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Side by Side Diff: third_party/WebKit/Source/platform/network/FormDataEncoder.cpp

Issue 2846303002: Replace ASSERT with DCHECK in platform/ (Closed)
Patch Set: rebase Created 3 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) 3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * (C) 2001 Dirk Mueller (mueller@kde.org) 4 * (C) 2001 Dirk Mueller (mueller@kde.org)
5 * Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. 5 * Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
6 * (C) 2006 Alexey Proskuryakov (ap@nypop.com) 6 * (C) 2006 Alexey Proskuryakov (ap@nypop.com)
7 * Copyright (C) 2008 Torch Mobile Inc. All rights reserved. 7 * Copyright (C) 2008 Torch Mobile Inc. All rights reserved.
8 * (http://www.torchmobile.com/) 8 * (http://www.torchmobile.com/)
9 * 9 *
10 * This library is free software; you can redistribute it and/or 10 * This library is free software; you can redistribute it and/or
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72 break; 72 break;
73 default: 73 default:
74 Append(buffer, c); 74 Append(buffer, c);
75 } 75 }
76 } 76 }
77 } 77 }
78 78
79 WTF::TextEncoding FormDataEncoder::EncodingFromAcceptCharset( 79 WTF::TextEncoding FormDataEncoder::EncodingFromAcceptCharset(
80 const String& accept_charset, 80 const String& accept_charset,
81 const WTF::TextEncoding& fallback_encoding) { 81 const WTF::TextEncoding& fallback_encoding) {
82 ASSERT(fallback_encoding.IsValid()); 82 DCHECK(fallback_encoding.IsValid());
83 83
84 String normalized_accept_charset = accept_charset; 84 String normalized_accept_charset = accept_charset;
85 normalized_accept_charset.Replace(',', ' '); 85 normalized_accept_charset.Replace(',', ' ');
86 86
87 Vector<String> charsets; 87 Vector<String> charsets;
88 normalized_accept_charset.Split(' ', charsets); 88 normalized_accept_charset.Split(' ', charsets);
89 89
90 for (const String& name : charsets) { 90 for (const String& name : charsets) {
91 WTF::TextEncoding encoding(name); 91 WTF::TextEncoding encoding(name);
92 if (encoding.IsValid()) 92 if (encoding.IsValid())
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228 AppendPercentEncoded(buffer, c); 228 AppendPercentEncoded(buffer, c);
229 } 229 }
230 } else { 230 } else {
231 AppendPercentEncoded(buffer, c); 231 AppendPercentEncoded(buffer, c);
232 } 232 }
233 } 233 }
234 } 234 }
235 } 235 }
236 236
237 } // namespace blink 237 } // namespace blink
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