| Index: third_party/WebKit/Source/platform/audio/AudioDestination.cpp
|
| diff --git a/third_party/WebKit/Source/platform/audio/AudioDestination.cpp b/third_party/WebKit/Source/platform/audio/AudioDestination.cpp
|
| index ff053c2dd65a801f89c79d8f8588ba8f724af20e..57c030347f3363f172d2712c3945a65f649936ee 100644
|
| --- a/third_party/WebKit/Source/platform/audio/AudioDestination.cpp
|
| +++ b/third_party/WebKit/Source/platform/audio/AudioDestination.cpp
|
| @@ -77,9 +77,9 @@ AudioDestination::AudioDestination(AudioIOCallback& callback,
|
| // local input (e.g. loopback from OS audio system), but Chromium's media
|
| // renderer does not support it currently. Thus, we use zero for the number
|
| // of input channels.
|
| - web_audio_device_ = WTF::WrapUnique(Platform::Current()->CreateAudioDevice(
|
| + web_audio_device_ = Platform::Current()->CreateAudioDevice(
|
| 0, number_of_output_channels, latency_hint, this, String(),
|
| - std::move(security_origin)));
|
| + std::move(security_origin));
|
| DCHECK(web_audio_device_);
|
|
|
| callback_buffer_size_ = web_audio_device_->FramesPerBuffer();
|
|
|