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Unified Diff: Source/core/animation/AnimationPlayer.cpp

Issue 284323004: Web Animations: Make AnimationPlayer an ActiveDOMObject (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Address comments. Created 6 years, 7 months ago
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Index: Source/core/animation/AnimationPlayer.cpp
diff --git a/Source/core/animation/AnimationPlayer.cpp b/Source/core/animation/AnimationPlayer.cpp
index 4fa0bf6b782bfe7614c698f3c4b6aa57f9e88a5d..74b0e31a19e7f716de71b5ae9149aa7aa47116a6 100644
--- a/Source/core/animation/AnimationPlayer.cpp
+++ b/Source/core/animation/AnimationPlayer.cpp
@@ -48,13 +48,16 @@ static unsigned nextSequenceNumber()
}
-PassRefPtrWillBeRawPtr<AnimationPlayer> AnimationPlayer::create(AnimationTimeline& timeline, AnimationSource* content)
+PassRefPtrWillBeRawPtr<AnimationPlayer> AnimationPlayer::create(ExecutionContext& executionContext, AnimationTimeline& timeline, AnimationSource* content)
{
- return adoptRefWillBeRefCountedGarbageCollected(new AnimationPlayer(timeline, content));
+ RefPtrWillBeRawPtr<AnimationPlayer> player = adoptRefWillBeRefCountedGarbageCollected(new AnimationPlayer(executionContext, timeline, content));
+ player->suspendIfNeeded();
+ return player.release();
}
-AnimationPlayer::AnimationPlayer(AnimationTimeline& timeline, AnimationSource* content)
- : m_playbackRate(1)
+AnimationPlayer::AnimationPlayer(ExecutionContext& executionContext, AnimationTimeline& timeline, AnimationSource* content)
+ : ActiveDOMObject(&executionContext)
+ , m_playbackRate(1)
, m_startTime(nullValue())
, m_holdTime(nullValue())
, m_storedTimeLag(0)
@@ -285,11 +288,24 @@ const AtomicString& AnimationPlayer::interfaceName() const
ExecutionContext* AnimationPlayer::executionContext() const
{
- if (m_timeline) {
- if (Document* document = m_timeline->document())
- return document->contextDocument().get();
- }
- return 0;
+ return ActiveDOMObject::executionContext();
+}
+
+bool AnimationPlayer::hasPendingActivity() const
+{
+ return m_pendingFinishedEvent || (!m_finished && hasEventListeners(EventTypeNames::finish));
+}
+
+void AnimationPlayer::stop()
+{
+ m_pendingFinishedEvent = nullptr;
haraken 2014/05/26 01:16:09 Just to confirm: You don't need to change m_finish
dstockwell 2014/05/26 01:32:40 Correct, this is not needed here.
dstockwell 2014/05/30 09:28:21 I was wrong. I thought m_finished only needed to b
+}
+
+bool AnimationPlayer::dispatchEvent(PassRefPtrWillBeRawPtr<Event> event)
+{
+ if (m_pendingFinishedEvent == event)
+ m_pendingFinishedEvent = nullptr;
+ return EventTargetWithInlineData::dispatchEvent(event);
}
void AnimationPlayer::setPlaybackRate(double playbackRate)
@@ -367,10 +383,10 @@ bool AnimationPlayer::update(TimingUpdateReason reason)
if (reason == TimingUpdateForAnimationFrame && hasStartTime()) {
const AtomicString& eventType = EventTypeNames::finish;
if (executionContext() && hasEventListeners(eventType)) {
- RefPtrWillBeRawPtr<AnimationPlayerEvent> event = AnimationPlayerEvent::create(eventType, currentTime(), timeline()->currentTime());
- event->setTarget(this);
- event->setCurrentTarget(this);
- m_timeline->document()->enqueueAnimationFrameEvent(event.release());
+ m_pendingFinishedEvent = AnimationPlayerEvent::create(eventType, currentTime(), timeline()->currentTime());
+ m_pendingFinishedEvent->setTarget(this);
+ m_pendingFinishedEvent->setCurrentTarget(this);
+ m_timeline->document()->enqueueAnimationFrameEvent(m_pendingFinishedEvent);
}
m_finished = true;
}

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