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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "remoting/host/input_injector.h" | 5 #include "remoting/host/input_injector.h" |
6 | 6 |
7 #include <stdint.h> | 7 #include <stdint.h> |
8 #include <windows.h> | 8 #include <windows.h> |
9 | 9 |
10 #include <utility> | 10 #include <utility> |
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192 | 192 |
193 private: | 193 private: |
194 friend class base::RefCountedThreadSafe<Core>; | 194 friend class base::RefCountedThreadSafe<Core>; |
195 virtual ~Core(); | 195 virtual ~Core(); |
196 | 196 |
197 void HandleKey(const KeyEvent& event); | 197 void HandleKey(const KeyEvent& event); |
198 void HandleText(const TextEvent& event); | 198 void HandleText(const TextEvent& event); |
199 void HandleMouse(const MouseEvent& event); | 199 void HandleMouse(const MouseEvent& event); |
200 void HandleTouch(const TouchEvent& event); | 200 void HandleTouch(const TouchEvent& event); |
201 | 201 |
202 // Sets the keyboard lock states to those provided. | |
203 void SetLockStates(uint32_t states); | |
204 | |
202 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner_; | 205 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner_; |
203 scoped_refptr<base::SingleThreadTaskRunner> ui_task_runner_; | 206 scoped_refptr<base::SingleThreadTaskRunner> ui_task_runner_; |
204 std::unique_ptr<Clipboard> clipboard_; | 207 std::unique_ptr<Clipboard> clipboard_; |
205 std::unique_ptr<TouchInjectorWin> touch_injector_; | 208 std::unique_ptr<TouchInjectorWin> touch_injector_; |
206 | 209 |
207 DISALLOW_COPY_AND_ASSIGN(Core); | 210 DISALLOW_COPY_AND_ASSIGN(Core); |
208 }; | 211 }; |
209 | 212 |
210 scoped_refptr<Core> core_; | 213 scoped_refptr<Core> core_; |
211 | 214 |
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341 | 344 |
342 int scancode = | 345 int scancode = |
343 ui::KeycodeConverter::UsbKeycodeToNativeKeycode(event.usb_keycode()); | 346 ui::KeycodeConverter::UsbKeycodeToNativeKeycode(event.usb_keycode()); |
344 VLOG(3) << "Converting USB keycode: " << std::hex << event.usb_keycode() | 347 VLOG(3) << "Converting USB keycode: " << std::hex << event.usb_keycode() |
345 << " to scancode: " << scancode << std::dec; | 348 << " to scancode: " << scancode << std::dec; |
346 | 349 |
347 // Ignore events which can't be mapped. | 350 // Ignore events which can't be mapped. |
348 if (scancode == ui::KeycodeConverter::InvalidNativeKeycode()) | 351 if (scancode == ui::KeycodeConverter::InvalidNativeKeycode()) |
349 return; | 352 return; |
350 | 353 |
354 if (event.has_lock_states()) { | |
355 SetLockStates(event.lock_states()); | |
356 } | |
357 | |
351 uint32_t flags = KEYEVENTF_SCANCODE | (event.pressed() ? 0 : KEYEVENTF_KEYUP); | 358 uint32_t flags = KEYEVENTF_SCANCODE | (event.pressed() ? 0 : KEYEVENTF_KEYUP); |
352 SendKeyboardInput(flags, scancode); | 359 SendKeyboardInput(flags, scancode); |
353 } | 360 } |
354 | 361 |
355 void InputInjectorWin::Core::HandleText(const TextEvent& event) { | 362 void InputInjectorWin::Core::HandleText(const TextEvent& event) { |
356 // HostEventDispatcher should filter events missing the pressed field. | 363 // HostEventDispatcher should filter events missing the pressed field. |
357 DCHECK(event.has_text()); | 364 DCHECK(event.has_text()); |
358 | 365 |
359 base::string16 text = base::UTF8ToUTF16(event.text()); | 366 base::string16 text = base::UTF8ToUTF16(event.text()); |
360 for (base::string16::const_iterator it = text.begin(); | 367 for (base::string16::const_iterator it = text.begin(); |
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377 if (SendInput(inputs.size(), inputs.data(), sizeof(INPUT)) != inputs.size()) | 384 if (SendInput(inputs.size(), inputs.data(), sizeof(INPUT)) != inputs.size()) |
378 PLOG(ERROR) << "Failed to inject a mouse event"; | 385 PLOG(ERROR) << "Failed to inject a mouse event"; |
379 } | 386 } |
380 } | 387 } |
381 | 388 |
382 void InputInjectorWin::Core::HandleTouch(const TouchEvent& event) { | 389 void InputInjectorWin::Core::HandleTouch(const TouchEvent& event) { |
383 DCHECK(touch_injector_); | 390 DCHECK(touch_injector_); |
384 touch_injector_->InjectTouchEvent(event); | 391 touch_injector_->InjectTouchEvent(event); |
385 } | 392 } |
386 | 393 |
394 void InputInjectorWin::Core::SetLockStates(uint32_t states) { | |
395 // Can't use SendKeyboardInput because we need to send virtual key codes, not | |
396 // scan codes. | |
397 INPUT input[2]; | |
398 memset(&input, 0, sizeof(input)); | |
399 input[0].type = INPUT_KEYBOARD; | |
400 input[1].type = INPUT_KEYBOARD; | |
401 input[1].ki.dwFlags = KEYEVENTF_KEYUP; | |
402 if (!!(states | protocol::KeyEvent::LOCK_STATES_CAPSLOCK) != | |
403 !!(GetKeyState(VK_CAPITAL) & 1)) { | |
404 input[0].ki.wVk = VK_CAPITAL; | |
405 input[1].ki.wVk = VK_CAPITAL; | |
406 SendInput(arraysize(input), input, sizeof(INPUT)); | |
407 } | |
408 if (!!(states | protocol::KeyEvent::LOCK_STATES_NUMLOCK) != | |
409 !!(GetKeyState(VK_NUMLOCK) & 1)) { | |
410 input[0].ki.wVk = VK_NUMLOCK; | |
411 input[1].ki.wVk = VK_NUMLOCK; | |
412 SendInput(arraysize(input), input, sizeof(INPUT)); | |
413 } | |
414 } | |
rkjnsn
2017/04/26 23:12:21
This builds, but I'm not able to test it, as I don
| |
415 | |
387 } // namespace | 416 } // namespace |
388 | 417 |
389 // static | 418 // static |
390 std::unique_ptr<InputInjector> InputInjector::Create( | 419 std::unique_ptr<InputInjector> InputInjector::Create( |
391 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner, | 420 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner, |
392 scoped_refptr<base::SingleThreadTaskRunner> ui_task_runner) { | 421 scoped_refptr<base::SingleThreadTaskRunner> ui_task_runner) { |
393 return base::WrapUnique( | 422 return base::WrapUnique( |
394 new InputInjectorWin(main_task_runner, ui_task_runner)); | 423 new InputInjectorWin(main_task_runner, ui_task_runner)); |
395 } | 424 } |
396 | 425 |
397 // static | 426 // static |
398 bool InputInjector::SupportsTouchEvents() { | 427 bool InputInjector::SupportsTouchEvents() { |
399 return base::win::GetVersion() >= base::win::VERSION_WIN8; | 428 return base::win::GetVersion() >= base::win::VERSION_WIN8; |
400 } | 429 } |
401 | 430 |
402 } // namespace remoting | 431 } // namespace remoting |
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