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Side by Side Diff: third_party/WebKit/Source/core/input/TouchEventManager.h

Issue 2844823002: Support Coalesced Touch in ppapi (Closed)
Patch Set: Created 3 years, 8 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef TouchEventManager_h 5 #ifndef TouchEventManager_h
6 #define TouchEventManager_h 6 #define TouchEventManager_h
7 7
8 #include "core/CoreExport.h" 8 #include "core/CoreExport.h"
9 #include "core/events/PointerEventFactory.h" 9 #include "core/events/PointerEventFactory.h"
10 #include "platform/wtf/Allocator.h" 10 #include "platform/wtf/Allocator.h"
11 #include "platform/wtf/HashMap.h" 11 #include "platform/wtf/HashMap.h"
12 #include "platform/wtf/Vector.h"
12 #include "public/platform/WebInputEventResult.h" 13 #include "public/platform/WebInputEventResult.h"
13 #include "public/platform/WebTouchPoint.h" 14 #include "public/platform/WebTouchPoint.h"
14 15
15 namespace blink { 16 namespace blink {
16 17
17 class LocalFrame; 18 class LocalFrame;
18 class Document; 19 class Document;
19 class WebTouchEvent; 20 class WebTouchEvent;
20 21
21 // This class takes care of dispatching all touch events and 22 // This class takes care of dispatching all touch events and
(...skipping 27 matching lines...) Expand all
49 // Does the hit-testing again if the original hit test result was not inside 50 // Does the hit-testing again if the original hit test result was not inside
50 // capturing frame for touch events. Returns true if touch events could be 51 // capturing frame for touch events. Returns true if touch events could be
51 // dispatched and otherwise returns false. 52 // dispatched and otherwise returns false.
52 bool ReHitTestTouchPointsIfNeeded(const WebTouchEvent&, 53 bool ReHitTestTouchPointsIfNeeded(const WebTouchEvent&,
53 HeapVector<TouchInfo>&); 54 HeapVector<TouchInfo>&);
54 55
55 // The TouchInfo array is reference just to prevent the copy. However, it 56 // The TouchInfo array is reference just to prevent the copy. However, it
56 // cannot be const as this function might change some of the properties in 57 // cannot be const as this function might change some of the properties in
57 // TouchInfo objects. 58 // TouchInfo objects.
58 WebInputEventResult HandleTouchEvent(const WebTouchEvent&, 59 WebInputEventResult HandleTouchEvent(const WebTouchEvent&,
60 const Vector<WebTouchEvent>&,
59 HeapVector<TouchInfo>&); 61 HeapVector<TouchInfo>&);
60 62
61 // Resets the internal state of this object. 63 // Resets the internal state of this object.
62 void Clear(); 64 void Clear();
63 65
64 // Returns whether there is any touch on the screen. 66 // Returns whether there is any touch on the screen.
65 bool IsAnyTouchActive() const; 67 bool IsAnyTouchActive() const;
66 68
67 private: 69 private:
68 void UpdateTargetAndRegionMapsForTouchStarts(HeapVector<TouchInfo>&); 70 void UpdateTargetAndRegionMapsForTouchStarts(HeapVector<TouchInfo>&);
69 void SetAllPropertiesOfTouchInfos(HeapVector<TouchInfo>&); 71 void SetAllPropertiesOfTouchInfos(HeapVector<TouchInfo>&);
70 72
71 WebInputEventResult DispatchTouchEvents(const WebTouchEvent&, 73 WebInputEventResult DispatchTouchEvents(const WebTouchEvent&,
74 const Vector<WebTouchEvent>&,
72 const HeapVector<TouchInfo>&, 75 const HeapVector<TouchInfo>&,
73 bool all_touches_released); 76 bool all_touches_released);
74 77
75 // NOTE: If adding a new field to this class please ensure that it is 78 // NOTE: If adding a new field to this class please ensure that it is
76 // cleared in |TouchEventManager::clear()|. 79 // cleared in |TouchEventManager::clear()|.
77 80
78 const Member<LocalFrame> frame_; 81 const Member<LocalFrame> frame_;
79 82
80 // The target of each active touch point indexed by the touch ID. 83 // The target of each active touch point indexed by the touch ID.
81 using TouchTargetMap = 84 using TouchTargetMap =
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100 // The current touch action, computed on each touch start and is 103 // The current touch action, computed on each touch start and is
101 // a union of all touches. Reset when all touches are released. 104 // a union of all touches. Reset when all touches are released.
102 TouchAction current_touch_action_; 105 TouchAction current_touch_action_;
103 }; 106 };
104 107
105 } // namespace blink 108 } // namespace blink
106 109
107 WTF_ALLOW_INIT_WITH_MEM_FUNCTIONS(blink::TouchEventManager::TouchInfo); 110 WTF_ALLOW_INIT_WITH_MEM_FUNCTIONS(blink::TouchEventManager::TouchInfo);
108 111
109 #endif // TouchEventManager_h 112 #endif // TouchEventManager_h
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