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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ToV8_h | 5 // This file has been moved to platform/bindings/ToV8.h. |
| 6 #define ToV8_h | 6 // TODO(adithyas): Remove this file. |
| 7 | 7 #include "platform/bindings/ToV8.h" |
| 8 // ToV8() provides C++ -> V8 conversion. Note that ToV8() can return an empty | |
| 9 // handle. Call sites must check IsEmpty() before using return value. | |
| 10 | |
| 11 #include <utility> | |
| 12 | |
| 13 #include "bindings/core/v8/DOMDataStore.h" | |
| 14 #include "bindings/core/v8/IDLDictionaryBase.h" | |
| 15 #include "bindings/core/v8/ScriptState.h" | |
| 16 #include "bindings/core/v8/ScriptValue.h" | |
| 17 #include "bindings/core/v8/ScriptWrappable.h" | |
| 18 #include "bindings/core/v8/V8Binding.h" | |
| 19 #include "core/CoreExport.h" | |
| 20 #include "core/dom/ArrayBufferViewHelpers.h" | |
| 21 #include "platform/heap/Handle.h" | |
| 22 #include "platform/wtf/Forward.h" | |
| 23 #include "v8/include/v8.h" | |
| 24 | |
| 25 namespace blink { | |
| 26 | |
| 27 // ScriptWrappable | |
| 28 | |
| 29 inline v8::Local<v8::Value> ToV8(ScriptWrappable* impl, | |
| 30 v8::Local<v8::Object> creation_context, | |
| 31 v8::Isolate* isolate) { | |
| 32 if (UNLIKELY(!impl)) | |
| 33 return v8::Null(isolate); | |
| 34 v8::Local<v8::Value> wrapper = DOMDataStore::GetWrapper(impl, isolate); | |
| 35 if (!wrapper.IsEmpty()) | |
| 36 return wrapper; | |
| 37 | |
| 38 wrapper = impl->Wrap(isolate, creation_context); | |
| 39 DCHECK(!wrapper.IsEmpty()); | |
| 40 return wrapper; | |
| 41 } | |
| 42 | |
| 43 // Primitives | |
| 44 | |
| 45 inline v8::Local<v8::Value> ToV8(const String& value, | |
| 46 v8::Local<v8::Object> creation_context, | |
| 47 v8::Isolate* isolate) { | |
| 48 return V8String(isolate, value); | |
| 49 } | |
| 50 | |
| 51 inline v8::Local<v8::Value> ToV8(const char* value, | |
| 52 v8::Local<v8::Object> creation_context, | |
| 53 v8::Isolate* isolate) { | |
| 54 return V8String(isolate, value); | |
| 55 } | |
| 56 | |
| 57 template <size_t sizeOfValue> | |
| 58 inline v8::Local<v8::Value> ToV8SignedIntegerInternal(int64_t value, | |
| 59 v8::Isolate*); | |
| 60 | |
| 61 template <> | |
| 62 inline v8::Local<v8::Value> ToV8SignedIntegerInternal<4>(int64_t value, | |
| 63 v8::Isolate* isolate) { | |
| 64 return v8::Integer::New(isolate, static_cast<int32_t>(value)); | |
| 65 } | |
| 66 | |
| 67 template <> | |
| 68 inline v8::Local<v8::Value> ToV8SignedIntegerInternal<8>(int64_t value, | |
| 69 v8::Isolate* isolate) { | |
| 70 int32_t value_in32_bit = static_cast<int32_t>(value); | |
| 71 if (value_in32_bit == value) | |
| 72 return v8::Integer::New(isolate, value); | |
| 73 // V8 doesn't have a 64-bit integer implementation. | |
| 74 return v8::Number::New(isolate, value); | |
| 75 } | |
| 76 | |
| 77 template <size_t sizeOfValue> | |
| 78 inline v8::Local<v8::Value> ToV8UnsignedIntegerInternal(uint64_t value, | |
| 79 v8::Isolate*); | |
| 80 | |
| 81 template <> | |
| 82 inline v8::Local<v8::Value> ToV8UnsignedIntegerInternal<4>( | |
| 83 uint64_t value, | |
| 84 v8::Isolate* isolate) { | |
| 85 return v8::Integer::NewFromUnsigned(isolate, static_cast<uint32_t>(value)); | |
| 86 } | |
| 87 | |
| 88 template <> | |
| 89 inline v8::Local<v8::Value> ToV8UnsignedIntegerInternal<8>( | |
| 90 uint64_t value, | |
| 91 v8::Isolate* isolate) { | |
| 92 uint32_t value_in32_bit = static_cast<uint32_t>(value); | |
| 93 if (value_in32_bit == value) | |
| 94 return v8::Integer::NewFromUnsigned(isolate, value); | |
| 95 // V8 doesn't have a 64-bit integer implementation. | |
| 96 return v8::Number::New(isolate, value); | |
| 97 } | |
| 98 | |
| 99 inline v8::Local<v8::Value> ToV8(int value, | |
| 100 v8::Local<v8::Object> creation_context, | |
| 101 v8::Isolate* isolate) { | |
| 102 return ToV8SignedIntegerInternal<sizeof value>(value, isolate); | |
| 103 } | |
| 104 | |
| 105 inline v8::Local<v8::Value> ToV8(long value, | |
| 106 v8::Local<v8::Object> creation_context, | |
| 107 v8::Isolate* isolate) { | |
| 108 return ToV8SignedIntegerInternal<sizeof value>(value, isolate); | |
| 109 } | |
| 110 | |
| 111 inline v8::Local<v8::Value> ToV8(long long value, | |
| 112 v8::Local<v8::Object> creation_context, | |
| 113 v8::Isolate* isolate) { | |
| 114 return ToV8SignedIntegerInternal<sizeof value>(value, isolate); | |
| 115 } | |
| 116 | |
| 117 inline v8::Local<v8::Value> ToV8(unsigned value, | |
| 118 v8::Local<v8::Object> creation_context, | |
| 119 v8::Isolate* isolate) { | |
| 120 return ToV8UnsignedIntegerInternal<sizeof value>(value, isolate); | |
| 121 } | |
| 122 | |
| 123 inline v8::Local<v8::Value> ToV8(unsigned long value, | |
| 124 v8::Local<v8::Object> creation_context, | |
| 125 v8::Isolate* isolate) { | |
| 126 return ToV8UnsignedIntegerInternal<sizeof value>(value, isolate); | |
| 127 } | |
| 128 | |
| 129 inline v8::Local<v8::Value> ToV8(unsigned long long value, | |
| 130 v8::Local<v8::Object> creation_context, | |
| 131 v8::Isolate* isolate) { | |
| 132 return ToV8UnsignedIntegerInternal<sizeof value>(value, isolate); | |
| 133 } | |
| 134 | |
| 135 inline v8::Local<v8::Value> ToV8(double value, | |
| 136 v8::Local<v8::Object> creation_context, | |
| 137 v8::Isolate* isolate) { | |
| 138 return v8::Number::New(isolate, value); | |
| 139 } | |
| 140 | |
| 141 inline v8::Local<v8::Value> ToV8(bool value, | |
| 142 v8::Local<v8::Object> creation_context, | |
| 143 v8::Isolate* isolate) { | |
| 144 return v8::Boolean::New(isolate, value); | |
| 145 } | |
| 146 | |
| 147 // Identity operator | |
| 148 | |
| 149 inline v8::Local<v8::Value> ToV8(v8::Local<v8::Value> value, | |
| 150 v8::Local<v8::Object> creation_context, | |
| 151 v8::Isolate*) { | |
| 152 return value; | |
| 153 } | |
| 154 | |
| 155 // Undefined | |
| 156 | |
| 157 struct ToV8UndefinedGenerator { | |
| 158 DISALLOW_NEW(); | |
| 159 }; // Used only for having toV8 return v8::Undefined. | |
| 160 | |
| 161 inline v8::Local<v8::Value> ToV8(const ToV8UndefinedGenerator& value, | |
| 162 v8::Local<v8::Object> creation_context, | |
| 163 v8::Isolate* isolate) { | |
| 164 return v8::Undefined(isolate); | |
| 165 } | |
| 166 | |
| 167 // ScriptValue | |
| 168 | |
| 169 inline v8::Local<v8::Value> ToV8(const ScriptValue& value, | |
| 170 v8::Local<v8::Object> creation_context, | |
| 171 v8::Isolate* isolate) { | |
| 172 if (value.IsEmpty()) | |
| 173 return v8::Undefined(isolate); | |
| 174 return value.V8Value(); | |
| 175 } | |
| 176 | |
| 177 // Dictionary | |
| 178 | |
| 179 inline v8::Local<v8::Value> ToV8(const IDLDictionaryBase& value, | |
| 180 v8::Local<v8::Object> creation_context, | |
| 181 v8::Isolate* isolate) { | |
| 182 return value.ToV8Impl(creation_context, isolate); | |
| 183 } | |
| 184 | |
| 185 // Array | |
| 186 | |
| 187 // Declare the function here but define it later so it can call the ToV8() | |
| 188 // overloads below. | |
| 189 template <typename Sequence> | |
| 190 inline v8::Local<v8::Value> ToV8SequenceInternal( | |
| 191 const Sequence&, | |
| 192 v8::Local<v8::Object> creation_context, | |
| 193 v8::Isolate*); | |
| 194 | |
| 195 template <typename T, size_t inlineCapacity> | |
| 196 inline v8::Local<v8::Value> ToV8(const Vector<T, inlineCapacity>& value, | |
| 197 v8::Local<v8::Object> creation_context, | |
| 198 v8::Isolate* isolate) { | |
| 199 return ToV8SequenceInternal(value, creation_context, isolate); | |
| 200 } | |
| 201 | |
| 202 template <typename T, size_t inlineCapacity> | |
| 203 inline v8::Local<v8::Value> ToV8(const HeapVector<T, inlineCapacity>& value, | |
| 204 v8::Local<v8::Object> creation_context, | |
| 205 v8::Isolate* isolate) { | |
| 206 return ToV8SequenceInternal(value, creation_context, isolate); | |
| 207 } | |
| 208 | |
| 209 // The following two overloads are also used to convert record<K,V> IDL types | |
| 210 // back into ECMAScript Objects. | |
| 211 template <typename T> | |
| 212 inline v8::Local<v8::Value> ToV8(const Vector<std::pair<String, T>>& value, | |
| 213 v8::Local<v8::Object> creation_context, | |
| 214 v8::Isolate* isolate) { | |
| 215 v8::Local<v8::Object> object; | |
| 216 { | |
| 217 v8::Context::Scope context_scope(creation_context->CreationContext()); | |
| 218 object = v8::Object::New(isolate); | |
| 219 } | |
| 220 for (unsigned i = 0; i < value.size(); ++i) { | |
| 221 v8::Local<v8::Value> v8_value = ToV8(value[i].second, object, isolate); | |
| 222 if (v8_value.IsEmpty()) | |
| 223 v8_value = v8::Undefined(isolate); | |
| 224 if (!V8CallBoolean(object->CreateDataProperty( | |
| 225 isolate->GetCurrentContext(), V8String(isolate, value[i].first), | |
| 226 v8_value))) | |
| 227 return v8::Local<v8::Value>(); | |
| 228 } | |
| 229 return object; | |
| 230 } | |
| 231 | |
| 232 template <typename T> | |
| 233 inline v8::Local<v8::Value> ToV8(const HeapVector<std::pair<String, T>>& value, | |
| 234 v8::Local<v8::Object> creation_context, | |
| 235 v8::Isolate* isolate) { | |
| 236 v8::Local<v8::Object> object; | |
| 237 { | |
| 238 v8::Context::Scope context_scope(creation_context->CreationContext()); | |
| 239 object = v8::Object::New(isolate); | |
| 240 } | |
| 241 for (unsigned i = 0; i < value.size(); ++i) { | |
| 242 v8::Local<v8::Value> v8_value = ToV8(value[i].second, object, isolate); | |
| 243 if (v8_value.IsEmpty()) | |
| 244 v8_value = v8::Undefined(isolate); | |
| 245 if (!V8CallBoolean(object->CreateDataProperty( | |
| 246 isolate->GetCurrentContext(), V8String(isolate, value[i].first), | |
| 247 v8_value))) | |
| 248 return v8::Local<v8::Value>(); | |
| 249 } | |
| 250 return object; | |
| 251 } | |
| 252 | |
| 253 template <typename Sequence> | |
| 254 inline v8::Local<v8::Value> ToV8SequenceInternal( | |
| 255 const Sequence& sequence, | |
| 256 v8::Local<v8::Object> creation_context, | |
| 257 v8::Isolate* isolate) { | |
| 258 v8::Local<v8::Array> array; | |
| 259 { | |
| 260 v8::Context::Scope context_scope(creation_context->CreationContext()); | |
| 261 array = v8::Array::New(isolate, sequence.size()); | |
| 262 } | |
| 263 uint32_t index = 0; | |
| 264 typename Sequence::const_iterator end = sequence.end(); | |
| 265 for (typename Sequence::const_iterator iter = sequence.begin(); iter != end; | |
| 266 ++iter) { | |
| 267 v8::Local<v8::Value> value = ToV8(*iter, array, isolate); | |
| 268 if (value.IsEmpty()) | |
| 269 value = v8::Undefined(isolate); | |
| 270 if (!V8CallBoolean(array->CreateDataProperty(isolate->GetCurrentContext(), | |
| 271 index++, value))) | |
| 272 return v8::Local<v8::Value>(); | |
| 273 } | |
| 274 return array; | |
| 275 } | |
| 276 | |
| 277 // In all cases allow script state instead of creation context + isolate. | |
| 278 // Use this function only if the call site does not otherwise need the global, | |
| 279 // since v8::Context::Global is heavy. | |
| 280 template <typename T> | |
| 281 inline v8::Local<v8::Value> ToV8(T&& value, ScriptState* script_state) { | |
| 282 return ToV8(std::forward<T>(value), script_state->GetContext()->Global(), | |
| 283 script_state->GetIsolate()); | |
| 284 } | |
| 285 | |
| 286 // Only declare ToV8(void*,...) for checking function overload mismatch. | |
| 287 // This ToV8(void*,...) should be never used. So we will find mismatch | |
| 288 // because of "unresolved external symbol". | |
| 289 // Without ToV8(void*, ...), call to toV8 with T* will match with | |
| 290 // ToV8(bool, ...) if T is not a subclass of ScriptWrappable or if T is | |
| 291 // declared but not defined (so it's not clear that T is a subclass of | |
| 292 // ScriptWrappable). | |
| 293 // This hack helps detect such unwanted implicit conversions from T* to bool. | |
| 294 v8::Local<v8::Value> ToV8(void* value, | |
| 295 v8::Local<v8::Object> creation_context, | |
| 296 v8::Isolate*) = delete; | |
| 297 | |
| 298 // Cannot define in ScriptValue because of the circular dependency between toV8 | |
| 299 // and ScriptValue | |
| 300 template <typename T> | |
| 301 inline ScriptValue ScriptValue::From(ScriptState* script_state, T&& value) { | |
| 302 return ScriptValue(script_state, ToV8(std::forward<T>(value), script_state)); | |
| 303 } | |
| 304 | |
| 305 } // namespace blink | |
| 306 | |
| 307 #endif // ToV8ForPlatform_h | |
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