Index: third_party/WebKit/Source/platform/audio/ReverbConvolver.cpp |
diff --git a/third_party/WebKit/Source/platform/audio/ReverbConvolver.cpp b/third_party/WebKit/Source/platform/audio/ReverbConvolver.cpp |
index e5f1a2e1d0c650f84420568924112cd6f0af398d..22ed564b3d713e0c03c466130618b2c26225470a 100644 |
--- a/third_party/WebKit/Source/platform/audio/ReverbConvolver.cpp |
+++ b/third_party/WebKit/Source/platform/audio/ReverbConvolver.cpp |
@@ -137,9 +137,10 @@ ReverbConvolver::ReverbConvolver(AudioChannel* impulse_response, |
// Start up background thread |
// FIXME: would be better to up the thread priority here. It doesn't need to |
// be real-time, but higher than the default... |
- if (use_background_threads && background_stages_.size() > 0) |
- background_thread_ = WTF::WrapUnique(Platform::Current()->CreateThread( |
- "Reverb convolution background thread")); |
+ if (use_background_threads && background_stages_.size() > 0) { |
+ background_thread_ = Platform::Current()->CreateThread( |
+ "Reverb convolution background thread"); |
+ } |
} |
ReverbConvolver::~ReverbConvolver() { |