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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef TouchEventManager_h | 5 #ifndef TouchEventManager_h |
6 #define TouchEventManager_h | 6 #define TouchEventManager_h |
7 | 7 |
8 #include "core/CoreExport.h" | 8 #include "core/CoreExport.h" |
9 #include "core/events/PointerEventFactory.h" | 9 #include "core/events/PointerEventFactory.h" |
10 #include "platform/graphics/TouchAction.h" | 10 #include "platform/graphics/TouchAction.h" |
11 #include "platform/wtf/Allocator.h" | 11 #include "platform/wtf/Allocator.h" |
12 #include "platform/wtf/HashMap.h" | 12 #include "platform/wtf/HashMap.h" |
| 13 #include "platform/wtf/Vector.h" |
13 #include "public/platform/WebInputEventResult.h" | 14 #include "public/platform/WebInputEventResult.h" |
14 #include "public/platform/WebTouchPoint.h" | 15 #include "public/platform/WebTouchPoint.h" |
15 | 16 |
16 namespace blink { | 17 namespace blink { |
17 | 18 |
18 class LocalFrame; | 19 class LocalFrame; |
19 class Document; | 20 class Document; |
20 class WebTouchEvent; | 21 class WebTouchEvent; |
21 | 22 |
22 // This class takes care of dispatching all touch events and | 23 // This class takes care of dispatching all touch events and |
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50 // Does the hit-testing again if the original hit test result was not inside | 51 // Does the hit-testing again if the original hit test result was not inside |
51 // capturing frame for touch events. Returns true if touch events could be | 52 // capturing frame for touch events. Returns true if touch events could be |
52 // dispatched and otherwise returns false. | 53 // dispatched and otherwise returns false. |
53 bool ReHitTestTouchPointsIfNeeded(const WebTouchEvent&, | 54 bool ReHitTestTouchPointsIfNeeded(const WebTouchEvent&, |
54 HeapVector<TouchInfo>&); | 55 HeapVector<TouchInfo>&); |
55 | 56 |
56 // The TouchInfo array is reference just to prevent the copy. However, it | 57 // The TouchInfo array is reference just to prevent the copy. However, it |
57 // cannot be const as this function might change some of the properties in | 58 // cannot be const as this function might change some of the properties in |
58 // TouchInfo objects. | 59 // TouchInfo objects. |
59 WebInputEventResult HandleTouchEvent(const WebTouchEvent&, | 60 WebInputEventResult HandleTouchEvent(const WebTouchEvent&, |
| 61 const Vector<WebTouchEvent>&, |
60 HeapVector<TouchInfo>&); | 62 HeapVector<TouchInfo>&); |
61 | 63 |
62 // Resets the internal state of this object. | 64 // Resets the internal state of this object. |
63 void Clear(); | 65 void Clear(); |
64 | 66 |
65 // Returns whether there is any touch on the screen. | 67 // Returns whether there is any touch on the screen. |
66 bool IsAnyTouchActive() const; | 68 bool IsAnyTouchActive() const; |
67 | 69 |
68 private: | 70 private: |
69 void UpdateTargetAndRegionMapsForTouchStarts(HeapVector<TouchInfo>&); | 71 void UpdateTargetAndRegionMapsForTouchStarts(HeapVector<TouchInfo>&); |
70 void SetAllPropertiesOfTouchInfos(HeapVector<TouchInfo>&); | 72 void SetAllPropertiesOfTouchInfos(HeapVector<TouchInfo>&); |
71 | 73 |
72 WebInputEventResult DispatchTouchEvents(const WebTouchEvent&, | 74 WebInputEventResult DispatchTouchEvents(const WebTouchEvent&, |
| 75 const Vector<WebTouchEvent>&, |
73 const HeapVector<TouchInfo>&, | 76 const HeapVector<TouchInfo>&, |
74 bool all_touches_released); | 77 bool all_touches_released); |
75 | 78 |
76 // NOTE: If adding a new field to this class please ensure that it is | 79 // NOTE: If adding a new field to this class please ensure that it is |
77 // cleared in |TouchEventManager::clear()|. | 80 // cleared in |TouchEventManager::clear()|. |
78 | 81 |
79 const Member<LocalFrame> frame_; | 82 const Member<LocalFrame> frame_; |
80 | 83 |
81 // The target of each active touch point indexed by the touch ID. | 84 // The target of each active touch point indexed by the touch ID. |
82 using TouchTargetMap = | 85 using TouchTargetMap = |
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101 // The current touch action, computed on each touch start and is | 104 // The current touch action, computed on each touch start and is |
102 // a union of all touches. Reset when all touches are released. | 105 // a union of all touches. Reset when all touches are released. |
103 TouchAction current_touch_action_; | 106 TouchAction current_touch_action_; |
104 }; | 107 }; |
105 | 108 |
106 } // namespace blink | 109 } // namespace blink |
107 | 110 |
108 WTF_ALLOW_INIT_WITH_MEM_FUNCTIONS(blink::TouchEventManager::TouchInfo); | 111 WTF_ALLOW_INIT_WITH_MEM_FUNCTIONS(blink::TouchEventManager::TouchInfo); |
109 | 112 |
110 #endif // TouchEventManager_h | 113 #endif // TouchEventManager_h |
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