Chromium Code Reviews| Index: third_party/WebKit/Source/core/html/HTMLSlotElement.cpp |
| diff --git a/third_party/WebKit/Source/core/html/HTMLSlotElement.cpp b/third_party/WebKit/Source/core/html/HTMLSlotElement.cpp |
| index 12eec94cb5b617d39bc22179f0aaa73672cff0c4..7140661b46caba76b940adb952768b76d59e0d15 100644 |
| --- a/third_party/WebKit/Source/core/html/HTMLSlotElement.cpp |
| +++ b/third_party/WebKit/Source/core/html/HTMLSlotElement.cpp |
| @@ -77,10 +77,14 @@ const HeapVector<Member<Node>> HTMLSlotElement::assignedNodesForBinding( |
| const HeapVector<Member<Node>> |
| HTMLSlotElement::GetDistributedNodesForBinding() { |
| DCHECK(!NeedsDistributionRecalc()); |
| + return GetDistributedNodesWithFallback(); |
| +} |
| + |
| +const HeapVector<Member<Node>> |
| +HTMLSlotElement::GetDistributedNodesWithFallback() const { |
|
hayato
2017/05/16 07:50:07
The concept of DistributedNodes includes Fallback
|
| if (SupportsDistribution()) |
| return distributed_nodes_; |
| - |
| - // If a slot does not support distribution, its m_distributedNodes should not |
| + // If a slot does not support distribution, its distributed_nodes_ should not |
| // be used. Instead, calculate distribution manually here. This happens only |
| // in a slot in non-shadow trees, so its assigned nodes are always empty. |
| HeapVector<Member<Node>> distributed_nodes; |
| @@ -132,8 +136,12 @@ void HTMLSlotElement::AppendDistributedNode(Node& node) { |
| void HTMLSlotElement::AppendDistributedNodesFrom(const HTMLSlotElement& other) { |
| size_t index = distributed_nodes_.size(); |
| - distributed_nodes_.AppendVector(other.distributed_nodes_); |
| - for (const auto& node : other.distributed_nodes_) |
| + |
| + const HeapVector<Member<Node>>& other_distributed_nodes = |
| + other.GetDistributedNodesWithFallback(); |
| + distributed_nodes_.AppendVector(other_distributed_nodes); |
| + |
| + for (const auto& node : other_distributed_nodes) |
| distributed_indices_.Set(node.Get(), index++); |
| } |