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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef BoxPainterBase_h | 5 #ifndef BoxPainterBase_h |
6 #define BoxPainterBase_h | 6 #define BoxPainterBase_h |
7 | 7 |
8 #include "core/style/ShadowData.h" | 8 #include "core/style/ShadowData.h" |
9 #include "platform/graphics/GraphicsTypes.h" | 9 #include "platform/graphics/GraphicsTypes.h" |
10 #include "platform/wtf/Allocator.h" | 10 #include "platform/wtf/Allocator.h" |
11 | 11 |
12 namespace blink { | 12 namespace blink { |
13 | 13 |
14 class ComputedStyle; | 14 class ComputedStyle; |
15 class Document; | 15 class Document; |
16 class FloatRoundedRect; | 16 class FloatRoundedRect; |
17 class LayoutPoint; | 17 class LayoutPoint; |
18 class LayoutRect; | 18 class LayoutRect; |
| 19 class FillLayer; |
19 struct PaintInfo; | 20 struct PaintInfo; |
20 | 21 |
21 // Base class for box painting. Has no dependencies on the layout tree and thus | 22 // Base class for box painting. Has no dependencies on the layout tree and thus |
22 // provides functionality and definitions that can be shared between both legacy | 23 // provides functionality and definitions that can be shared between both legacy |
23 // layout and LayoutNG. For performance reasons no virtual methods are utilized. | 24 // layout and LayoutNG. For performance reasons no virtual methods are utilized. |
24 class BoxPainterBase { | 25 class BoxPainterBase { |
25 STACK_ALLOCATED(); | 26 STACK_ALLOCATED(); |
26 | 27 |
27 public: | 28 public: |
28 BoxPainterBase() {} | 29 BoxPainterBase() {} |
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49 const FloatRoundedRect& bounds, | 50 const FloatRoundedRect& bounds, |
50 const ComputedStyle&, | 51 const ComputedStyle&, |
51 bool include_logical_left_edge = true, | 52 bool include_logical_left_edge = true, |
52 bool include_logical_right_edge = true); | 53 bool include_logical_right_edge = true); |
53 | 54 |
54 static bool ShouldForceWhiteBackgroundForPrintEconomy(const Document&, | 55 static bool ShouldForceWhiteBackgroundForPrintEconomy(const Document&, |
55 const ComputedStyle&); | 56 const ComputedStyle&); |
56 | 57 |
57 LayoutRect BoundsForDrawingRecorder(const PaintInfo&, | 58 LayoutRect BoundsForDrawingRecorder(const PaintInfo&, |
58 const LayoutPoint& adjusted_paint_offset); | 59 const LayoutPoint& adjusted_paint_offset); |
| 60 |
| 61 typedef Vector<const FillLayer*, 8> FillLayerOcclusionOutputList; |
| 62 // Returns true if the result fill layers have non-associative blending or |
| 63 // compositing mode. (i.e. The rendering will be different without creating |
| 64 // isolation group by context.saveLayer().) Note that the output list will be |
| 65 // in top-bottom order. |
| 66 bool CalculateFillLayerOcclusionCulling( |
| 67 FillLayerOcclusionOutputList& reversed_paint_list, |
| 68 const FillLayer&, |
| 69 const Document&, |
| 70 const ComputedStyle&); |
59 }; | 71 }; |
60 | 72 |
61 } // namespace blink | 73 } // namespace blink |
62 | 74 |
63 #endif | 75 #endif |
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