| Index: third_party/WebKit/Source/platform/FrameViewBase.cpp
|
| diff --git a/third_party/WebKit/Source/platform/FrameViewBase.cpp b/third_party/WebKit/Source/platform/FrameViewBase.cpp
|
| deleted file mode 100644
|
| index a2a8f80fd5f4b108e6c7629e09b2f588c97e9d30..0000000000000000000000000000000000000000
|
| --- a/third_party/WebKit/Source/platform/FrameViewBase.cpp
|
| +++ /dev/null
|
| @@ -1,101 +0,0 @@
|
| -/*
|
| - * Copyright (C) 2004, 2005, 2006, 2010 Apple Inc. All rights reserved.
|
| - * Copyright (C) 2013 Google Inc. All rights reserved.
|
| - *
|
| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions
|
| - * are met:
|
| - * 1. Redistributions of source code must retain the above copyright
|
| - * notice, this list of conditions and the following disclaimer.
|
| - * 2. Redistributions in binary form must reproduce the above copyright
|
| - * notice, this list of conditions and the following disclaimer in the
|
| - * documentation and/or other materials provided with the distribution.
|
| - *
|
| - * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
|
| - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
| - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
| - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
|
| - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
| - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
| - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
| - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
| - * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| - */
|
| -
|
| -#include "platform/FrameViewBase.h"
|
| -
|
| -#include "platform/wtf/Assertions.h"
|
| -
|
| -namespace blink {
|
| -
|
| -FrameViewBase::FrameViewBase()
|
| - : parent_(nullptr), self_visible_(false), parent_visible_(false) {}
|
| -
|
| -FrameViewBase::~FrameViewBase() {}
|
| -
|
| -DEFINE_TRACE(FrameViewBase) {
|
| - visitor->Trace(parent_);
|
| -}
|
| -
|
| -void FrameViewBase::SetParent(FrameViewBase* frame_view_base) {
|
| - DCHECK(!frame_view_base || !parent_);
|
| - if (!frame_view_base || !frame_view_base->IsVisible())
|
| - SetParentVisible(false);
|
| - parent_ = frame_view_base;
|
| - if (frame_view_base && frame_view_base->IsVisible())
|
| - SetParentVisible(true);
|
| -}
|
| -
|
| -FrameViewBase* FrameViewBase::Root() const {
|
| - const FrameViewBase* top = this;
|
| - while (top->Parent())
|
| - top = top->Parent();
|
| - if (top->IsFrameView())
|
| - return const_cast<FrameViewBase*>(static_cast<const FrameViewBase*>(top));
|
| - return 0;
|
| -}
|
| -
|
| -IntRect FrameViewBase::ConvertFromRootFrame(
|
| - const IntRect& rect_in_root_frame) const {
|
| - if (const FrameViewBase* parent_frame_view_base = Parent()) {
|
| - IntRect parent_rect =
|
| - parent_frame_view_base->ConvertFromRootFrame(rect_in_root_frame);
|
| - return ConvertFromContainingFrameViewBase(parent_rect);
|
| - }
|
| - return rect_in_root_frame;
|
| -}
|
| -
|
| -IntPoint FrameViewBase::ConvertFromRootFrame(
|
| - const IntPoint& point_in_root_frame) const {
|
| - if (const FrameViewBase* parent_frame_view_base = Parent()) {
|
| - IntPoint parent_point =
|
| - parent_frame_view_base->ConvertFromRootFrame(point_in_root_frame);
|
| - return ConvertFromContainingFrameViewBase(parent_point);
|
| - }
|
| - return point_in_root_frame;
|
| -}
|
| -
|
| -FloatPoint FrameViewBase::ConvertFromRootFrame(
|
| - const FloatPoint& point_in_root_frame) const {
|
| - // FrameViewBase / windows are required to be IntPoint aligned, but we may
|
| - // need to convert FloatPoint values within them (eg. for event co-ordinates).
|
| - IntPoint floored_point = FlooredIntPoint(point_in_root_frame);
|
| - FloatPoint parent_point = ConvertFromRootFrame(floored_point);
|
| - FloatSize window_fraction = point_in_root_frame - floored_point;
|
| - // Use linear interpolation handle any fractional value (eg. for iframes
|
| - // subject to a transform beyond just a simple translation).
|
| - // FIXME: Add FloatPoint variants of all co-ordinate space conversion APIs.
|
| - if (!window_fraction.IsEmpty()) {
|
| - const int kFactor = 1000;
|
| - IntPoint parent_line_end = ConvertFromRootFrame(
|
| - floored_point + RoundedIntSize(window_fraction.ScaledBy(kFactor)));
|
| - FloatSize parent_fraction =
|
| - (parent_line_end - parent_point).ScaledBy(1.0f / kFactor);
|
| - parent_point.Move(parent_fraction);
|
| - }
|
| - return parent_point;
|
| -}
|
| -
|
| -} // namespace blink
|
|
|