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Side by Side Diff: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Issue 2841503002: Fix immutable tex srgb emulation issue of generateMipmap (Closed)
Patch Set: Modify expectation file Created 3 years, 7 months ago
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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s
5 5
6 # See the GpuTestExpectations class for documentation. 6 # See the GpuTestExpectations class for documentation.
7 7
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
9 def __init__(self, conformance_path, url_prefixes=None, is_asan=False): 9 def __init__(self, conformance_path, url_prefixes=None, is_asan=False):
10 super(WebGL2ConformanceExpectations, self).__init__( 10 super(WebGL2ConformanceExpectations, self).__init__(
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36 # ======================== 36 # ========================
37 # Conformance expectations 37 # Conformance expectations
38 # ======================== 38 # ========================
39 39
40 # Too slow (take about one hour to run) 40 # Too slow (take about one hour to run)
41 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403) 41 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403)
42 42
43 # All platforms. 43 # All platforms.
44 self.Flaky('conformance2/query/occlusion-query.html', bug=603168) 44 self.Flaky('conformance2/query/occlusion-query.html', bug=603168)
45 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282) 45 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282)
46 self.Fail('conformance2/textures/misc/tex-srgb-mipmap.html', bug=712096)
47 46
48 # canvas.commit() promise synchronization isn't fully reliable yet. 47 # canvas.commit() promise synchronization isn't fully reliable yet.
49 self.Fail('conformance/offscreencanvas/offscreencanvas-resize.html', 48 self.Fail('conformance/offscreencanvas/offscreencanvas-resize.html',
50 bug=709484) 49 bug=709484)
51 50
52 self.Fail('conformance2/rendering/depth-stencil-feedback-loop.html', 51 self.Fail('conformance2/rendering/depth-stencil-feedback-loop.html',
53 bug=660844) # WebGL 2.0.1 52 bug=660844) # WebGL 2.0.1
54 self.Fail('conformance2/rendering/rendering-sampling-feedback-loop.html', 53 self.Fail('conformance2/rendering/rendering-sampling-feedback-loop.html',
55 bug=660844) # WebGL 2.0.1 54 bug=660844) # WebGL 2.0.1
56 self.Fail('conformance2/textures/misc/' + 55 self.Fail('conformance2/textures/misc/' +
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102 'random_separate_triangles.html', 101 'random_separate_triangles.html',
103 ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754) 102 ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754)
104 self.Fail('deqp/functional/gles3/transformfeedback/interpolation_flat.html', 103 self.Fail('deqp/functional/gles3/transformfeedback/interpolation_flat.html',
105 ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754) 104 ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754)
106 105
107 # Win / NVIDIA / OpenGL 106 # Win / NVIDIA / OpenGL
108 self.Fail('conformance2/rendering/framebuffer-texture-level1.html', 107 self.Fail('conformance2/rendering/framebuffer-texture-level1.html',
109 ['win', 'nvidia', 'opengl'], bug=693090) 108 ['win', 'nvidia', 'opengl'], bug=693090)
110 self.Fail('conformance2/glsl3/vector-dynamic-indexing-nv-driver-bug.html', 109 self.Fail('conformance2/glsl3/vector-dynamic-indexing-nv-driver-bug.html',
111 ['win', 'nvidia', 'opengl'], bug=693090) 110 ['win', 'nvidia', 'opengl'], bug=693090)
111 self.Fail('conformance2/textures/misc/tex-srgb-mipmap.html',
112 ['win', 'nvidia', 'opengl'], bug=693090)
112 self.Fail('conformance2/glsl3/' + 113 self.Fail('conformance2/glsl3/' +
113 'vector-dynamic-indexing-swizzled-lvalue.html', 114 'vector-dynamic-indexing-swizzled-lvalue.html',
114 ['win', 'nvidia', 'opengl'], bug=709874) 115 ['win', 'nvidia', 'opengl'], bug=709874)
115 116
116 # Win / AMD 117 # Win / AMD
117 self.Fail('conformance2/rendering/blitframebuffer-stencil-only.html', 118 self.Fail('conformance2/rendering/blitframebuffer-stencil-only.html',
118 ['win', 'amd', 'd3d11'], bug=483282) # owner:jmadill 119 ['win', 'amd', 'd3d11'], bug=483282) # owner:jmadill
119 120
120 # Failing on old R5 230 configuration. 121 # Failing on old R5 230 configuration.
121 self.Fail('deqp/functional/gles3/shadertexturefunction/' + 122 self.Fail('deqp/functional/gles3/shadertexturefunction/' +
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1146 # self.Fail(page_name, 1147 # self.Fail(page_name,
1147 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) 1148 # ['linux', ('nvidia', 0x1), 'debug', 'opengl'])
1148 # self.Fail(page_name, 1149 # self.Fail(page_name,
1149 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 1150 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
1150 1151
1151 # Conflicts if between a generic os condition and a specific version 1152 # Conflicts if between a generic os condition and a specific version
1152 # self.Fail(page_name, 1153 # self.Fail(page_name,
1153 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) 1154 # ['xp', ('nvidia', 0x1), 'debug', 'opengl'])
1154 # self.Fail(page_name, 1155 # self.Fail(page_name,
1155 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 1156 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
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