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1 /* | 1 /* |
2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. | 2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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72 }; | 72 }; |
73 | 73 |
74 enum ScrollType { | 74 enum ScrollType { |
75 kUserScroll, | 75 kUserScroll, |
76 kProgrammaticScroll, | 76 kProgrammaticScroll, |
77 kClampingScroll, | 77 kClampingScroll, |
78 kCompositorScroll, | 78 kCompositorScroll, |
79 kAnchoringScroll | 79 kAnchoringScroll |
80 }; | 80 }; |
81 | 81 |
82 inline bool ScrollTypeClearsFragmentAnchor(ScrollType scroll_type) { | 82 // An explicit scroll is one that was requested by the user or the webpage. |
| 83 // An implicit scroll is a side effect of a layout change. |
| 84 inline bool IsExplicitScrollType(ScrollType scroll_type) { |
83 return scroll_type == kUserScroll || scroll_type == kProgrammaticScroll || | 85 return scroll_type == kUserScroll || scroll_type == kProgrammaticScroll || |
84 scroll_type == kCompositorScroll; | 86 scroll_type == kCompositorScroll; |
85 } | 87 } |
86 | 88 |
87 // Convert logical scroll direction to physical. Physical scroll directions are | 89 // Convert logical scroll direction to physical. Physical scroll directions are |
88 // unaffected. | 90 // unaffected. |
89 inline ScrollDirectionPhysical ToPhysicalDirection(ScrollDirection direction, | 91 inline ScrollDirectionPhysical ToPhysicalDirection(ScrollDirection direction, |
90 bool is_vertical, | 92 bool is_vertical, |
91 bool is_flipped) { | 93 bool is_flipped) { |
92 switch (direction) { | 94 switch (direction) { |
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272 NOTREACHED(); | 274 NOTREACHED(); |
273 return ScrollGranularity::kScrollByPrecisePixel; | 275 return ScrollGranularity::kScrollByPrecisePixel; |
274 } | 276 } |
275 } | 277 } |
276 | 278 |
277 typedef unsigned ScrollbarControlPartMask; | 279 typedef unsigned ScrollbarControlPartMask; |
278 | 280 |
279 } // namespace blink | 281 } // namespace blink |
280 | 282 |
281 #endif | 283 #endif |
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