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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef COMPONENTS_PROXIMITY_AUTH_PROXIMITY_MONITOR_H | 5 #ifndef COMPONENTS_PROXIMITY_AUTH_PROXIMITY_MONITOR_H |
6 #define COMPONENTS_PROXIMITY_AUTH_PROXIMITY_MONITOR_H | 6 #define COMPONENTS_PROXIMITY_AUTH_PROXIMITY_MONITOR_H |
7 | 7 |
8 #include "components/proximity_auth/proximity_monitor_observer.h" | 8 #include "components/proximity_auth/proximity_monitor_observer.h" |
9 | 9 |
10 namespace proximity_auth { | 10 namespace proximity_auth { |
11 | 11 |
12 // An interface that is responsible for tracking whether the remote device is | 12 // An interface that is responsible for tracking whether the remote device is |
13 // sufficiently close to the local device to permit unlocking. | 13 // sufficiently close to the local device to permit unlocking. |
14 class ProximityMonitor { | 14 class ProximityMonitor { |
15 public: | 15 public: |
16 enum class Strategy { NONE, CHECK_RSSI, CHECK_TRANSMIT_POWER }; | |
17 | |
18 virtual ~ProximityMonitor() {} | 16 virtual ~ProximityMonitor() {} |
19 | 17 |
20 // Activates the proximity monitor. No-op if the proximity monitor is already | 18 // Activates the proximity monitor. No-op if the proximity monitor is already |
21 // active. | 19 // active. |
22 virtual void Start() = 0; | 20 virtual void Start() = 0; |
23 | 21 |
24 // Deactivates the proximity monitor. No-op if the proximity monitor is | 22 // Deactivates the proximity monitor. No-op if the proximity monitor is |
25 // already inactive. | 23 // already inactive. |
26 virtual void Stop() = 0; | 24 virtual void Stop() = 0; |
27 | 25 |
28 // Returns the strategy used to determine whether the remote device is in | |
29 // proximity. | |
30 virtual Strategy GetStrategy() const = 0; | |
31 | |
32 // Returns |true| iff the remote device is close enough to the local device, | 26 // Returns |true| iff the remote device is close enough to the local device, |
33 // given the user's current settings. | 27 // given the user's current settings. |
34 virtual bool IsUnlockAllowed() const = 0; | 28 virtual bool IsUnlockAllowed() const = 0; |
35 | 29 |
36 // Returns |true| iff the remote device is close enough to the local device, | |
37 // according to its RSSI measurement. | |
38 virtual bool IsInRssiRange() const = 0; | |
39 | |
40 // Records the current proximity measurements to UMA. This should be called | 30 // Records the current proximity measurements to UMA. This should be called |
41 // when the user successfully authenticates using proximity auth. | 31 // when the user successfully authenticates using proximity auth. |
42 virtual void RecordProximityMetricsOnAuthSuccess() = 0; | 32 virtual void RecordProximityMetricsOnAuthSuccess() = 0; |
43 | 33 |
44 // Adds an observer. | 34 // Adds an observer. |
45 virtual void AddObserver(ProximityMonitorObserver* observer) = 0; | 35 virtual void AddObserver(ProximityMonitorObserver* observer) = 0; |
46 | 36 |
47 // Removes an observer. | 37 // Removes an observer. |
48 virtual void RemoveObserver(ProximityMonitorObserver* observer) = 0; | 38 virtual void RemoveObserver(ProximityMonitorObserver* observer) = 0; |
49 }; | 39 }; |
50 | 40 |
51 } // namespace proximity_auth | 41 } // namespace proximity_auth |
52 | 42 |
53 #endif // COMPONENTS_PROXIMITY_AUTH_PROXIMITY_MONITOR_H | 43 #endif // COMPONENTS_PROXIMITY_AUTH_PROXIMITY_MONITOR_H |
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