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Side by Side Diff: ui/gl/gl_image_io_surface.mm

Issue 2841573002: Revert of Fix blits from multisampled renderbuffers to alpha:false WebGL back buffer. (Closed)
Patch Set: Created 3 years, 8 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gl/gl_image_io_surface.h" 5 #include "ui/gl/gl_image_io_surface.h"
6 6
7 #include <map> 7 #include <map>
8 8
9 #include "base/callback_helpers.h" 9 #include "base/callback_helpers.h"
10 #include "base/mac/bind_objc_block.h" 10 #include "base/mac/bind_objc_block.h"
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161 case gfx::BufferFormat::YUV_420_BIPLANAR: 161 case gfx::BufferFormat::YUV_420_BIPLANAR:
162 NOTREACHED(); 162 NOTREACHED();
163 return 0; 163 return 0;
164 } 164 }
165 165
166 NOTREACHED(); 166 NOTREACHED();
167 return 0; 167 return 0;
168 } 168 }
169 169
170 // When an IOSurface is bound to a texture with internalformat "GL_RGB", many 170 // When an IOSurface is bound to a texture with internalformat "GL_RGB", many
171 // OpenGL operations are broken. Therefore, don't allow an IOSurface to be bound 171 // OpenGL operations are broken. Therefore, never allow an IOSurface to be bound
172 // with GL_RGB unless overridden via BindTexImageWithInternalformat. 172 // with GL_RGB. https://crbug.com/595948.
173 // crbug.com/595948, crbug.com/699566.
174 GLenum ConvertRequestedInternalFormat(GLenum internalformat) { 173 GLenum ConvertRequestedInternalFormat(GLenum internalformat) {
175 if (internalformat == GL_RGB) 174 if (internalformat == GL_RGB)
176 return GL_RGBA; 175 return GL_RGBA;
177 return internalformat; 176 return internalformat;
178 } 177 }
179 178
180 } // namespace 179 } // namespace
181 180
182 GLImageIOSurface::GLImageIOSurface(const gfx::Size& size, 181 GLImageIOSurface::GLImageIOSurface(const gfx::Size& size,
183 unsigned internalformat) 182 unsigned internalformat)
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231 230
232 gfx::Size GLImageIOSurface::GetSize() { 231 gfx::Size GLImageIOSurface::GetSize() {
233 return size_; 232 return size_;
234 } 233 }
235 234
236 unsigned GLImageIOSurface::GetInternalFormat() { 235 unsigned GLImageIOSurface::GetInternalFormat() {
237 return internalformat_; 236 return internalformat_;
238 } 237 }
239 238
240 bool GLImageIOSurface::BindTexImage(unsigned target) { 239 bool GLImageIOSurface::BindTexImage(unsigned target) {
241 return BindTexImageWithInternalformat(target, 0);
242 }
243
244 bool GLImageIOSurface::BindTexImageWithInternalformat(unsigned target,
245 unsigned internalformat) {
246 DCHECK(thread_checker_.CalledOnValidThread()); 240 DCHECK(thread_checker_.CalledOnValidThread());
247 TRACE_EVENT0("gpu", "GLImageIOSurface::BindTexImage"); 241 TRACE_EVENT0("gpu", "GLImageIOSurface::BindTexImage");
248 base::TimeTicks start_time = base::TimeTicks::Now(); 242 base::TimeTicks start_time = base::TimeTicks::Now();
249 243
250 // YUV_420_BIPLANAR is not supported by BindTexImage. 244 // YUV_420_BIPLANAR is not supported by BindTexImage.
251 // CopyTexImage is supported by this format as that performs conversion to RGB 245 // CopyTexImage is supported by this format as that performs conversion to RGB
252 // as part of the copy operation. 246 // as part of the copy operation.
253 if (format_ == gfx::BufferFormat::YUV_420_BIPLANAR) 247 if (format_ == gfx::BufferFormat::YUV_420_BIPLANAR)
254 return false; 248 return false;
255 249
256 if (target != GL_TEXTURE_RECTANGLE_ARB) { 250 if (target != GL_TEXTURE_RECTANGLE_ARB) {
257 // This might be supported in the future. For now, perform strict 251 // This might be supported in the future. For now, perform strict
258 // validation so we know what's going on. 252 // validation so we know what's going on.
259 LOG(ERROR) << "IOSurface requires TEXTURE_RECTANGLE_ARB target"; 253 LOG(ERROR) << "IOSurface requires TEXTURE_RECTANGLE_ARB target";
260 return false; 254 return false;
261 } 255 }
262 256
263 CGLContextObj cgl_context = 257 CGLContextObj cgl_context =
264 static_cast<CGLContextObj>(GLContext::GetCurrent()->GetHandle()); 258 static_cast<CGLContextObj>(GLContext::GetCurrent()->GetHandle());
265 259
266 DCHECK(io_surface_); 260 DCHECK(io_surface_);
267 261 CGLError cgl_error =
268 GLenum texture_format = 262 CGLTexImageIOSurface2D(cgl_context, target, TextureFormat(format_),
269 internalformat ? internalformat : TextureFormat(format_); 263 size_.width(), size_.height(), DataFormat(format_),
270 CGLError cgl_error = CGLTexImageIOSurface2D( 264 DataType(format_), io_surface_.get(), 0);
271 cgl_context, target, texture_format, size_.width(), size_.height(),
272 DataFormat(format_), DataType(format_), io_surface_.get(), 0);
273 if (cgl_error != kCGLNoError) { 265 if (cgl_error != kCGLNoError) {
274 LOG(ERROR) << "Error in CGLTexImageIOSurface2D: " 266 LOG(ERROR) << "Error in CGLTexImageIOSurface2D: "
275 << CGLErrorString(cgl_error); 267 << CGLErrorString(cgl_error);
276 return false; 268 return false;
277 } 269 }
278 270
279 UMA_HISTOGRAM_TIMES("GPU.IOSurface.TexImageTime", 271 UMA_HISTOGRAM_TIMES("GPU.IOSurface.TexImageTime",
280 base::TimeTicks::Now() - start_time); 272 base::TimeTicks::Now() - start_time);
281 return true; 273 return true;
282 } 274 }
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417 } 409 }
418 410
419 // static 411 // static
420 GLImageIOSurface* GLImageIOSurface::FromGLImage(GLImage* image) { 412 GLImageIOSurface* GLImageIOSurface::FromGLImage(GLImage* image) {
421 if (!image || image->GetType() != Type::IOSURFACE) 413 if (!image || image->GetType() != Type::IOSURFACE)
422 return nullptr; 414 return nullptr;
423 return static_cast<GLImageIOSurface*>(image); 415 return static_cast<GLImageIOSurface*>(image);
424 } 416 }
425 417
426 } // namespace gl 418 } // namespace gl
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