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Side by Side Diff: ui/gfx/BUILD.gn

Issue 2846463002: Add missing header files to GN files (4 of N) (Closed)
Patch Set: fix webfont files Created 3 years, 8 months ago
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1 # Copyright 2014 The Chromium Authors. All rights reserved. 1 # Copyright 2014 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 4
5 import("//build/config/ui.gni") 5 import("//build/config/ui.gni")
6 import("//device/vr/features/features.gni") 6 import("//device/vr/features/features.gni")
7 import("//testing/test.gni") 7 import("//testing/test.gni")
8 import("//testing/libfuzzer/fuzzer_test.gni") 8 import("//testing/libfuzzer/fuzzer_test.gni")
9 9
10 if (is_android) { 10 if (is_android) {
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283 # We don't support RenderText on these platforms. 283 # We don't support RenderText on these platforms.
284 } 284 }
285 285
286 if (is_android && enable_vr) { 286 if (is_android && enable_vr) {
287 sources -= [ 287 sources -= [
288 "platform_font_android.cc", 288 "platform_font_android.cc",
289 "text_utils_android.cc", 289 "text_utils_android.cc",
290 ] 290 ]
291 set_sources_assignment_filter([]) 291 set_sources_assignment_filter([])
292 sources += [ "platform_font_linux.cc" ] 292 sources += [ "platform_font_linux.cc" ]
293 sources += [ "platform_font_linux.h" ]
wychen 2017/04/26 14:23:22 Ah. I'll fix this.
293 set_sources_assignment_filter(sources_assignment_filter) 294 set_sources_assignment_filter(sources_assignment_filter)
294 } 295 }
295 296
296 # iOS. 297 # iOS.
297 if (is_ios) { 298 if (is_ios) {
298 set_sources_assignment_filter([]) 299 set_sources_assignment_filter([])
299 sources += [ "scoped_cg_context_save_gstate_mac.h" ] 300 sources += [ "scoped_cg_context_save_gstate_mac.h" ]
300 set_sources_assignment_filter(sources_assignment_filter) 301 set_sources_assignment_filter(sources_assignment_filter)
301 } else { 302 } else {
302 deps += [ 303 deps += [
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764 765
765 fuzzer_test("color_transform_fuzztest") { 766 fuzzer_test("color_transform_fuzztest") {
766 sources = [ 767 sources = [
767 "color_transform_fuzzer.cc", 768 "color_transform_fuzzer.cc",
768 ] 769 ]
769 deps = [ 770 deps = [
770 ":gfx", 771 ":gfx",
771 ] 772 ]
772 libfuzzer_options = [ "max_len=1024" ] 773 libfuzzer_options = [ "max_len=1024" ]
773 } 774 }
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