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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s | 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s |
5 | 5 |
6 # See the GpuTestExpectations class for documentation. | 6 # See the GpuTestExpectations class for documentation. |
7 | 7 |
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): | 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
9 def __init__(self, conformance_path, url_prefixes=None, is_asan=False): | 9 def __init__(self, conformance_path, url_prefixes=None, is_asan=False): |
10 super(WebGL2ConformanceExpectations, self).__init__( | 10 super(WebGL2ConformanceExpectations, self).__init__( |
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36 # ======================== | 36 # ======================== |
37 # Conformance expectations | 37 # Conformance expectations |
38 # ======================== | 38 # ======================== |
39 | 39 |
40 # Too slow (take about one hour to run) | 40 # Too slow (take about one hour to run) |
41 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403) | 41 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403) |
42 | 42 |
43 # All platforms. | 43 # All platforms. |
44 self.Flaky('conformance2/query/occlusion-query.html', bug=603168) | 44 self.Flaky('conformance2/query/occlusion-query.html', bug=603168) |
45 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282) | 45 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282) |
46 self.Fail('conformance2/textures/misc/tex-srgb-mipmap.html', bug=712096) | |
47 | 46 |
48 # canvas.commit() promise synchronization isn't fully reliable yet. | 47 # canvas.commit() promise synchronization isn't fully reliable yet. |
49 self.Fail('conformance/offscreencanvas/offscreencanvas-resize.html', | 48 self.Fail('conformance/offscreencanvas/offscreencanvas-resize.html', |
50 bug=709484) | 49 bug=709484) |
51 | 50 |
52 self.Fail('conformance2/rendering/depth-stencil-feedback-loop.html', | 51 self.Fail('conformance2/rendering/depth-stencil-feedback-loop.html', |
53 bug=660844) # WebGL 2.0.1 | 52 bug=660844) # WebGL 2.0.1 |
54 self.Fail('conformance2/rendering/rendering-sampling-feedback-loop.html', | 53 self.Fail('conformance2/rendering/rendering-sampling-feedback-loop.html', |
55 bug=660844) # WebGL 2.0.1 | 54 bug=660844) # WebGL 2.0.1 |
56 self.Fail('conformance2/textures/misc/' + | 55 self.Fail('conformance2/textures/misc/' + |
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102 'random_separate_triangles.html', | 101 'random_separate_triangles.html', |
103 ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754) | 102 ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754) |
104 self.Fail('deqp/functional/gles3/transformfeedback/interpolation_flat.html', | 103 self.Fail('deqp/functional/gles3/transformfeedback/interpolation_flat.html', |
105 ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754) | 104 ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754) |
106 | 105 |
107 # Win / NVIDIA / OpenGL | 106 # Win / NVIDIA / OpenGL |
108 self.Fail('conformance2/rendering/framebuffer-texture-level1.html', | 107 self.Fail('conformance2/rendering/framebuffer-texture-level1.html', |
109 ['win', 'nvidia', 'opengl'], bug=693090) | 108 ['win', 'nvidia', 'opengl'], bug=693090) |
110 self.Fail('conformance2/glsl3/vector-dynamic-indexing-nv-driver-bug.html', | 109 self.Fail('conformance2/glsl3/vector-dynamic-indexing-nv-driver-bug.html', |
111 ['win', 'nvidia', 'opengl'], bug=693090) | 110 ['win', 'nvidia', 'opengl'], bug=693090) |
| 111 self.Fail('conformance2/textures/misc/tex-srgb-mipmap.html', |
| 112 ['win', 'nvidia', 'opengl'], bug=693090) |
112 self.Fail('conformance2/glsl3/' + | 113 self.Fail('conformance2/glsl3/' + |
113 'vector-dynamic-indexing-swizzled-lvalue.html', | 114 'vector-dynamic-indexing-swizzled-lvalue.html', |
114 ['win', 'nvidia', 'opengl'], bug=709874) | 115 ['win', 'nvidia', 'opengl'], bug=709874) |
115 | 116 |
116 # Win / AMD | 117 # Win / AMD |
117 self.Fail('conformance2/rendering/blitframebuffer-stencil-only.html', | 118 self.Fail('conformance2/rendering/blitframebuffer-stencil-only.html', |
118 ['win', 'amd', 'd3d11'], bug=483282) # owner:jmadill | 119 ['win', 'amd', 'd3d11'], bug=483282) # owner:jmadill |
119 | 120 |
120 # Failing on old R5 230 configuration. | 121 # Failing on old R5 230 configuration. |
121 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 122 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
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1146 # self.Fail(page_name, | 1147 # self.Fail(page_name, |
1147 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) | 1148 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) |
1148 # self.Fail(page_name, | 1149 # self.Fail(page_name, |
1149 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 1150 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
1150 | 1151 |
1151 # Conflicts if between a generic os condition and a specific version | 1152 # Conflicts if between a generic os condition and a specific version |
1152 # self.Fail(page_name, | 1153 # self.Fail(page_name, |
1153 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) | 1154 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) |
1154 # self.Fail(page_name, | 1155 # self.Fail(page_name, |
1155 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 1156 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
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