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| 1 /* | 1 /* |
| 2 * Copyright (c) 2010, Google Inc. All rights reserved. | 2 * Copyright (c) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 569 if (!recycled_color_buffer_queue_.IsEmpty()) { | 569 if (!recycled_color_buffer_queue_.IsEmpty()) { |
| 570 RefPtr<ColorBuffer> recycled = recycled_color_buffer_queue_.TakeLast(); | 570 RefPtr<ColorBuffer> recycled = recycled_color_buffer_queue_.TakeLast(); |
| 571 if (recycled->receive_sync_token.HasData()) | 571 if (recycled->receive_sync_token.HasData()) |
| 572 gl_->WaitSyncTokenCHROMIUM(recycled->receive_sync_token.GetData()); | 572 gl_->WaitSyncTokenCHROMIUM(recycled->receive_sync_token.GetData()); |
| 573 DCHECK(recycled->size == size_); | 573 DCHECK(recycled->size == size_); |
| 574 return recycled; | 574 return recycled; |
| 575 } | 575 } |
| 576 return CreateColorBuffer(size_); | 576 return CreateColorBuffer(size_); |
| 577 } | 577 } |
| 578 | 578 |
| 579 DrawingBuffer::ScopedRGBEmulationForBlitFramebuffer:: | |
| 580 ScopedRGBEmulationForBlitFramebuffer(DrawingBuffer* drawing_buffer) | |
| 581 : drawing_buffer_(drawing_buffer) { | |
| 582 doing_work_ = drawing_buffer->SetupRGBEmulationForBlitFramebuffer(); | |
| 583 } | |
| 584 | |
| 585 DrawingBuffer::ScopedRGBEmulationForBlitFramebuffer:: | |
| 586 ~ScopedRGBEmulationForBlitFramebuffer() { | |
| 587 if (doing_work_) { | |
| 588 drawing_buffer_->CleanupRGBEmulationForBlitFramebuffer(); | |
| 589 } | |
| 590 } | |
| 591 | |
| 592 DrawingBuffer::ColorBuffer::ColorBuffer( | 579 DrawingBuffer::ColorBuffer::ColorBuffer( |
| 593 DrawingBuffer* drawing_buffer, | 580 DrawingBuffer* drawing_buffer, |
| 594 const ColorBufferParameters& parameters, | 581 const ColorBufferParameters& parameters, |
| 595 const IntSize& size, | 582 const IntSize& size, |
| 596 GLuint texture_id, | 583 GLuint texture_id, |
| 597 GLuint image_id, | 584 GLuint image_id, |
| 598 std::unique_ptr<gfx::GpuMemoryBuffer> gpu_memory_buffer) | 585 std::unique_ptr<gfx::GpuMemoryBuffer> gpu_memory_buffer) |
| 599 : drawing_buffer(drawing_buffer), | 586 : drawing_buffer(drawing_buffer), |
| 600 parameters(parameters), | 587 parameters(parameters), |
| 601 size(size), | 588 size(size), |
| 602 texture_id(texture_id), | 589 texture_id(texture_id), |
| 603 image_id(image_id), | 590 image_id(image_id), |
| 604 gpu_memory_buffer(std::move(gpu_memory_buffer)) { | 591 gpu_memory_buffer(std::move(gpu_memory_buffer)) { |
| 605 drawing_buffer->ContextGL()->GenMailboxCHROMIUM(mailbox.name); | 592 drawing_buffer->ContextGL()->GenMailboxCHROMIUM(mailbox.name); |
| 606 } | 593 } |
| 607 | 594 |
| 608 DrawingBuffer::ColorBuffer::~ColorBuffer() { | 595 DrawingBuffer::ColorBuffer::~ColorBuffer() { |
| 609 gpu::gles2::GLES2Interface* gl = drawing_buffer->gl_; | 596 gpu::gles2::GLES2Interface* gl = drawing_buffer->gl_; |
| 610 if (receive_sync_token.HasData()) | 597 if (receive_sync_token.HasData()) |
| 611 gl->WaitSyncTokenCHROMIUM(receive_sync_token.GetConstData()); | 598 gl->WaitSyncTokenCHROMIUM(receive_sync_token.GetConstData()); |
| 612 if (image_id) { | 599 if (image_id) { |
| 613 gl->BindTexture(parameters.target, texture_id); | 600 gl->BindTexture(parameters.target, texture_id); |
| 614 gl->ReleaseTexImage2DCHROMIUM(parameters.target, image_id); | 601 gl->ReleaseTexImage2DCHROMIUM(parameters.target, image_id); |
| 615 if (rgb_workaround_texture_id) { | |
| 616 gl->BindTexture(parameters.target, rgb_workaround_texture_id); | |
| 617 gl->ReleaseTexImage2DCHROMIUM(parameters.target, image_id); | |
| 618 } | |
| 619 gl->DestroyImageCHROMIUM(image_id); | 602 gl->DestroyImageCHROMIUM(image_id); |
| 620 switch (parameters.target) { | 603 switch (parameters.target) { |
| 621 case GL_TEXTURE_2D: | 604 case GL_TEXTURE_2D: |
| 622 // Restore the texture binding for GL_TEXTURE_2D, since the client will | 605 // Restore the texture binding for GL_TEXTURE_2D, since the client will |
| 623 // expect the previous state. | 606 // expect the previous state. |
| 624 if (drawing_buffer->client_) | 607 if (drawing_buffer->client_) |
| 625 drawing_buffer->client_->DrawingBufferClientRestoreTexture2DBinding(); | 608 drawing_buffer->client_->DrawingBufferClientRestoreTexture2DBinding(); |
| 626 break; | 609 break; |
| 627 case GC3D_TEXTURE_RECTANGLE_ARB: | 610 case GC3D_TEXTURE_RECTANGLE_ARB: |
| 628 // Rectangle textures aren't exposed to WebGL, so don't bother | 611 // Rectangle textures aren't exposed to WebGL, so don't bother |
| 629 // restoring this state (there is no meaningful way to restore it). | 612 // restoring this state (there is no meaningful way to restore it). |
| 630 break; | 613 break; |
| 631 default: | 614 default: |
| 632 NOTREACHED(); | 615 NOTREACHED(); |
| 633 break; | 616 break; |
| 634 } | 617 } |
| 635 gpu_memory_buffer.reset(); | 618 gpu_memory_buffer.reset(); |
| 636 } | 619 } |
| 637 gl->DeleteTextures(1, &texture_id); | 620 gl->DeleteTextures(1, &texture_id); |
| 638 gl->DeleteTextures(1, &rgb_workaround_texture_id); | |
| 639 } | 621 } |
| 640 | 622 |
| 641 bool DrawingBuffer::Initialize(const IntSize& size, bool use_multisampling) { | 623 bool DrawingBuffer::Initialize(const IntSize& size, bool use_multisampling) { |
| 642 ScopedStateRestorer scoped_state_restorer(this); | 624 ScopedStateRestorer scoped_state_restorer(this); |
| 643 | 625 |
| 644 if (gl_->GetGraphicsResetStatusKHR() != GL_NO_ERROR) { | 626 if (gl_->GetGraphicsResetStatusKHR() != GL_NO_ERROR) { |
| 645 // Need to try to restore the context again later. | 627 // Need to try to restore the context again later. |
| 646 return false; | 628 return false; |
| 647 } | 629 } |
| 648 | 630 |
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| 1269 if (ShouldUseChromiumImage() && | 1251 if (ShouldUseChromiumImage() && |
| 1270 ContextProvider()->GetCapabilities().chromium_image_rgb_emulation) | 1252 ContextProvider()->GetCapabilities().chromium_image_rgb_emulation) |
| 1271 return GL_RGBA8_OES; | 1253 return GL_RGBA8_OES; |
| 1272 if (ContextProvider() | 1254 if (ContextProvider() |
| 1273 ->GetCapabilities() | 1255 ->GetCapabilities() |
| 1274 .disable_webgl_rgb_multisampling_usage) | 1256 .disable_webgl_rgb_multisampling_usage) |
| 1275 return GL_RGBA8_OES; | 1257 return GL_RGBA8_OES; |
| 1276 return GL_RGB8_OES; | 1258 return GL_RGB8_OES; |
| 1277 } | 1259 } |
| 1278 | 1260 |
| 1279 bool DrawingBuffer::SetupRGBEmulationForBlitFramebuffer() { | |
| 1280 // We only need to do this work if: | |
| 1281 // - The user has selected alpha:false and antialias:false | |
| 1282 // - We are using CHROMIUM_image with RGB emulation | |
| 1283 // macOS is the only platform on which this is necessary. | |
| 1284 | |
| 1285 if (want_alpha_channel_ || anti_aliasing_mode_ != kNone) | |
| 1286 return false; | |
| 1287 | |
| 1288 if (!(ShouldUseChromiumImage() && | |
| 1289 ContextProvider()->GetCapabilities().chromium_image_rgb_emulation)) | |
| 1290 return false; | |
| 1291 | |
| 1292 if (!back_color_buffer_) | |
| 1293 return false; | |
| 1294 | |
| 1295 // If for some reason the back buffer doesn't have a CHROMIUM_image, | |
| 1296 // don't proceed with this workaround. | |
| 1297 if (!back_color_buffer_->image_id) | |
| 1298 return false; | |
| 1299 | |
| 1300 // Before allowing the BlitFramebuffer call to go through, it's necessary | |
| 1301 // to swap out the RGBA texture that's bound to the CHROMIUM_image | |
| 1302 // instance with an RGB texture. BlitFramebuffer requires the internal | |
| 1303 // formats of the source and destination to match when doing a | |
| 1304 // multisample resolve, and the best way to achieve this without adding | |
| 1305 // more full-screen blits is to hook up a true RGB texture to the | |
| 1306 // underlying IOSurface. Unfortunately, on macOS, this rendering path | |
| 1307 // destroys the alpha channel and requires a fixup afterward, which is | |
| 1308 // why it isn't used all the time. | |
| 1309 | |
| 1310 GLuint rgb_texture = back_color_buffer_->rgb_workaround_texture_id; | |
| 1311 GLenum target = GC3D_TEXTURE_RECTANGLE_ARB; | |
| 1312 if (!rgb_texture) { | |
| 1313 gl_->GenTextures(1, &rgb_texture); | |
| 1314 gl_->BindTexture(target, rgb_texture); | |
| 1315 gl_->TexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | |
| 1316 gl_->TexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | |
| 1317 gl_->TexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | |
| 1318 gl_->TexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | |
| 1319 | |
| 1320 // Bind this texture to the CHROMIUM_image instance that the color | |
| 1321 // buffer owns. This is an expensive operation, so it's important that | |
| 1322 // the result be cached. | |
| 1323 gl_->BindTexImage2DWithInternalformatCHROMIUM(target, GL_RGB, | |
| 1324 back_color_buffer_->image_id); | |
| 1325 back_color_buffer_->rgb_workaround_texture_id = rgb_texture; | |
| 1326 } | |
| 1327 | |
| 1328 gl_->FramebufferTexture2D(GL_DRAW_FRAMEBUFFER_ANGLE, GL_COLOR_ATTACHMENT0, | |
| 1329 target, rgb_texture, 0); | |
| 1330 return true; | |
| 1331 } | |
| 1332 | |
| 1333 void DrawingBuffer::CleanupRGBEmulationForBlitFramebuffer() { | |
| 1334 // This will only be called if SetupRGBEmulationForBlitFramebuffer was. | |
| 1335 // Put the framebuffer back the way it was, and clear the alpha channel. | |
| 1336 DCHECK(back_color_buffer_); | |
| 1337 DCHECK(back_color_buffer_->image_id); | |
| 1338 GLenum target = GC3D_TEXTURE_RECTANGLE_ARB; | |
| 1339 gl_->FramebufferTexture2D(GL_DRAW_FRAMEBUFFER_ANGLE, GL_COLOR_ATTACHMENT0, | |
| 1340 target, back_color_buffer_->texture_id, 0); | |
| 1341 // Clear the alpha channel. | |
| 1342 gl_->ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_TRUE); | |
| 1343 gl_->Disable(GL_SCISSOR_TEST); | |
| 1344 gl_->ClearColor(0, 0, 0, 1); | |
| 1345 gl_->Clear(GL_COLOR_BUFFER_BIT); | |
| 1346 DCHECK(client_); | |
| 1347 client_->DrawingBufferClientRestoreScissorTest(); | |
| 1348 client_->DrawingBufferClientRestoreMaskAndClearValues(); | |
| 1349 } | |
| 1350 | |
| 1351 DrawingBuffer::ScopedStateRestorer::ScopedStateRestorer( | 1261 DrawingBuffer::ScopedStateRestorer::ScopedStateRestorer( |
| 1352 DrawingBuffer* drawing_buffer) | 1262 DrawingBuffer* drawing_buffer) |
| 1353 : drawing_buffer_(drawing_buffer) { | 1263 : drawing_buffer_(drawing_buffer) { |
| 1354 // If this is a nested restorer, save the previous restorer. | 1264 // If this is a nested restorer, save the previous restorer. |
| 1355 previous_state_restorer_ = drawing_buffer->state_restorer_; | 1265 previous_state_restorer_ = drawing_buffer->state_restorer_; |
| 1356 drawing_buffer_->state_restorer_ = this; | 1266 drawing_buffer_->state_restorer_ = this; |
| 1357 } | 1267 } |
| 1358 | 1268 |
| 1359 DrawingBuffer::ScopedStateRestorer::~ScopedStateRestorer() { | 1269 DrawingBuffer::ScopedStateRestorer::~ScopedStateRestorer() { |
| 1360 DCHECK_EQ(drawing_buffer_->state_restorer_, this); | 1270 DCHECK_EQ(drawing_buffer_->state_restorer_, this); |
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| 1378 if (pixel_unpack_buffer_binding_dirty_) | 1288 if (pixel_unpack_buffer_binding_dirty_) |
| 1379 client->DrawingBufferClientRestorePixelUnpackBufferBinding(); | 1289 client->DrawingBufferClientRestorePixelUnpackBufferBinding(); |
| 1380 } | 1290 } |
| 1381 | 1291 |
| 1382 bool DrawingBuffer::ShouldUseChromiumImage() { | 1292 bool DrawingBuffer::ShouldUseChromiumImage() { |
| 1383 return RuntimeEnabledFeatures::webGLImageChromiumEnabled() && | 1293 return RuntimeEnabledFeatures::webGLImageChromiumEnabled() && |
| 1384 chromium_image_usage_ == kAllowChromiumImage; | 1294 chromium_image_usage_ == kAllowChromiumImage; |
| 1385 } | 1295 } |
| 1386 | 1296 |
| 1387 } // namespace blink | 1297 } // namespace blink |
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