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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef REMOTING_CLIENT_DESKTOP_VIEWPORT_H_ |
| 6 #define REMOTING_CLIENT_DESKTOP_VIEWPORT_H_ |
| 7 |
| 8 #include "base/callback.h" |
| 9 #include "remoting/client/view_matrix.h" |
| 10 |
| 11 namespace remoting { |
| 12 |
| 13 // The viewport is a sliding window on the desktop image. This class defines |
| 14 // the viewport's position and size, provides methods to manipulate it, and |
| 15 // outputs a desktop space -> surface space transformation matrix for drawing |
| 16 // the desktop onto the client's view surface on the screen. |
| 17 // |
| 18 // Desktop space: Coordinates to locate a point on the host's desktop image in |
| 19 // pixels, similar to the mouse's cursor position. |
| 20 // Surface space: Coordinates to locate a point on the client device's view |
| 21 // surface (e.g. GLKView/SurfaceView) for rendering the desktop, this is |
| 22 // often the coordinate system to locate a point on the user's phone |
| 23 // screen (if the surface expands to the whole screen). |
| 24 // |
| 25 // Viewport: Projection of the user surface view on the desktop space. |
| 26 // Desktop: Projection of the host's desktop on the surface space. |
| 27 // |
| 28 // You may either manipulate the desktop on the surface coordinate or manipulate |
| 29 // the viewport on the desktop coordinate, depending on your choice of the |
| 30 // reference frame. |
| 31 class DesktopViewport { |
| 32 public: |
| 33 using TransformationCallback = base::Callback<void(const ViewMatrix&)>; |
| 34 |
| 35 DesktopViewport(); |
| 36 ~DesktopViewport(); |
| 37 |
| 38 // Sets the |desktop_size_| and initializes the viewport when necessary. |
| 39 void SetDesktopSize(int desktop_width, int desktop_height); |
| 40 |
| 41 // Sets the |surface_size_| and initializes the viewport when necessary. |
| 42 void SetSurfaceSize(int surface_width, int surface_height); |
| 43 |
| 44 // Translates the desktop on the surface's reference frame by <dx, dy>. |
| 45 void MoveDesktop(float dx, float dy); |
| 46 |
| 47 // Scales the desktop on the surface's reference frame at pivot point (px, py) |
| 48 // by |scale|. |
| 49 void ScaleDesktop(float px, float py, float scale); |
| 50 |
| 51 // Sets the viewport center to (x, y) on the desktop's coordinate. |
| 52 void SetViewportCenter(float x, float y); |
| 53 |
| 54 // Registers the callback to be called once the transformation has changed. |
| 55 // run_immediately: If true and the viewport is ready to be used, the callback |
| 56 // will be called immedately with the transformation matrix. |
| 57 void RegisterOnTransformationChangedCallback( |
| 58 const TransformationCallback& callback, |
| 59 bool run_immediately); |
| 60 |
| 61 private: |
| 62 struct Bounds { |
| 63 float left; |
| 64 float right; |
| 65 float top; |
| 66 float bottom; |
| 67 }; |
| 68 |
| 69 // Resizes the desktop such that the image is displayed without borders in |
| 70 // minimum possible zoom-level. This will be called once both the desktop |
| 71 // and the surface size are set. |
| 72 void ResizeToFit(); |
| 73 |
| 74 // True if desktop size and surface size are set. |
| 75 bool IsViewportReady() const; |
| 76 |
| 77 // Adjusts the size and position of the viewport so that the constrains always |
| 78 // hold, then feed the matrix to |on_transformation_changed_|. |
| 79 void UpdateViewport(); |
| 80 |
| 81 // Gets a rectangle of all possible positions where the viewport's center can |
| 82 // locate. |
| 83 Bounds GetViewportCenterBounds() const; |
| 84 |
| 85 // Returns the current center of the viewport on the desktop's coordinate. |
| 86 ViewMatrix::Point GetViewportCenter() const; |
| 87 |
| 88 // Translates the viewport on the desktop's reference frame by <dx, dy>, |
| 89 // without calling UpdateViewport(). |
| 90 void MoveViewportCenterWithoutUpdate(float dx, float dy); |
| 91 |
| 92 // Moves the point inside the bounds with minimum displacement if it is out of |
| 93 // the bounds. |
| 94 static ViewMatrix::Point ConstrainPointToBounds( |
| 95 const Bounds& bounds, |
| 96 const ViewMatrix::Point& point); |
| 97 |
| 98 ViewMatrix::Vector2D desktop_size_; |
| 99 ViewMatrix::Vector2D surface_size_; |
| 100 |
| 101 bool desktop_size_ready_ = false; |
| 102 bool surface_size_ready_ = false; |
| 103 |
| 104 ViewMatrix desktop_to_surface_transform_; |
| 105 |
| 106 TransformationCallback on_transformation_changed_; |
| 107 |
| 108 // DesktopViewport is neither copyable nor movable. |
| 109 DesktopViewport(const DesktopViewport&) = delete; |
| 110 DesktopViewport& operator=(const DesktopViewport&) = delete; |
| 111 }; |
| 112 |
| 113 } // namespace remoting |
| 114 #endif // REMOTING_CLIENT_DESKTOP_VIEWPORT_H_ |
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