40", window->bounds().ToString()); |
+ window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN); |
+ EXPECT_EQ(window->bounds(), window->GetRootWindow()->bounds()); |
window_state->SetRestoreBoundsInScreen(gfx::Rect(-100, -100, 30, 40)); |
window_state->Restore(); |
- EXPECT_TRUE(ShellPort::Get()->GetPrimaryRootWindow()->GetBounds().Intersects( |
- window->GetBounds())); |
+ EXPECT_TRUE( |
+ Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds())); |
// Y bounds should not be negative. |
- EXPECT_EQ("-5,0 30x40", window->GetBounds().ToString()); |
+ EXPECT_EQ("-5,0 30x40", window->bounds().ToString()); |
} |
TEST_F(WorkspaceLayoutManagerTest, MaximizeInDisplayToBeRestored) { |
UpdateDisplay("300x400,400x500"); |
- WmWindow::Windows root_windows = ShellPort::Get()->GetAllRootWindows(); |
+ aura::Window::Windows root_windows = Shell::Get()->GetAllRootWindows(); |
- std::unique_ptr<WindowOwner> window_owner( |
+ std::unique_ptr<aura::Window> window( |
CreateTestWindow(gfx::Rect(1, 2, 30, 40))); |
- WmWindow* window = window_owner->window(); |
EXPECT_EQ(root_windows[0], window->GetRootWindow()); |
- wm::WindowState* window_state = window->GetWindowState(); |
+ wm::WindowState* window_state = wm::GetWindowState(window.get()); |
window_state->SetRestoreBoundsInScreen(gfx::Rect(400, 0, 30, 40)); |
// Maximize the window in 2nd display as the restore bounds |
// is inside 2nd display. |
@@ -244,37 +261,33 @@ TEST_F(WorkspaceLayoutManagerTest, MaximizeInDisplayToBeRestored) { |
views::Widget::InitParams params; |
params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; |
params.delegate = new MaximizeDelegateView(gfx::Rect(400, 0, 30, 40)); |
- ConfigureWidgetInitParamsForDisplay(root_windows[0], ¶ms); |
+ params.context = root_windows[0]; |
w1->Init(params); |
- EXPECT_EQ(root_windows[0], |
- WmWindow::Get(w1->GetNativeWindow())->GetRootWindow()); |
+ EXPECT_EQ(root_windows[0], w1->GetNativeWindow()->GetRootWindow()); |
w1->Show(); |
EXPECT_TRUE(w1->IsMaximized()); |
- EXPECT_EQ(root_windows[1], |
- WmWindow::Get(w1->GetNativeWindow())->GetRootWindow()); |
+ EXPECT_EQ(root_windows[1], w1->GetNativeWindow()->GetRootWindow()); |
EXPECT_EQ(gfx::Rect(300, 0, 400, 500 - kShelfSize).ToString(), |
w1->GetWindowBoundsInScreen().ToString()); |
w1->Restore(); |
- EXPECT_EQ(root_windows[1], |
- WmWindow::Get(w1->GetNativeWindow())->GetRootWindow()); |
+ EXPECT_EQ(root_windows[1], w1->GetNativeWindow()->GetRootWindow()); |
EXPECT_EQ("400,0 30x40", w1->GetWindowBoundsInScreen().ToString()); |
} |
TEST_F(WorkspaceLayoutManagerTest, FullscreenInDisplayToBeRestored) { |
UpdateDisplay("300x400,400x500"); |
- WmWindow::Windows root_windows = ShellPort::Get()->GetAllRootWindows(); |
+ aura::Window::Windows root_windows = Shell::Get()->GetAllRootWindows(); |
- std::unique_ptr<WindowOwner> window_owner( |
+ std::unique_ptr<aura::Window> window( |
CreateTestWindow(gfx::Rect(1, 2, 30, 40))); |
- WmWindow* window = window_owner->window(); |
EXPECT_EQ(root_windows[0], window->GetRootWindow()); |
- wm::WindowState* window_state = window->GetWindowState(); |
+ wm::WindowState* window_state = wm::GetWindowState(window.get()); |
window_state->SetRestoreBoundsInScreen(gfx::Rect(400, 0, 30, 40)); |
// Maximize the window in 2nd display as the restore bounds |
// is inside 2nd display. |
- window->SetShowState(ui::SHOW_STATE_FULLSCREEN); |
+ window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN); |
EXPECT_EQ(root_windows[1], window->GetRootWindow()); |
EXPECT_EQ("300,0 400x500", window->GetBoundsInScreen().ToString()); |
@@ -285,7 +298,7 @@ TEST_F(WorkspaceLayoutManagerTest, FullscreenInDisplayToBeRestored) { |
// If the restore bounds intersects with the current display, |
// don't move. |
window_state->SetRestoreBoundsInScreen(gfx::Rect(295, 0, 30, 40)); |
- window->SetShowState(ui::SHOW_STATE_FULLSCREEN); |
+ window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN); |
EXPECT_EQ(root_windows[1], window->GetRootWindow()); |
EXPECT_EQ("300,0 400x500", window->GetBoundsInScreen().ToString()); |
@@ -303,7 +316,7 @@ class DontClobberRestoreBoundsWindowObserver : public aura::WindowObserver { |
public: |
DontClobberRestoreBoundsWindowObserver() : window_(nullptr) {} |
- void set_window(WmWindow* window) { window_ = window; } |
+ void set_window(aura::Window* window) { window_ = window; } |
// aura::WindowObserver: |
void OnWindowPropertyChanged(aura::Window* window, |
@@ -313,18 +326,19 @@ class DontClobberRestoreBoundsWindowObserver : public aura::WindowObserver { |
return; |
if (wm::GetWindowState(window)->IsMaximized()) { |
- WmWindow* w = window_; |
+ aura::Window* w = window_; |
window_ = nullptr; |
- gfx::Rect shelf_bounds(AshTest::GetPrimaryShelf()->GetIdealBounds()); |
- const gfx::Rect& window_bounds(w->GetBounds()); |
+ gfx::Rect shelf_bounds( |
+ test::AshTestBase::GetPrimaryShelf()->GetIdealBounds()); |
+ const gfx::Rect& window_bounds(w->bounds()); |
w->SetBounds(gfx::Rect(window_bounds.x(), shelf_bounds.y() - 1, |
window_bounds.width(), window_bounds.height())); |
} |
} |
private: |
- WmWindow* window_; |
+ aura::Window* window_; |
DISALLOW_COPY_AND_ASSIGN(DontClobberRestoreBoundsWindowObserver); |
}; |
@@ -341,19 +355,18 @@ TEST_F(WorkspaceLayoutManagerTest, DontClobberRestoreBounds) { |
// NOTE: for this test to exercise the failure the observer needs to be added |
// before the parent set. This mimics what BrowserFrameAsh does. |
window->AddObserver(&window_observer); |
- ParentWindowInPrimaryRootWindow(WmWindow::Get(window.get())); |
+ ParentWindowInPrimaryRootWindow(window.get()); |
window->Show(); |
wm::WindowState* window_state = wm::GetWindowState(window.get()); |
window_state->Activate(); |
- std::unique_ptr<WindowOwner> window2_owner( |
+ std::unique_ptr<aura::Window> window2( |
CreateTestWindow(gfx::Rect(12, 20, 30, 40))); |
- WmWindow* window2 = window2_owner->window(); |
- AddTransientChild(WmWindow::Get(window.get()), window2); |
+ ::wm::AddTransientChild(window.get(), window2.get()); |
window2->Show(); |
- window_observer.set_window(window2); |
+ window_observer.set_window(window2.get()); |
window_state->Maximize(); |
EXPECT_EQ("10,20 30x40", window_state->GetRestoreBoundsInScreen().ToString()); |
window->RemoveObserver(&window_observer); |
@@ -361,17 +374,15 @@ TEST_F(WorkspaceLayoutManagerTest, DontClobberRestoreBounds) { |
// Verifies when a window is maximized all descendant windows have a size. |
TEST_F(WorkspaceLayoutManagerTest, ChildBoundsResetOnMaximize) { |
- std::unique_ptr<WindowOwner> window_owner( |
+ std::unique_ptr<aura::Window> window( |
CreateTestWindow(gfx::Rect(10, 20, 30, 40))); |
- WmWindow* window = window_owner->window(); |
window->Show(); |
- wm::WindowState* window_state = window->GetWindowState(); |
+ wm::WindowState* window_state = wm::GetWindowState(window.get()); |
window_state->Activate(); |
- std::unique_ptr<WindowOwner> child_window_owner( |
- CreateChildWindow(window, gfx::Rect(5, 6, 7, 8))); |
- WmWindow* child_window = child_window_owner->window(); |
+ std::unique_ptr<aura::Window> child_window( |
+ CreateChildWindow(window.get(), gfx::Rect(5, 6, 7, 8))); |
window_state->Maximize(); |
- EXPECT_EQ("5,6 7x8", child_window->GetBounds().ToString()); |
+ EXPECT_EQ("5,6 7x8", child_window->bounds().ToString()); |
} |
// Verifies a window created with maximized state has the maximized |
@@ -382,7 +393,7 @@ TEST_F(WorkspaceLayoutManagerTest, MaximizeWithEmptySize) { |
window->Init(ui::LAYER_TEXTURED); |
wm::GetWindowState(window.get())->Maximize(); |
WmWindow* default_container = |
- ShellPort::Get()->GetPrimaryRootWindowController()->GetWmContainer( |
+ Shell::GetPrimaryRootWindowController()->GetWmContainer( |
kShellWindowId_DefaultContainer); |
default_container->aura_window()->AddChild(window.get()); |
window->Show(); |
@@ -400,34 +411,30 @@ TEST_F(WorkspaceLayoutManagerTest, WindowShouldBeOnScreenWhenAdded) { |
// Normal window bounds shouldn't be changed. |
gfx::Rect window_bounds(100, 100, 200, 200); |
- std::unique_ptr<WindowOwner> window_owner(CreateTestWindow(window_bounds)); |
- WmWindow* window = window_owner->window(); |
- EXPECT_EQ(window_bounds, window->GetBounds()); |
+ std::unique_ptr<aura::Window> window(CreateTestWindow(window_bounds)); |
+ EXPECT_EQ(window_bounds, window->bounds()); |
// If the window is out of the workspace, it would be moved on screen. |
- gfx::Rect root_window_bounds = |
- ShellPort::Get()->GetPrimaryRootWindow()->GetBounds(); |
+ gfx::Rect root_window_bounds = Shell::GetPrimaryRootWindow()->bounds(); |
window_bounds.Offset(root_window_bounds.width(), root_window_bounds.height()); |
ASSERT_FALSE(window_bounds.Intersects(root_window_bounds)); |
- std::unique_ptr<WindowOwner> out_window_owner( |
- CreateTestWindow(window_bounds)); |
- WmWindow* out_window = out_window_owner->window(); |
- EXPECT_EQ(window_bounds.size(), out_window->GetBounds().size()); |
- gfx::Rect bounds = out_window->GetBounds(); |
+ std::unique_ptr<aura::Window> out_window(CreateTestWindow(window_bounds)); |
+ EXPECT_EQ(window_bounds.size(), out_window->bounds().size()); |
+ gfx::Rect bounds = out_window->bounds(); |
bounds.Intersect(root_window_bounds); |
// 30% of the window edge must be visible. |
- EXPECT_GT(bounds.width(), out_window->GetBounds().width() * 0.29); |
- EXPECT_GT(bounds.height(), out_window->GetBounds().height() * 0.29); |
+ EXPECT_GT(bounds.width(), out_window->bounds().width() * 0.29); |
+ EXPECT_GT(bounds.height(), out_window->bounds().height() * 0.29); |
- WmWindow* parent = out_window->GetParent(); |
- parent->RemoveChild(out_window); |
+ aura::Window* parent = out_window->parent(); |
+ parent->RemoveChild(out_window.get()); |
out_window->SetBounds(gfx::Rect(-200, -200, 200, 200)); |
// UserHasChangedWindowPositionOrSize flag shouldn't turn off this behavior. |
- window->GetWindowState()->set_bounds_changed_by_user(true); |
- parent->AddChild(out_window); |
- EXPECT_GT(bounds.width(), out_window->GetBounds().width() * 0.29); |
- EXPECT_GT(bounds.height(), out_window->GetBounds().height() * 0.29); |
+ wm::GetWindowState(window.get())->set_bounds_changed_by_user(true); |
+ parent->AddChild(out_window.get()); |
+ EXPECT_GT(bounds.width(), out_window->bounds().width() * 0.29); |
+ EXPECT_GT(bounds.height(), out_window->bounds().height() * 0.29); |
// Make sure we always make more than 1/3 of the window edge visible even |
// if the initial bounds intersects with display. |
@@ -437,35 +444,32 @@ TEST_F(WorkspaceLayoutManagerTest, WindowShouldBeOnScreenWhenAdded) { |
// Make sure that the initial bounds' visible area is less than 26% |
// so that the auto adjustment logic kicks in. |
- ASSERT_LT(bounds.width(), out_window->GetBounds().width() * 0.26); |
- ASSERT_LT(bounds.height(), out_window->GetBounds().height() * 0.26); |
+ ASSERT_LT(bounds.width(), out_window->bounds().width() * 0.26); |
+ ASSERT_LT(bounds.height(), out_window->bounds().height() * 0.26); |
ASSERT_TRUE(window_bounds.Intersects(root_window_bounds)); |
- std::unique_ptr<WindowOwner> partially_out_window_owner( |
+ std::unique_ptr<aura::Window> partially_out_window( |
CreateTestWindow(window_bounds)); |
- WmWindow* partially_out_window = partially_out_window_owner->window(); |
- EXPECT_EQ(window_bounds.size(), partially_out_window->GetBounds().size()); |
- bounds = partially_out_window->GetBounds(); |
+ EXPECT_EQ(window_bounds.size(), partially_out_window->bounds().size()); |
+ bounds = partially_out_window->bounds(); |
bounds.Intersect(root_window_bounds); |
- EXPECT_GT(bounds.width(), out_window->GetBounds().width() * 0.29); |
- EXPECT_GT(bounds.height(), out_window->GetBounds().height() * 0.29); |
+ EXPECT_GT(bounds.width(), out_window->bounds().width() * 0.29); |
+ EXPECT_GT(bounds.height(), out_window->bounds().height() * 0.29); |
// Make sure the window whose 30% width/height is bigger than display |
// will be placed correctly. |
window_bounds.SetRect(-1900, -1900, 3000, 3000); |
- std::unique_ptr<WindowOwner> window_bigger_than_display_owner( |
+ std::unique_ptr<aura::Window> window_bigger_than_display( |
CreateTestWindow(window_bounds)); |
- WmWindow* window_bigger_than_display = |
- window_bigger_than_display_owner->window(); |
EXPECT_GE(root_window_bounds.width(), |
- window_bigger_than_display->GetBounds().width()); |
+ window_bigger_than_display->bounds().width()); |
EXPECT_GE(root_window_bounds.height(), |
- window_bigger_than_display->GetBounds().height()); |
+ window_bigger_than_display->bounds().height()); |
- bounds = window_bigger_than_display->GetBounds(); |
+ bounds = window_bigger_than_display->bounds(); |
bounds.Intersect(root_window_bounds); |
- EXPECT_GT(bounds.width(), out_window->GetBounds().width() * 0.29); |
- EXPECT_GT(bounds.height(), out_window->GetBounds().height() * 0.29); |
+ EXPECT_GT(bounds.width(), out_window->bounds().width() * 0.29); |
+ EXPECT_GT(bounds.height(), out_window->bounds().height() * 0.29); |
} |
// Verifies the size of a window is enforced to be smaller than the work area. |
@@ -475,33 +479,30 @@ TEST_F(WorkspaceLayoutManagerTest, SizeToWorkArea) { |
display::Screen::GetScreen()->GetPrimaryDisplay().work_area().size()); |
const gfx::Rect window_bounds(100, 101, work_area.width() + 1, |
work_area.height() + 2); |
- std::unique_ptr<WindowOwner> window_owner(CreateTestWindow(window_bounds)); |
- WmWindow* window = window_owner->window(); |
+ std::unique_ptr<aura::Window> window(CreateTestWindow(window_bounds)); |
// TODO: fix. This test verifies that when a window is added the bounds are |
// adjusted. CreateTestWindow() for mus adds, then sets the bounds (this comes |
// from NativeWidgetAura), which means this test now fails for aura-mus. |
if (Shell::GetAshConfig() == Config::CLASSIC) { |
EXPECT_EQ(gfx::Rect(gfx::Point(100, 101), work_area).ToString(), |
- window->GetBounds().ToString()); |
+ window->bounds().ToString()); |
} |
// Directly setting the bounds triggers a slightly different code path. Verify |
// that too. |
window->SetBounds(window_bounds); |
EXPECT_EQ(gfx::Rect(gfx::Point(100, 101), work_area).ToString(), |
- window->GetBounds().ToString()); |
+ window->bounds().ToString()); |
} |
TEST_F(WorkspaceLayoutManagerTest, NotifyFullscreenChanges) { |
TestShellObserver observer; |
- std::unique_ptr<WindowOwner> window1_owner( |
+ std::unique_ptr<aura::Window> window1( |
CreateTestWindow(gfx::Rect(1, 2, 30, 40))); |
- WmWindow* window1 = window1_owner->window(); |
- std::unique_ptr<WindowOwner> window2_owner( |
+ std::unique_ptr<aura::Window> window2( |
CreateTestWindow(gfx::Rect(1, 2, 30, 40))); |
- WmWindow* window2 = window2_owner->window(); |
- wm::WindowState* window_state1 = window1->GetWindowState(); |
- wm::WindowState* window_state2 = window2->GetWindowState(); |
+ wm::WindowState* window_state1 = wm::GetWindowState(window1.get()); |
+ wm::WindowState* window_state2 = wm::GetWindowState(window2.get()); |
window_state2->Activate(); |
const wm::WMEvent toggle_fullscreen_event(wm::WM_EVENT_TOGGLE_FULLSCREEN); |
@@ -528,7 +529,7 @@ TEST_F(WorkspaceLayoutManagerTest, NotifyFullscreenChanges) { |
EXPECT_TRUE(observer.is_fullscreen()); |
// Closing the window should change the fullscreen state. |
- window2_owner.reset(); |
+ window2.reset(); |
EXPECT_EQ(6, observer.call_count()); |
EXPECT_FALSE(observer.is_fullscreen()); |
} |
@@ -539,12 +540,12 @@ TEST_F(WorkspaceLayoutManagerTest, NotifyFullscreenChanges) { |
TEST_F(WorkspaceLayoutManagerTest, |
SnappedWindowMayNotAdjustBoundsOnWorkAreaChanged) { |
UpdateDisplay("300x400"); |
- std::unique_ptr<WindowOwner> window_owner( |
+ std::unique_ptr<aura::Window> window( |
CreateTestWindow(gfx::Rect(10, 20, 100, 200))); |
- WmWindow* window = window_owner->window(); |
- wm::WindowState* window_state = window->GetWindowState(); |
+ wm::WindowState* window_state = wm::GetWindowState(window.get()); |
gfx::Insets insets(0, 0, 50, 0); |
- ShellPort::Get()->SetDisplayWorkAreaInsets(window, insets); |
+ ShellPort::Get()->SetDisplayWorkAreaInsets(WmWindow::Get(window.get()), |
+ insets); |
const wm::WMEvent snap_left(wm::WM_EVENT_SNAP_LEFT); |
window_state->OnWMEvent(&snap_left); |
EXPECT_EQ(wm::WINDOW_STATE_TYPE_LEFT_SNAPPED, window_state->GetStateType()); |
@@ -553,20 +554,22 @@ TEST_F(WorkspaceLayoutManagerTest, |
gfx::Rect expected_bounds = |
gfx::Rect(kWorkAreaBounds.x(), kWorkAreaBounds.y(), |
kWorkAreaBounds.width() / 2, kWorkAreaBounds.height()); |
- EXPECT_EQ(expected_bounds.ToString(), window->GetBounds().ToString()); |
+ EXPECT_EQ(expected_bounds.ToString(), window->bounds().ToString()); |
ui::ScopedAnimationDurationScaleMode test_duration_mode( |
ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION); |
// The following two SetDisplayWorkAreaInsets calls simulate the case of |
// crbug.com/673803 that work area first becomes fullscreen and then returns |
// to the original state. |
- ShellPort::Get()->SetDisplayWorkAreaInsets(window, gfx::Insets(0, 0, 0, 0)); |
- ui::LayerAnimator* animator = window->GetLayer()->GetAnimator(); |
+ ShellPort::Get()->SetDisplayWorkAreaInsets(WmWindow::Get(window.get()), |
+ gfx::Insets(0, 0, 0, 0)); |
+ ui::LayerAnimator* animator = window->layer()->GetAnimator(); |
EXPECT_TRUE(animator->is_animating()); |
- ShellPort::Get()->SetDisplayWorkAreaInsets(window, insets); |
+ ShellPort::Get()->SetDisplayWorkAreaInsets(WmWindow::Get(window.get()), |
+ insets); |
animator->StopAnimating(); |
EXPECT_FALSE(animator->is_animating()); |
- EXPECT_EQ(expected_bounds.ToString(), window->GetBounds().ToString()); |
+ EXPECT_EQ(expected_bounds.ToString(), window->bounds().ToString()); |
} |
// Do not adjust window bounds to ensure minimum visibility for transient |
@@ -578,19 +581,18 @@ TEST_F(WorkspaceLayoutManagerTest, |
base::MakeUnique<aura::Window>(nullptr, ui::wm::WINDOW_TYPE_NORMAL)); |
window->Init(ui::LAYER_TEXTURED); |
window->SetBounds(gfx::Rect(10, 0, 100, 200)); |
- ParentWindowInPrimaryRootWindow(WmWindow::Get(window.get())); |
+ ParentWindowInPrimaryRootWindow(window.get()); |
window->Show(); |
- std::unique_ptr<WindowOwner> window2_owner( |
+ std::unique_ptr<aura::Window> window2( |
CreateTestWindow(gfx::Rect(10, 0, 40, 20))); |
- WmWindow* window2 = window2_owner->window(); |
- AddTransientChild(WmWindow::Get(window.get()), window2); |
+ ::wm::AddTransientChild(window.get(), window2.get()); |
window2->Show(); |
- gfx::Rect expected_bounds = window2->GetBounds(); |
+ gfx::Rect expected_bounds = window2->bounds(); |
ShellPort::Get()->SetDisplayWorkAreaInsets(WmWindow::Get(window.get()), |
gfx::Insets(50, 0, 0, 0)); |
- EXPECT_EQ(expected_bounds.ToString(), window2->GetBounds().ToString()); |
+ EXPECT_EQ(expected_bounds.ToString(), window2->bounds().ToString()); |
} |
// Following "Solo" tests were originally written for BaseLayoutManager. |
@@ -599,31 +601,30 @@ using WorkspaceLayoutManagerSoloTest = test::AshTestBase; |
// Tests normal->maximize->normal. |
TEST_F(WorkspaceLayoutManagerSoloTest, Maximize) { |
gfx::Rect bounds(100, 100, 200, 200); |
- std::unique_ptr<aura::Window> window_owner( |
+ std::unique_ptr<aura::Window> window( |
CreateTestWindowInShellWithBounds(bounds)); |
- WmWindow* window = WmWindow::Get(window_owner.get()); |
- window->SetShowState(ui::SHOW_STATE_MAXIMIZED); |
+ window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED); |
// Maximized window fills the work area, not the whole display. |
- EXPECT_EQ(wm::GetMaximizedWindowBoundsInParent(window).ToString(), |
- window->GetBounds().ToString()); |
- window->SetShowState(ui::SHOW_STATE_NORMAL); |
- EXPECT_EQ(bounds.ToString(), window->GetBounds().ToString()); |
+ EXPECT_EQ( |
+ ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()).ToString(), |
+ window->bounds().ToString()); |
+ window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL); |
+ EXPECT_EQ(bounds.ToString(), window->bounds().ToString()); |
} |
// Tests normal->minimize->normal. |
TEST_F(WorkspaceLayoutManagerSoloTest, Minimize) { |
gfx::Rect bounds(100, 100, 200, 200); |
- std::unique_ptr<aura::Window> window_owner( |
+ std::unique_ptr<aura::Window> window( |
CreateTestWindowInShellWithBounds(bounds)); |
- WmWindow* window = WmWindow::Get(window_owner.get()); |
- window->SetShowState(ui::SHOW_STATE_MINIMIZED); |
+ window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED); |
EXPECT_FALSE(window->IsVisible()); |
- EXPECT_TRUE(window->GetWindowState()->IsMinimized()); |
- EXPECT_EQ(bounds, window->GetBounds()); |
- window->SetShowState(ui::SHOW_STATE_NORMAL); |
+ EXPECT_TRUE(wm::GetWindowState(window.get())->IsMinimized()); |
+ EXPECT_EQ(bounds, window->bounds()); |
+ window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL); |
EXPECT_TRUE(window->IsVisible()); |
- EXPECT_FALSE(window->GetWindowState()->IsMinimized()); |
- EXPECT_EQ(bounds, window->GetBounds()); |
+ EXPECT_FALSE(wm::GetWindowState(window.get())->IsMinimized()); |
+ EXPECT_EQ(bounds, window->bounds()); |
} |
// A aura::WindowObserver which sets the focus when the window becomes visible. |
@@ -633,20 +634,20 @@ class FocusDuringUnminimizeWindowObserver : public aura::WindowObserver { |
: window_(nullptr), show_state_(ui::SHOW_STATE_END) {} |
~FocusDuringUnminimizeWindowObserver() override { SetWindow(nullptr); } |
- void SetWindow(WmWindow* window) { |
+ void SetWindow(aura::Window* window) { |
if (window_) |
- window_->aura_window()->RemoveObserver(this); |
+ window_->RemoveObserver(this); |
window_ = window; |
if (window_) |
- window_->aura_window()->AddObserver(this); |
+ window_->AddObserver(this); |
} |
// aura::WindowObserver: |
void OnWindowVisibilityChanged(aura::Window* window, bool visible) override { |
if (window_) { |
if (visible) |
- window_->SetFocused(); |
- show_state_ = window_->GetShowState(); |
+ aura::client::GetFocusClient(window_)->FocusWindow(window_); |
+ show_state_ = window_->GetProperty(aura::client::kShowStateKey); |
} |
} |
@@ -657,7 +658,7 @@ class FocusDuringUnminimizeWindowObserver : public aura::WindowObserver { |
} |
private: |
- WmWindow* window_; |
+ aura::Window* window_; |
ui::WindowShowState show_state_; |
DISALLOW_COPY_AND_ASSIGN(FocusDuringUnminimizeWindowObserver); |
@@ -668,11 +669,10 @@ class FocusDuringUnminimizeWindowObserver : public aura::WindowObserver { |
// callback doesn't cause DCHECK error. See crbug.com/168383. |
TEST_F(WorkspaceLayoutManagerSoloTest, FocusDuringUnminimize) { |
FocusDuringUnminimizeWindowObserver observer; |
- std::unique_ptr<aura::Window> window_owner( |
+ std::unique_ptr<aura::Window> window( |
CreateTestWindowInShellWithBounds(gfx::Rect(100, 100, 100, 100))); |
- WmWindow* window = WmWindow::Get(window_owner.get()); |
- observer.SetWindow(window); |
- window->SetShowState(ui::SHOW_STATE_MINIMIZED); |
+ observer.SetWindow(window.get()); |
+ window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED); |
EXPECT_FALSE(window->IsVisible()); |
EXPECT_EQ(ui::SHOW_STATE_MINIMIZED, observer.GetShowStateAndReset()); |
window->Show(); |
@@ -684,188 +684,185 @@ TEST_F(WorkspaceLayoutManagerSoloTest, FocusDuringUnminimize) { |
// Tests maximized window size during root window resize. |
TEST_F(WorkspaceLayoutManagerSoloTest, MaximizeRootWindowResize) { |
gfx::Rect bounds(100, 100, 200, 200); |
- std::unique_ptr<aura::Window> window_owner( |
+ std::unique_ptr<aura::Window> window( |
CreateTestWindowInShellWithBounds(bounds)); |
- WmWindow* window = WmWindow::Get(window_owner.get()); |
- window->SetShowState(ui::SHOW_STATE_MAXIMIZED); |
+ window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED); |
gfx::Rect initial_work_area_bounds = |
- wm::GetMaximizedWindowBoundsInParent(window); |
- EXPECT_EQ(initial_work_area_bounds.ToString(), |
- window->GetBounds().ToString()); |
+ ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()); |
+ EXPECT_EQ(initial_work_area_bounds.ToString(), window->bounds().ToString()); |
// Enlarge the root window. We should still match the work area size. |
UpdateDisplay("900x700"); |
- EXPECT_EQ(wm::GetMaximizedWindowBoundsInParent(window).ToString(), |
- window->GetBounds().ToString()); |
- EXPECT_NE(initial_work_area_bounds.ToString(), |
- wm::GetMaximizedWindowBoundsInParent(window).ToString()); |
+ EXPECT_EQ( |
+ ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()).ToString(), |
+ window->bounds().ToString()); |
+ EXPECT_NE( |
+ initial_work_area_bounds.ToString(), |
+ ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()).ToString()); |
} |
// Tests normal->fullscreen->normal. |
TEST_F(WorkspaceLayoutManagerSoloTest, Fullscreen) { |
gfx::Rect bounds(100, 100, 200, 200); |
- std::unique_ptr<aura::Window> window_owner( |
+ std::unique_ptr<aura::Window> window( |
CreateTestWindowInShellWithBounds(bounds)); |
- WmWindow* window = WmWindow::Get(window_owner.get()); |
- window->SetShowState(ui::SHOW_STATE_FULLSCREEN); |
+ window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN); |
// Fullscreen window fills the whole display. |
- EXPECT_EQ(window->GetDisplayNearestWindow().bounds().ToString(), |
- window->GetBounds().ToString()); |
- window->SetShowState(ui::SHOW_STATE_NORMAL); |
- EXPECT_EQ(bounds.ToString(), window->GetBounds().ToString()); |
+ EXPECT_EQ(GetDisplayNearestWindow(window.get()).bounds().ToString(), |
+ window->bounds().ToString()); |
+ window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL); |
+ EXPECT_EQ(bounds.ToString(), window->bounds().ToString()); |
} |
// Tests that fullscreen window causes always_on_top windows to stack below. |
TEST_F(WorkspaceLayoutManagerSoloTest, FullscreenSuspendsAlwaysOnTop) { |
gfx::Rect bounds(100, 100, 200, 200); |
- std::unique_ptr<aura::Window> fullscreen_window_owner( |
+ std::unique_ptr<aura::Window> fullscreen_window( |
CreateTestWindowInShellWithBounds(bounds)); |
- WmWindow* fullscreen_window = WmWindow::Get(fullscreen_window_owner.get()); |
- std::unique_ptr<aura::Window> always_on_top_window1_owner( |
+ std::unique_ptr<aura::Window> always_on_top_window1( |
CreateTestWindowInShellWithBounds(bounds)); |
- WmWindow* always_on_top_window1 = |
- WmWindow::Get(always_on_top_window1_owner.get()); |
- std::unique_ptr<aura::Window> always_on_top_window2_owner( |
+ std::unique_ptr<aura::Window> always_on_top_window2( |
CreateTestWindowInShellWithBounds(bounds)); |
- WmWindow* always_on_top_window2 = |
- WmWindow::Get(always_on_top_window2_owner.get()); |
- always_on_top_window1->SetAlwaysOnTop(true); |
- always_on_top_window2->SetAlwaysOnTop(true); |
+ always_on_top_window1->SetProperty(aura::client::kAlwaysOnTopKey, true); |
+ always_on_top_window2->SetProperty(aura::client::kAlwaysOnTopKey, true); |
// Making a window fullscreen temporarily suspends always on top state. |
- fullscreen_window->SetShowState(ui::SHOW_STATE_FULLSCREEN); |
- EXPECT_FALSE(always_on_top_window1->IsAlwaysOnTop()); |
- EXPECT_FALSE(always_on_top_window2->IsAlwaysOnTop()); |
- EXPECT_NE(nullptr, wm::GetWindowForFullscreenMode(fullscreen_window)); |
+ fullscreen_window->SetProperty(aura::client::kShowStateKey, |
+ ui::SHOW_STATE_FULLSCREEN); |
+ EXPECT_FALSE( |
+ always_on_top_window1->GetProperty(aura::client::kAlwaysOnTopKey)); |
+ EXPECT_FALSE( |
+ always_on_top_window2->GetProperty(aura::client::kAlwaysOnTopKey)); |
+ EXPECT_NE(nullptr, wm::GetWindowForFullscreenMode( |
+ WmWindow::Get(fullscreen_window.get()))); |
// Adding a new always-on-top window is not affected by fullscreen. |
- std::unique_ptr<aura::Window> always_on_top_window3_owner( |
+ std::unique_ptr<aura::Window> always_on_top_window3( |
CreateTestWindowInShellWithBounds(bounds)); |
- WmWindow* always_on_top_window3 = |
- WmWindow::Get(always_on_top_window3_owner.get()); |
- always_on_top_window3->SetAlwaysOnTop(true); |
- EXPECT_TRUE(always_on_top_window3->IsAlwaysOnTop()); |
+ always_on_top_window3->SetProperty(aura::client::kAlwaysOnTopKey, true); |
+ EXPECT_TRUE( |
+ always_on_top_window3->GetProperty(aura::client::kAlwaysOnTopKey)); |
// Making fullscreen window normal restores always on top windows. |
- fullscreen_window->SetShowState(ui::SHOW_STATE_NORMAL); |
- EXPECT_TRUE(always_on_top_window1->IsAlwaysOnTop()); |
- EXPECT_TRUE(always_on_top_window2->IsAlwaysOnTop()); |
- EXPECT_TRUE(always_on_top_window3->IsAlwaysOnTop()); |
- EXPECT_EQ(nullptr, wm::GetWindowForFullscreenMode(fullscreen_window)); |
+ fullscreen_window->SetProperty(aura::client::kShowStateKey, |
+ ui::SHOW_STATE_NORMAL); |
+ EXPECT_TRUE( |
+ always_on_top_window1->GetProperty(aura::client::kAlwaysOnTopKey)); |
+ EXPECT_TRUE( |
+ always_on_top_window2->GetProperty(aura::client::kAlwaysOnTopKey)); |
+ EXPECT_TRUE( |
+ always_on_top_window3->GetProperty(aura::client::kAlwaysOnTopKey)); |
+ EXPECT_EQ(nullptr, wm::GetWindowForFullscreenMode( |
+ WmWindow::Get(fullscreen_window.get()))); |
} |
// Similary, pinned window causes always_on_top_ windows to stack below. |
TEST_F(WorkspaceLayoutManagerSoloTest, PinnedSuspendsAlwaysOnTop) { |
gfx::Rect bounds(100, 100, 200, 200); |
- std::unique_ptr<aura::Window> pinned_window_owner( |
+ std::unique_ptr<aura::Window> pinned_window( |
CreateTestWindowInShellWithBounds(bounds)); |
- WmWindow* pinned_window = WmWindow::Get(pinned_window_owner.get()); |
- std::unique_ptr<aura::Window> always_on_top_window1_owner( |
+ std::unique_ptr<aura::Window> always_on_top_window1( |
CreateTestWindowInShellWithBounds(bounds)); |
- WmWindow* always_on_top_window1 = |
- WmWindow::Get(always_on_top_window1_owner.get()); |
- std::unique_ptr<aura::Window> always_on_top_window2_owner( |
+ std::unique_ptr<aura::Window> always_on_top_window2( |
CreateTestWindowInShellWithBounds(bounds)); |
- WmWindow* always_on_top_window2 = |
- WmWindow::Get(always_on_top_window2_owner.get()); |
- always_on_top_window1->SetAlwaysOnTop(true); |
- always_on_top_window2->SetAlwaysOnTop(true); |
+ always_on_top_window1->SetProperty(aura::client::kAlwaysOnTopKey, true); |
+ always_on_top_window2->SetProperty(aura::client::kAlwaysOnTopKey, true); |
// Making a window pinned temporarily suspends always on top state. |
const bool trusted = false; |
- wm::PinWindow(pinned_window->aura_window(), trusted); |
- EXPECT_FALSE(always_on_top_window1->IsAlwaysOnTop()); |
- EXPECT_FALSE(always_on_top_window2->IsAlwaysOnTop()); |
+ wm::PinWindow(pinned_window.get(), trusted); |
+ EXPECT_FALSE( |
+ always_on_top_window1->GetProperty(aura::client::kAlwaysOnTopKey)); |
+ EXPECT_FALSE( |
+ always_on_top_window2->GetProperty(aura::client::kAlwaysOnTopKey)); |
// Adding a new always-on-top window also is affected by pinned mode. |
- std::unique_ptr<aura::Window> always_on_top_window3_owner( |
+ std::unique_ptr<aura::Window> always_on_top_window3( |
CreateTestWindowInShellWithBounds(bounds)); |
- WmWindow* always_on_top_window3 = |
- WmWindow::Get(always_on_top_window3_owner.get()); |
- always_on_top_window3->SetAlwaysOnTop(true); |
- EXPECT_FALSE(always_on_top_window3->IsAlwaysOnTop()); |
+ always_on_top_window3->SetProperty(aura::client::kAlwaysOnTopKey, true); |
+ EXPECT_FALSE( |
+ always_on_top_window3->GetProperty(aura::client::kAlwaysOnTopKey)); |
// Making pinned window normal restores always on top windows. |
- pinned_window->GetWindowState()->Restore(); |
- EXPECT_TRUE(always_on_top_window1->IsAlwaysOnTop()); |
- EXPECT_TRUE(always_on_top_window2->IsAlwaysOnTop()); |
- EXPECT_TRUE(always_on_top_window3->IsAlwaysOnTop()); |
+ wm::GetWindowState(pinned_window.get())->Restore(); |
+ EXPECT_TRUE( |
+ always_on_top_window1->GetProperty(aura::client::kAlwaysOnTopKey)); |
+ EXPECT_TRUE( |
+ always_on_top_window2->GetProperty(aura::client::kAlwaysOnTopKey)); |
+ EXPECT_TRUE( |
+ always_on_top_window3->GetProperty(aura::client::kAlwaysOnTopKey)); |
} |
// Tests fullscreen window size during root window resize. |
TEST_F(WorkspaceLayoutManagerSoloTest, FullscreenRootWindowResize) { |
gfx::Rect bounds(100, 100, 200, 200); |
- std::unique_ptr<aura::Window> window_owner( |
+ std::unique_ptr<aura::Window> window( |
CreateTestWindowInShellWithBounds(bounds)); |
- WmWindow* window = WmWindow::Get(window_owner.get()); |
// Fullscreen window fills the whole display. |
- window->SetShowState(ui::SHOW_STATE_FULLSCREEN); |
- EXPECT_EQ(window->GetDisplayNearestWindow().bounds().ToString(), |
- window->GetBounds().ToString()); |
+ window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN); |
+ EXPECT_EQ(GetDisplayNearestWindow(window.get()).bounds().ToString(), |
+ window->bounds().ToString()); |
// Enlarge the root window. We should still match the display size. |
UpdateDisplay("800x600"); |
- EXPECT_EQ(window->GetDisplayNearestWindow().bounds().ToString(), |
- window->GetBounds().ToString()); |
+ EXPECT_EQ(GetDisplayNearestWindow(window.get()).bounds().ToString(), |
+ window->bounds().ToString()); |
} |
// Tests that when the screen gets smaller the windows aren't bigger than |
// the screen. |
TEST_F(WorkspaceLayoutManagerSoloTest, RootWindowResizeShrinksWindows) { |
- std::unique_ptr<aura::Window> window_owner( |
+ std::unique_ptr<aura::Window> window( |
CreateTestWindowInShellWithBounds(gfx::Rect(10, 20, 500, 400))); |
- WmWindow* window = WmWindow::Get(window_owner.get()); |
- gfx::Rect work_area = window->GetDisplayNearestWindow().work_area(); |
+ gfx::Rect work_area = GetDisplayNearestWindow(window.get()).work_area(); |
// Invariant: Window is smaller than work area. |
- EXPECT_LE(window->GetBounds().width(), work_area.width()); |
- EXPECT_LE(window->GetBounds().height(), work_area.height()); |
+ EXPECT_LE(window->bounds().width(), work_area.width()); |
+ EXPECT_LE(window->bounds().height(), work_area.height()); |
// Make the root window narrower than our window. |
UpdateDisplay("300x400"); |
- work_area = window->GetDisplayNearestWindow().work_area(); |
- EXPECT_LE(window->GetBounds().width(), work_area.width()); |
- EXPECT_LE(window->GetBounds().height(), work_area.height()); |
+ work_area = GetDisplayNearestWindow(window.get()).work_area(); |
+ EXPECT_LE(window->bounds().width(), work_area.width()); |
+ EXPECT_LE(window->bounds().height(), work_area.height()); |
// Make the root window shorter than our window. |
UpdateDisplay("300x200"); |
- work_area = window->GetDisplayNearestWindow().work_area(); |
- EXPECT_LE(window->GetBounds().width(), work_area.width()); |
- EXPECT_LE(window->GetBounds().height(), work_area.height()); |
+ work_area = GetDisplayNearestWindow(window.get()).work_area(); |
+ EXPECT_LE(window->bounds().width(), work_area.width()); |
+ EXPECT_LE(window->bounds().height(), work_area.height()); |
// Enlarging the root window does not change the window bounds. |
- gfx::Rect old_bounds = window->GetBounds(); |
+ gfx::Rect old_bounds = window->bounds(); |
UpdateDisplay("800x600"); |
- EXPECT_EQ(old_bounds.width(), window->GetBounds().width()); |
- EXPECT_EQ(old_bounds.height(), window->GetBounds().height()); |
+ EXPECT_EQ(old_bounds.width(), window->bounds().width()); |
+ EXPECT_EQ(old_bounds.height(), window->bounds().height()); |
} |
// Verifies maximizing sets the restore bounds, and restoring |
// restores the bounds. |
TEST_F(WorkspaceLayoutManagerSoloTest, MaximizeSetsRestoreBounds) { |
const gfx::Rect initial_bounds(10, 20, 30, 40); |
- std::unique_ptr<aura::Window> window_owner( |
+ std::unique_ptr<aura::Window> window( |
CreateTestWindowInShellWithBounds(initial_bounds)); |
- WmWindow* window = WmWindow::Get(window_owner.get()); |
- EXPECT_EQ(initial_bounds, window->GetBounds()); |
- wm::WindowState* window_state = window->GetWindowState(); |
+ EXPECT_EQ(initial_bounds, window->bounds()); |
+ wm::WindowState* window_state = wm::GetWindowState(window.get()); |
// Maximize it, which will keep the previous restore bounds. |
- window->SetShowState(ui::SHOW_STATE_MAXIMIZED); |
+ window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED); |
EXPECT_EQ("10,20 30x40", window_state->GetRestoreBoundsInParent().ToString()); |
// Restore it, which should restore bounds and reset restore bounds. |
- window->SetShowState(ui::SHOW_STATE_NORMAL); |
- EXPECT_EQ("10,20 30x40", window->GetBounds().ToString()); |
+ window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL); |
+ EXPECT_EQ("10,20 30x40", window->bounds().ToString()); |
EXPECT_FALSE(window_state->HasRestoreBounds()); |
} |
// Verifies maximizing keeps the restore bounds if set. |
TEST_F(WorkspaceLayoutManagerSoloTest, MaximizeResetsRestoreBounds) { |
- std::unique_ptr<aura::Window> window_owner( |
+ std::unique_ptr<aura::Window> window( |
CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 3, 4))); |
- WmWindow* window = WmWindow::Get(window_owner.get()); |
- wm::WindowState* window_state = window->GetWindowState(); |
+ wm::WindowState* window_state = wm::GetWindowState(window.get()); |
window_state->SetRestoreBoundsInParent(gfx::Rect(10, 11, 12, 13)); |
// Maximize it, which will keep the previous restore bounds. |
- window->SetShowState(ui::SHOW_STATE_MAXIMIZED); |
+ window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED); |
EXPECT_EQ("10,11 12x13", window_state->GetRestoreBoundsInParent().ToString()); |
} |
@@ -873,13 +870,12 @@ TEST_F(WorkspaceLayoutManagerSoloTest, MaximizeResetsRestoreBounds) { |
// maximzied state from a minimized state. |
TEST_F(WorkspaceLayoutManagerSoloTest, |
BoundsAfterRestoringToMaximizeFromMinimize) { |
- std::unique_ptr<aura::Window> window_owner( |
+ std::unique_ptr<aura::Window> window( |
CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 3, 4))); |
- WmWindow* window = WmWindow::Get(window_owner.get()); |
gfx::Rect bounds(10, 15, 25, 35); |
window->SetBounds(bounds); |
- wm::WindowState* window_state = window->GetWindowState(); |
+ wm::WindowState* window_state = wm::GetWindowState(window.get()); |
// Maximize it, which should reset restore bounds. |
window_state->Maximize(); |
EXPECT_EQ(bounds.ToString(), |
@@ -897,67 +893,70 @@ TEST_F(WorkspaceLayoutManagerSoloTest, |
EXPECT_TRUE(window_state->IsMaximized()); |
window_state->Restore(); |
- EXPECT_EQ(bounds.ToString(), window->GetBounds().ToString()); |
+ EXPECT_EQ(bounds.ToString(), window->bounds().ToString()); |
} |
// Verify if the window is not resized during screen lock. See: crbug.com/173127 |
TEST_F(WorkspaceLayoutManagerSoloTest, NotResizeWhenScreenIsLocked) { |
SetCanLockScreen(true); |
- std::unique_ptr<aura::Window> window_owner( |
+ std::unique_ptr<aura::Window> window( |
CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 3, 4))); |
- WmWindow* window = WmWindow::Get(window_owner.get()); |
// window with AlwaysOnTop will be managed by BaseLayoutManager. |
- window->SetAlwaysOnTop(true); |
+ window->SetProperty(aura::client::kAlwaysOnTopKey, true); |
window->Show(); |
WmShelf* shelf = GetPrimaryShelf(); |
shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS); |
- window->SetBounds(wm::GetMaximizedWindowBoundsInParent(window)); |
- gfx::Rect window_bounds = window->GetBounds(); |
- EXPECT_EQ(wm::GetMaximizedWindowBoundsInParent(window).ToString(), |
- window_bounds.ToString()); |
+ window->SetBounds(ScreenUtil::GetMaximizedWindowBoundsInParent(window.get())); |
+ gfx::Rect window_bounds = window->bounds(); |
+ EXPECT_EQ( |
+ ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()).ToString(), |
+ window_bounds.ToString()); |
// The window size should not get touched while we are in lock screen. |
Shell::Get()->session_controller()->LockScreenAndFlushForTest(); |
ShelfLayoutManager* shelf_layout_manager = shelf->shelf_layout_manager(); |
shelf_layout_manager->UpdateVisibilityState(); |
- EXPECT_EQ(window_bounds.ToString(), window->GetBounds().ToString()); |
+ EXPECT_EQ(window_bounds.ToString(), window->bounds().ToString()); |
// Coming out of the lock screen the window size should still remain. |
GetSessionControllerClient()->UnlockScreen(); |
shelf_layout_manager->UpdateVisibilityState(); |
- EXPECT_EQ(wm::GetMaximizedWindowBoundsInParent(window).ToString(), |
- window_bounds.ToString()); |
- EXPECT_EQ(window_bounds.ToString(), window->GetBounds().ToString()); |
+ EXPECT_EQ( |
+ ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()).ToString(), |
+ window_bounds.ToString()); |
+ EXPECT_EQ(window_bounds.ToString(), window->bounds().ToString()); |
} |
// Following tests are written to test the backdrop functionality. |
namespace { |
-WorkspaceLayoutManager* GetWorkspaceLayoutManager(WmWindow* container) { |
- return static_cast<WorkspaceLayoutManager*>(container->GetLayoutManager()); |
+WorkspaceLayoutManager* GetWorkspaceLayoutManager(aura::Window* container) { |
+ return static_cast<WorkspaceLayoutManager*>( |
+ WmWindow::Get(container)->GetLayoutManager()); |
} |
-class WorkspaceLayoutManagerBackdropTest : public AshTest { |
+class WorkspaceLayoutManagerBackdropTest : public test::AshTestBase { |
public: |
WorkspaceLayoutManagerBackdropTest() : default_container_(nullptr) {} |
~WorkspaceLayoutManagerBackdropTest() override {} |
void SetUp() override { |
- AshTest::SetUp(); |
+ AshTestBase::SetUp(); |
UpdateDisplay("800x600"); |
- default_container_ = |
- ShellPort::Get()->GetPrimaryRootWindowController()->GetWmContainer( |
- kShellWindowId_DefaultContainer); |
+ default_container_ = Shell::GetPrimaryRootWindowController()->GetContainer( |
+ kShellWindowId_DefaultContainer); |
} |
// Turn the top window back drop on / off. |
void ShowTopWindowBackdrop(bool show) { |
std::unique_ptr<WorkspaceLayoutManagerBackdropDelegate> backdrop; |
- if (show) |
- backdrop.reset(new WorkspaceBackdropDelegate(default_container_)); |
+ if (show) { |
+ backdrop.reset( |
+ new WorkspaceBackdropDelegate(WmWindow::Get(default_container_))); |
+ } |
GetWorkspaceLayoutManager(default_container_) |
->SetMaximizeBackdropDelegate(std::move(backdrop)); |
// Closing and / or opening can be a delayed operation. |
@@ -965,18 +964,18 @@ class WorkspaceLayoutManagerBackdropTest : public AshTest { |
} |
// Return the default container. |
- WmWindow* default_container() { return default_container_; } |
+ aura::Window* default_container() { return default_container_; } |
// Return the order of windows (top most first) as they are in the default |
// container. If the window is visible it will be a big letter, otherwise a |
// small one. The backdrop will be an X and unknown windows will be shown as |
// '!'. |
- std::string GetWindowOrderAsString(WmWindow* backdrop, |
- WmWindow* wa, |
- WmWindow* wb, |
- WmWindow* wc) { |
+ std::string GetWindowOrderAsString(aura::Window* backdrop, |
+ aura::Window* wa, |
+ aura::Window* wb, |
+ aura::Window* wc) { |
std::string result; |
- WmWindow::Windows children = default_container()->GetChildren(); |
+ aura::Window::Windows children = default_container()->children(); |
for (int i = static_cast<int>(children.size()) - 1; i >= 0; --i) { |
if (!result.empty()) |
result += ","; |
@@ -996,7 +995,7 @@ class WorkspaceLayoutManagerBackdropTest : public AshTest { |
private: |
// The default container. |
- WmWindow* default_container_; |
+ aura::Window* default_container_; |
DISALLOW_COPY_AND_ASSIGN(WorkspaceLayoutManagerBackdropTest); |
}; |
@@ -1015,83 +1014,82 @@ TEST_F(WorkspaceLayoutManagerBackdropTest, BasicBackdropTests) { |
// that the size is the same as the default container as well as that it is |
// not visible. |
ShowTopWindowBackdrop(true); |
- ASSERT_EQ(1U, default_container()->GetChildren().size()); |
- EXPECT_FALSE(default_container()->GetChildren()[0]->IsVisible()); |
+ ASSERT_EQ(1U, default_container()->children().size()); |
+ EXPECT_FALSE(default_container()->children()[0]->IsVisible()); |
{ |
// Add a window and make sure that the backdrop is the second child. |
- std::unique_ptr<WindowOwner> window_owner( |
+ std::unique_ptr<aura::Window> window( |
CreateTestWindow(gfx::Rect(1, 2, 3, 4))); |
- WmWindow* window = window_owner->window(); |
window->Show(); |
- ASSERT_EQ(2U, default_container()->GetChildren().size()); |
- EXPECT_TRUE(default_container()->GetChildren()[0]->IsVisible()); |
- EXPECT_TRUE(default_container()->GetChildren()[1]->IsVisible()); |
- EXPECT_EQ(window, default_container()->GetChildren()[1]); |
- EXPECT_EQ(default_container()->GetBounds().ToString(), |
- default_container()->GetChildren()[0]->GetBounds().ToString()); |
+ ASSERT_EQ(2U, default_container()->children().size()); |
+ EXPECT_TRUE(default_container()->children()[0]->IsVisible()); |
+ EXPECT_TRUE(default_container()->children()[1]->IsVisible()); |
+ EXPECT_EQ(window.get(), default_container()->children()[1]); |
+ EXPECT_EQ(default_container()->bounds().ToString(), |
+ default_container()->children()[0]->bounds().ToString()); |
} |
// With the window gone the backdrop should be invisible again. |
- ASSERT_EQ(1U, default_container()->GetChildren().size()); |
- EXPECT_FALSE(default_container()->GetChildren()[0]->IsVisible()); |
+ ASSERT_EQ(1U, default_container()->children().size()); |
+ EXPECT_FALSE(default_container()->children()[0]->IsVisible()); |
// Destroying the Backdrop should empty the container. |
ShowTopWindowBackdrop(false); |
- ASSERT_EQ(0U, default_container()->GetChildren().size()); |
+ ASSERT_EQ(0U, default_container()->children().size()); |
} |
// Verify that the backdrop gets properly created and placed. |
TEST_F(WorkspaceLayoutManagerBackdropTest, VerifyBackdropAndItsStacking) { |
- std::unique_ptr<WindowOwner> window1_owner( |
+ std::unique_ptr<aura::Window> window1( |
CreateTestWindow(gfx::Rect(1, 2, 3, 4))); |
- WmWindow* window1 = window1_owner->window(); |
window1->Show(); |
// Get the default container and check that only a single window is in there. |
- ASSERT_EQ(1U, default_container()->GetChildren().size()); |
- EXPECT_EQ(window1, default_container()->GetChildren()[0]); |
- EXPECT_EQ("A", GetWindowOrderAsString(nullptr, window1, nullptr, nullptr)); |
+ ASSERT_EQ(1U, default_container()->children().size()); |
+ EXPECT_EQ(window1.get(), default_container()->children()[0]); |
+ EXPECT_EQ("A", |
+ GetWindowOrderAsString(nullptr, window1.get(), nullptr, nullptr)); |
// Create 2 more windows and check that they are also in the container. |
- std::unique_ptr<WindowOwner> window2_owner( |
+ std::unique_ptr<aura::Window> window2( |
CreateTestWindow(gfx::Rect(10, 2, 3, 4))); |
- WmWindow* window2 = window2_owner->window(); |
- std::unique_ptr<WindowOwner> window3_owner( |
+ std::unique_ptr<aura::Window> window3( |
CreateTestWindow(gfx::Rect(20, 2, 3, 4))); |
- WmWindow* window3 = window3_owner->window(); |
window2->Show(); |
window3->Show(); |
- WmWindow* backdrop = nullptr; |
- EXPECT_EQ("C,B,A", |
- GetWindowOrderAsString(backdrop, window1, window2, window3)); |
+ aura::Window* backdrop = nullptr; |
+ EXPECT_EQ("C,B,A", GetWindowOrderAsString(backdrop, window1.get(), |
+ window2.get(), window3.get())); |
// Turn on the backdrop mode and check that the window shows up where it |
// should be (second highest number). |
ShowTopWindowBackdrop(true); |
- backdrop = default_container()->GetChildren()[2]; |
- EXPECT_EQ("C,X,B,A", |
- GetWindowOrderAsString(backdrop, window1, window2, window3)); |
+ backdrop = default_container()->children()[2]; |
+ EXPECT_EQ("C,X,B,A", GetWindowOrderAsString(backdrop, window1.get(), |
+ window2.get(), window3.get())); |
// Switch the order of windows and check that it still remains in that |
// location. |
- default_container()->StackChildAtTop(window2); |
- EXPECT_EQ("B,X,C,A", |
- GetWindowOrderAsString(backdrop, window1, window2, window3)); |
+ default_container()->StackChildAtTop(window2.get()); |
+ EXPECT_EQ("B,X,C,A", GetWindowOrderAsString(backdrop, window1.get(), |
+ window2.get(), window3.get())); |
// Make the top window invisible and check. |
window2->Hide(); |
- EXPECT_EQ("b,C,X,A", |
- GetWindowOrderAsString(backdrop, window1, window2, window3)); |
+ EXPECT_EQ("b,C,X,A", GetWindowOrderAsString(backdrop, window1.get(), |
+ window2.get(), window3.get())); |
// Then delete window after window and see that everything is in order. |
- window1_owner.reset(); |
- EXPECT_EQ("b,C,X", |
- GetWindowOrderAsString(backdrop, window1, window2, window3)); |
- window3_owner.reset(); |
- EXPECT_EQ("b,x", GetWindowOrderAsString(backdrop, window1, window2, window3)); |
+ window1.reset(); |
+ EXPECT_EQ("b,C,X", GetWindowOrderAsString(backdrop, window1.get(), |
+ window2.get(), window3.get())); |
+ window3.reset(); |
+ EXPECT_EQ("b,x", GetWindowOrderAsString(backdrop, window1.get(), |
+ window2.get(), window3.get())); |
ShowTopWindowBackdrop(false); |
- EXPECT_EQ("b", GetWindowOrderAsString(nullptr, window1, window2, window3)); |
+ EXPECT_EQ("b", GetWindowOrderAsString(nullptr, window1.get(), window2.get(), |
+ window3.get())); |
} |
// Tests that when hidding the shelf, that the backdrop stays fullscreen. |
@@ -1106,7 +1104,7 @@ TEST_F(WorkspaceLayoutManagerBackdropTest, |
ASSERT_EQ(SHELF_VISIBLE, shelf_layout_manager->visibility_state()); |
EXPECT_EQ(fullscreen_size, |
- default_container()->GetChildren()[0]->GetBounds().size()); |
+ default_container()->children()[0]->bounds().size()); |
shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_ALWAYS_HIDDEN); |
shelf_layout_manager->UpdateVisibilityState(); |
@@ -1115,24 +1113,24 @@ TEST_F(WorkspaceLayoutManagerBackdropTest, |
shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_NEVER); |
shelf_layout_manager->UpdateVisibilityState(); |
EXPECT_EQ(fullscreen_size, |
- default_container()->GetChildren()[0]->GetBounds().size()); |
+ default_container()->children()[0]->bounds().size()); |
shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_ALWAYS_HIDDEN); |
shelf_layout_manager->UpdateVisibilityState(); |
EXPECT_EQ(fullscreen_size, |
- default_container()->GetChildren()[0]->GetBounds().size()); |
+ default_container()->children()[0]->bounds().size()); |
} |
-class WorkspaceLayoutManagerKeyboardTest : public AshTest { |
+class WorkspaceLayoutManagerKeyboardTest : public test::AshTestBase { |
public: |
WorkspaceLayoutManagerKeyboardTest() : layout_manager_(nullptr) {} |
~WorkspaceLayoutManagerKeyboardTest() override {} |
void SetUp() override { |
- AshTest::SetUp(); |
+ AshTestBase::SetUp(); |
UpdateDisplay("800x600"); |
- WmWindow* default_container = |
- ShellPort::Get()->GetPrimaryRootWindowController()->GetWmContainer( |
+ aura::Window* default_container = |
+ Shell::GetPrimaryRootWindowController()->GetContainer( |
kShellWindowId_DefaultContainer); |
layout_manager_ = GetWorkspaceLayoutManager(default_container); |
} |
@@ -1142,13 +1140,14 @@ class WorkspaceLayoutManagerKeyboardTest : public AshTest { |
restore_work_area_insets_ = |
display::Screen::GetScreen()->GetPrimaryDisplay().GetWorkAreaInsets(); |
ShellPort::Get()->SetDisplayWorkAreaInsets( |
- ShellPort::Get()->GetPrimaryRootWindow(), |
+ WmWindow::Get(Shell::GetPrimaryRootWindow()), |
gfx::Insets(0, 0, keyboard_bounds_.height(), 0)); |
} |
void HideKeyboard() { |
ShellPort::Get()->SetDisplayWorkAreaInsets( |
- ShellPort::Get()->GetPrimaryRootWindow(), restore_work_area_insets_); |
+ WmWindow::Get(Shell::GetPrimaryRootWindow()), |
+ restore_work_area_insets_); |
layout_manager_->OnKeyboardBoundsChanging(gfx::Rect()); |
} |
@@ -1180,19 +1179,20 @@ class WorkspaceLayoutManagerKeyboardTest : public AshTest { |
// Tests that when a child window gains focus the top level window containing it |
// is resized to fit the remaining workspace area. |
TEST_F(WorkspaceLayoutManagerKeyboardTest, ChildWindowFocused) { |
+ // See comment at top of file for why this is needed. |
+ WmWindowTestApi::GlobalMinimumSizeLock min_size_lock; |
+ |
InitKeyboardBounds(); |
gfx::Rect work_area( |
display::Screen::GetScreen()->GetPrimaryDisplay().work_area()); |
- std::unique_ptr<WindowOwner> parent_window_owner( |
+ std::unique_ptr<aura::Window> parent_window( |
CreateToplevelTestWindow(work_area)); |
- WmWindow* parent_window = parent_window_owner->window(); |
- std::unique_ptr<WindowOwner> window_owner(CreateTestWindow(work_area)); |
- WmWindow* window = window_owner->window(); |
- parent_window->AddChild(window); |
+ std::unique_ptr<aura::Window> window(CreateTestWindow(work_area)); |
+ parent_window->AddChild(window.get()); |
- window->Activate(); |
+ wm::ActivateWindow(window.get()); |
int available_height = |
display::Screen::GetScreen()->GetPrimaryDisplay().bounds().height() - |
@@ -1201,23 +1201,23 @@ TEST_F(WorkspaceLayoutManagerKeyboardTest, ChildWindowFocused) { |
gfx::Rect initial_window_bounds(50, 50, 100, 500); |
parent_window->SetBounds(initial_window_bounds); |
EXPECT_EQ(initial_window_bounds.ToString(), |
- parent_window->GetBounds().ToString()); |
+ parent_window->bounds().ToString()); |
ShowKeyboard(); |
EXPECT_EQ(gfx::Rect(50, 0, 100, available_height).ToString(), |
- parent_window->GetBounds().ToString()); |
+ parent_window->bounds().ToString()); |
HideKeyboard(); |
EXPECT_EQ(initial_window_bounds.ToString(), |
- parent_window->GetBounds().ToString()); |
+ parent_window->bounds().ToString()); |
} |
TEST_F(WorkspaceLayoutManagerKeyboardTest, AdjustWindowForA11yKeyboard) { |
+ // See comment at top of file for why this is needed. |
+ WmWindowTestApi::GlobalMinimumSizeLock min_size_lock; |
InitKeyboardBounds(); |
gfx::Rect work_area( |
display::Screen::GetScreen()->GetPrimaryDisplay().work_area()); |
- std::unique_ptr<WindowOwner> window_owner( |
- CreateToplevelTestWindow(work_area)); |
- WmWindow* window = window_owner->window(); |
+ std::unique_ptr<aura::Window> window(CreateToplevelTestWindow(work_area)); |
// The additional SetBounds() is needed as the aura-mus case uses Widget, |
// which alters the supplied bounds. |
window->SetBounds(work_area); |
@@ -1226,25 +1226,25 @@ TEST_F(WorkspaceLayoutManagerKeyboardTest, AdjustWindowForA11yKeyboard) { |
display::Screen::GetScreen()->GetPrimaryDisplay().bounds().height() - |
keyboard_bounds().height(); |
- window->Activate(); |
+ wm::ActivateWindow(window.get()); |
- EXPECT_EQ(gfx::Rect(work_area).ToString(), window->GetBounds().ToString()); |
+ EXPECT_EQ(gfx::Rect(work_area).ToString(), window->bounds().ToString()); |
ShowKeyboard(); |
EXPECT_EQ(gfx::Rect(work_area.origin(), |
gfx::Size(work_area.width(), available_height)) |
.ToString(), |
- window->GetBounds().ToString()); |
+ window->bounds().ToString()); |
HideKeyboard(); |
- EXPECT_EQ(gfx::Rect(work_area).ToString(), window->GetBounds().ToString()); |
+ EXPECT_EQ(gfx::Rect(work_area).ToString(), window->bounds().ToString()); |
gfx::Rect small_window_bound(50, 50, 100, 500); |
window->SetBounds(small_window_bound); |
- EXPECT_EQ(small_window_bound.ToString(), window->GetBounds().ToString()); |
+ EXPECT_EQ(small_window_bound.ToString(), window->bounds().ToString()); |
ShowKeyboard(); |
EXPECT_EQ(gfx::Rect(50, 0, 100, available_height).ToString(), |
- window->GetBounds().ToString()); |
+ window->bounds().ToString()); |
HideKeyboard(); |
- EXPECT_EQ(small_window_bound.ToString(), window->GetBounds().ToString()); |
+ EXPECT_EQ(small_window_bound.ToString(), window->bounds().ToString()); |
gfx::Rect occluded_window_bounds( |
50, keyboard_bounds().y() + keyboard_bounds().height() / 2, 50, |
@@ -1257,26 +1257,24 @@ TEST_F(WorkspaceLayoutManagerKeyboardTest, AdjustWindowForA11yKeyboard) { |
gfx::Rect(50, keyboard_bounds().y() - keyboard_bounds().height() / 2, |
occluded_window_bounds.width(), occluded_window_bounds.height()) |
.ToString(), |
- window->GetBounds().ToString()); |
+ window->bounds().ToString()); |
HideKeyboard(); |
- EXPECT_EQ(occluded_window_bounds.ToString(), window->GetBounds().ToString()); |
+ EXPECT_EQ(occluded_window_bounds.ToString(), window->bounds().ToString()); |
} |
TEST_F(WorkspaceLayoutManagerKeyboardTest, IgnoreKeyboardBoundsChange) { |
InitKeyboardBounds(); |
- std::unique_ptr<WindowOwner> window_owner( |
- CreateTestWindow(keyboard_bounds())); |
- WmWindow* window = window_owner->window(); |
+ std::unique_ptr<aura::Window> window(CreateTestWindow(keyboard_bounds())); |
// The additional SetBounds() is needed as the aura-mus case uses Widget, |
// which alters the supplied bounds. |
window->SetBounds(keyboard_bounds()); |
- window->GetWindowState()->set_ignore_keyboard_bounds_change(true); |
- window->Activate(); |
+ wm::GetWindowState(window.get())->set_ignore_keyboard_bounds_change(true); |
+ wm::ActivateWindow(window.get()); |
- EXPECT_EQ(keyboard_bounds(), window->GetBounds()); |
+ EXPECT_EQ(keyboard_bounds(), window->bounds()); |
ShowKeyboard(); |
- EXPECT_EQ(keyboard_bounds(), window->GetBounds()); |
+ EXPECT_EQ(keyboard_bounds(), window->bounds()); |
} |
} // namespace ash |