| Index: third_party/WebKit/Source/platform/audio/ReverbConvolver.cpp
|
| diff --git a/third_party/WebKit/Source/platform/audio/ReverbConvolver.cpp b/third_party/WebKit/Source/platform/audio/ReverbConvolver.cpp
|
| index e5f1a2e1d0c650f84420568924112cd6f0af398d..22ed564b3d713e0c03c466130618b2c26225470a 100644
|
| --- a/third_party/WebKit/Source/platform/audio/ReverbConvolver.cpp
|
| +++ b/third_party/WebKit/Source/platform/audio/ReverbConvolver.cpp
|
| @@ -137,9 +137,10 @@ ReverbConvolver::ReverbConvolver(AudioChannel* impulse_response,
|
| // Start up background thread
|
| // FIXME: would be better to up the thread priority here. It doesn't need to
|
| // be real-time, but higher than the default...
|
| - if (use_background_threads && background_stages_.size() > 0)
|
| - background_thread_ = WTF::WrapUnique(Platform::Current()->CreateThread(
|
| - "Reverb convolution background thread"));
|
| + if (use_background_threads && background_stages_.size() > 0) {
|
| + background_thread_ = Platform::Current()->CreateThread(
|
| + "Reverb convolution background thread");
|
| + }
|
| }
|
|
|
| ReverbConvolver::~ReverbConvolver() {
|
|
|