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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s | 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s |
5 | 5 |
6 # See the GpuTestExpectations class for documentation. | 6 # See the GpuTestExpectations class for documentation. |
7 | 7 |
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): | 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
9 def __init__(self, conformance_path, url_prefixes=None, is_asan=False): | 9 def __init__(self, conformance_path, url_prefixes=None, is_asan=False): |
10 super(WebGL2ConformanceExpectations, self).__init__( | 10 super(WebGL2ConformanceExpectations, self).__init__( |
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36 # ======================== | 36 # ======================== |
37 # Conformance expectations | 37 # Conformance expectations |
38 # ======================== | 38 # ======================== |
39 | 39 |
40 # Too slow (take about one hour to run) | 40 # Too slow (take about one hour to run) |
41 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403) | 41 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403) |
42 | 42 |
43 # All platforms. | 43 # All platforms. |
44 self.Flaky('conformance2/query/occlusion-query.html', bug=603168) | 44 self.Flaky('conformance2/query/occlusion-query.html', bug=603168) |
45 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282) | 45 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282) |
| 46 self.Fail('conformance2/textures/misc/tex-srgb-mipmap.html', bug=712096) |
46 | 47 |
47 # canvas.commit() promise synchronization isn't fully reliable yet. | 48 # canvas.commit() promise synchronization isn't fully reliable yet. |
48 self.Fail('conformance/offscreencanvas/offscreencanvas-resize.html', | 49 self.Fail('conformance/offscreencanvas/offscreencanvas-resize.html', |
49 bug=709484) | 50 bug=709484) |
50 | 51 |
51 self.Fail('conformance2/rendering/depth-stencil-feedback-loop.html', | 52 self.Fail('conformance2/rendering/depth-stencil-feedback-loop.html', |
52 bug=660844) # WebGL 2.0.1 | 53 bug=660844) # WebGL 2.0.1 |
53 self.Fail('conformance2/rendering/rendering-sampling-feedback-loop.html', | 54 self.Fail('conformance2/rendering/rendering-sampling-feedback-loop.html', |
54 bug=660844) # WebGL 2.0.1 | 55 bug=660844) # WebGL 2.0.1 |
55 self.Fail('conformance2/textures/misc/' + | 56 self.Fail('conformance2/textures/misc/' + |
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101 'random_separate_triangles.html', | 102 'random_separate_triangles.html', |
102 ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754) | 103 ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754) |
103 self.Fail('deqp/functional/gles3/transformfeedback/interpolation_flat.html', | 104 self.Fail('deqp/functional/gles3/transformfeedback/interpolation_flat.html', |
104 ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754) | 105 ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754) |
105 | 106 |
106 # Win / NVIDIA / OpenGL | 107 # Win / NVIDIA / OpenGL |
107 self.Fail('conformance2/rendering/framebuffer-texture-level1.html', | 108 self.Fail('conformance2/rendering/framebuffer-texture-level1.html', |
108 ['win', 'nvidia', 'opengl'], bug=693090) | 109 ['win', 'nvidia', 'opengl'], bug=693090) |
109 self.Fail('conformance2/glsl3/vector-dynamic-indexing-nv-driver-bug.html', | 110 self.Fail('conformance2/glsl3/vector-dynamic-indexing-nv-driver-bug.html', |
110 ['win', 'nvidia', 'opengl'], bug=693090) | 111 ['win', 'nvidia', 'opengl'], bug=693090) |
111 self.Fail('conformance2/textures/misc/tex-srgb-mipmap.html', | |
112 ['win', 'nvidia', 'opengl'], bug=693090) | |
113 self.Fail('conformance2/glsl3/' + | 112 self.Fail('conformance2/glsl3/' + |
114 'vector-dynamic-indexing-swizzled-lvalue.html', | 113 'vector-dynamic-indexing-swizzled-lvalue.html', |
115 ['win', 'nvidia', 'opengl'], bug=709874) | 114 ['win', 'nvidia', 'opengl'], bug=709874) |
116 | 115 |
117 # Win / AMD | 116 # Win / AMD |
118 self.Fail('conformance2/rendering/blitframebuffer-stencil-only.html', | 117 self.Fail('conformance2/rendering/blitframebuffer-stencil-only.html', |
119 ['win', 'amd', 'd3d11'], bug=483282) # owner:jmadill | 118 ['win', 'amd', 'd3d11'], bug=483282) # owner:jmadill |
120 | 119 |
121 # Failing on old R5 230 configuration. | 120 # Failing on old R5 230 configuration. |
122 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 121 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
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1147 # self.Fail(page_name, | 1146 # self.Fail(page_name, |
1148 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) | 1147 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) |
1149 # self.Fail(page_name, | 1148 # self.Fail(page_name, |
1150 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 1149 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
1151 | 1150 |
1152 # Conflicts if between a generic os condition and a specific version | 1151 # Conflicts if between a generic os condition and a specific version |
1153 # self.Fail(page_name, | 1152 # self.Fail(page_name, |
1154 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) | 1153 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) |
1155 # self.Fail(page_name, | 1154 # self.Fail(page_name, |
1156 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 1155 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
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