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Side by Side Diff: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Issue 2844363004: Roll WebGL f7157c2..2395287 (Closed)
Patch Set: Modify expectation file Created 3 years, 7 months ago
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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s
5 5
6 # See the GpuTestExpectations class for documentation. 6 # See the GpuTestExpectations class for documentation.
7 7
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
9 def __init__(self, conformance_path, url_prefixes=None, is_asan=False): 9 def __init__(self, conformance_path, url_prefixes=None, is_asan=False):
10 super(WebGL2ConformanceExpectations, self).__init__( 10 super(WebGL2ConformanceExpectations, self).__init__(
(...skipping 25 matching lines...) Expand all
36 # ======================== 36 # ========================
37 # Conformance expectations 37 # Conformance expectations
38 # ======================== 38 # ========================
39 39
40 # Too slow (take about one hour to run) 40 # Too slow (take about one hour to run)
41 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403) 41 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403)
42 42
43 # All platforms. 43 # All platforms.
44 self.Flaky('conformance2/query/occlusion-query.html', bug=603168) 44 self.Flaky('conformance2/query/occlusion-query.html', bug=603168)
45 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282) 45 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282)
46 self.Fail('conformance2/textures/misc/tex-srgb-mipmap.html', bug=712096)
46 47
47 # canvas.commit() promise synchronization isn't fully reliable yet. 48 # canvas.commit() promise synchronization isn't fully reliable yet.
48 self.Fail('conformance/offscreencanvas/offscreencanvas-resize.html', 49 self.Fail('conformance/offscreencanvas/offscreencanvas-resize.html',
49 bug=709484) 50 bug=709484)
50 51
51 self.Fail('conformance2/rendering/depth-stencil-feedback-loop.html', 52 self.Fail('conformance2/rendering/depth-stencil-feedback-loop.html',
52 bug=660844) # WebGL 2.0.1 53 bug=660844) # WebGL 2.0.1
53 self.Fail('conformance2/rendering/rendering-sampling-feedback-loop.html', 54 self.Fail('conformance2/rendering/rendering-sampling-feedback-loop.html',
54 bug=660844) # WebGL 2.0.1 55 bug=660844) # WebGL 2.0.1
55 self.Fail('conformance2/textures/misc/' + 56 self.Fail('conformance2/textures/misc/' +
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101 'random_separate_triangles.html', 102 'random_separate_triangles.html',
102 ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754) 103 ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754)
103 self.Fail('deqp/functional/gles3/transformfeedback/interpolation_flat.html', 104 self.Fail('deqp/functional/gles3/transformfeedback/interpolation_flat.html',
104 ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754) 105 ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754)
105 106
106 # Win / NVIDIA / OpenGL 107 # Win / NVIDIA / OpenGL
107 self.Fail('conformance2/rendering/framebuffer-texture-level1.html', 108 self.Fail('conformance2/rendering/framebuffer-texture-level1.html',
108 ['win', 'nvidia', 'opengl'], bug=693090) 109 ['win', 'nvidia', 'opengl'], bug=693090)
109 self.Fail('conformance2/glsl3/vector-dynamic-indexing-nv-driver-bug.html', 110 self.Fail('conformance2/glsl3/vector-dynamic-indexing-nv-driver-bug.html',
110 ['win', 'nvidia', 'opengl'], bug=693090) 111 ['win', 'nvidia', 'opengl'], bug=693090)
111 self.Fail('conformance2/textures/misc/tex-srgb-mipmap.html',
112 ['win', 'nvidia', 'opengl'], bug=693090)
113 self.Fail('conformance2/glsl3/' + 112 self.Fail('conformance2/glsl3/' +
114 'vector-dynamic-indexing-swizzled-lvalue.html', 113 'vector-dynamic-indexing-swizzled-lvalue.html',
115 ['win', 'nvidia', 'opengl'], bug=709874) 114 ['win', 'nvidia', 'opengl'], bug=709874)
116 115
117 # Win / AMD 116 # Win / AMD
118 self.Fail('conformance2/rendering/blitframebuffer-stencil-only.html', 117 self.Fail('conformance2/rendering/blitframebuffer-stencil-only.html',
119 ['win', 'amd', 'd3d11'], bug=483282) # owner:jmadill 118 ['win', 'amd', 'd3d11'], bug=483282) # owner:jmadill
120 119
121 # Failing on old R5 230 configuration. 120 # Failing on old R5 230 configuration.
122 self.Fail('deqp/functional/gles3/shadertexturefunction/' + 121 self.Fail('deqp/functional/gles3/shadertexturefunction/' +
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1147 # self.Fail(page_name, 1146 # self.Fail(page_name,
1148 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) 1147 # ['linux', ('nvidia', 0x1), 'debug', 'opengl'])
1149 # self.Fail(page_name, 1148 # self.Fail(page_name,
1150 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 1149 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
1151 1150
1152 # Conflicts if between a generic os condition and a specific version 1151 # Conflicts if between a generic os condition and a specific version
1153 # self.Fail(page_name, 1152 # self.Fail(page_name,
1154 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) 1153 # ['xp', ('nvidia', 0x1), 'debug', 'opengl'])
1155 # self.Fail(page_name, 1154 # self.Fail(page_name,
1156 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 1155 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
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