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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "core/paint/SVGInlineTextBoxPainter.h" | 5 #include "core/paint/SVGInlineTextBoxPainter.h" |
6 | 6 |
7 #include "core/editing/Editor.h" | 7 #include "core/editing/Editor.h" |
8 #include "core/editing/markers/DocumentMarkerController.h" | 8 #include "core/editing/markers/DocumentMarkerController.h" |
9 #include "core/frame/LocalFrame.h" | 9 #include "core/frame/LocalFrame.h" |
10 #include "core/layout/LayoutTheme.h" | 10 #include "core/layout/LayoutTheme.h" |
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160 } else { | 160 } else { |
161 selection_style = &style; | 161 selection_style = &style; |
162 } | 162 } |
163 } | 163 } |
164 | 164 |
165 if (paint_info.IsRenderingClipPathAsMaskImage()) { | 165 if (paint_info.IsRenderingClipPathAsMaskImage()) { |
166 has_fill = true; | 166 has_fill = true; |
167 has_visible_stroke = false; | 167 has_visible_stroke = false; |
168 } | 168 } |
169 | 169 |
170 unsigned text_fragments_size = svg_inline_text_box_.TextFragments().size(); | 170 for (const SVGTextFragment& fragment : svg_inline_text_box_.TextFragments()) { |
171 for (unsigned i = 0; i < text_fragments_size; ++i) { | |
172 const SVGTextFragment& fragment = | |
173 svg_inline_text_box_.TextFragments().at(i); | |
174 | |
175 GraphicsContextStateSaver state_saver(paint_info.context, false); | 171 GraphicsContextStateSaver state_saver(paint_info.context, false); |
176 if (fragment.IsTransformed()) { | 172 if (fragment.IsTransformed()) { |
177 state_saver.Save(); | 173 state_saver.Save(); |
178 paint_info.context.ConcatCTM(fragment.BuildFragmentTransform()); | 174 paint_info.context.ConcatCTM(fragment.BuildFragmentTransform()); |
179 } | 175 } |
180 | 176 |
181 // Spec: All text decorations except line-through should be drawn before the | 177 // Spec: All text decorations except line-through should be drawn before the |
182 // text is filled and stroked; thus, the text is rendered on top of these | 178 // text is filled and stroked; thus, the text is rendered on top of these |
183 // decorations. | 179 // decorations. |
184 const Vector<AppliedTextDecoration>& decorations = | 180 const Vector<AppliedTextDecoration>& decorations = |
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580 if (marker_start_position >= marker_end_position) | 576 if (marker_start_position >= marker_end_position) |
581 return empty_text_match_list; | 577 return empty_text_match_list; |
582 | 578 |
583 return CollectFragmentsInRange(marker_start_position, marker_end_position); | 579 return CollectFragmentsInRange(marker_start_position, marker_end_position); |
584 } | 580 } |
585 | 581 |
586 Vector<SVGTextFragmentWithRange> | 582 Vector<SVGTextFragmentWithRange> |
587 SVGInlineTextBoxPainter::CollectFragmentsInRange(int start_position, | 583 SVGInlineTextBoxPainter::CollectFragmentsInRange(int start_position, |
588 int end_position) const { | 584 int end_position) const { |
589 Vector<SVGTextFragmentWithRange> fragment_info_list; | 585 Vector<SVGTextFragmentWithRange> fragment_info_list; |
590 const Vector<SVGTextFragment>& fragments = | 586 for (const SVGTextFragment& fragment : svg_inline_text_box_.TextFragments()) { |
591 svg_inline_text_box_.TextFragments(); | |
592 for (const SVGTextFragment& fragment : fragments) { | |
593 // TODO(ramya.v): If these can't be negative we should use unsigned. | 587 // TODO(ramya.v): If these can't be negative we should use unsigned. |
594 int fragment_start_position = start_position; | 588 int fragment_start_position = start_position; |
595 int fragment_end_position = end_position; | 589 int fragment_end_position = end_position; |
596 if (!svg_inline_text_box_.MapStartEndPositionsIntoFragmentCoordinates( | 590 if (!svg_inline_text_box_.MapStartEndPositionsIntoFragmentCoordinates( |
597 fragment, fragment_start_position, fragment_end_position)) | 591 fragment, fragment_start_position, fragment_end_position)) |
598 continue; | 592 continue; |
599 | 593 |
600 fragment_info_list.push_back(SVGTextFragmentWithRange( | 594 fragment_info_list.push_back(SVGTextFragmentWithRange( |
601 fragment, fragment_start_position, fragment_end_position)); | 595 fragment, fragment_start_position, fragment_end_position)); |
602 } | 596 } |
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668 } | 662 } |
669 FloatRect fragment_rect = svg_inline_text_box_.SelectionRectForTextFragment( | 663 FloatRect fragment_rect = svg_inline_text_box_.SelectionRectForTextFragment( |
670 fragment, text_match_info.start_position, text_match_info.end_position, | 664 fragment, text_match_info.start_position, text_match_info.end_position, |
671 style); | 665 style); |
672 paint_info.context.SetFillColor(color); | 666 paint_info.context.SetFillColor(color); |
673 paint_info.context.FillRect(fragment_rect); | 667 paint_info.context.FillRect(fragment_rect); |
674 } | 668 } |
675 } | 669 } |
676 | 670 |
677 } // namespace blink | 671 } // namespace blink |
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